Chromium Code Reviews| Index: content/browser/renderer_host/media/audio_input_debug_writer.cc |
| diff --git a/content/browser/renderer_host/media/audio_input_debug_writer.cc b/content/browser/renderer_host/media/audio_input_debug_writer.cc |
| index 7866c651a34288ab83a26094cdf3d334cf2ed549..9ffb94f0273efbe66fee6b44b2b027b7a6658338 100644 |
| --- a/content/browser/renderer_host/media/audio_input_debug_writer.cc |
| +++ b/content/browser/renderer_host/media/audio_input_debug_writer.cc |
| @@ -7,6 +7,7 @@ |
| #include <array> |
| #include <utility> |
| #include "base/logging.h" |
| +#include "base/memory/ptr_util.h" |
| #include "base/sys_byteorder.h" |
| #include "content/public/browser/browser_thread.h" |
| #include "media/base/audio_bus.h" |
| @@ -127,36 +128,78 @@ void WriteWavHeader(WavHeaderBuffer* buf, |
| } // namespace |
| -AudioInputDebugWriter::AudioInputDebugWriter( |
| - base::File file, |
| +// Manages the debug recording file and writes to it. Can be created on any |
| +// thread. All the operations must be executed on FILE thread. Must be destroyed |
| +// on FILE thread. |
| +class AudioInputDebugWriter::AudioFileWriter { |
| + public: |
| + static AudioFileWriterUniquePtr Create(const base::FilePath& file_name, |
| + const media::AudioParameters& params); |
| + |
| + ~AudioFileWriter(); |
| + |
| + // Write data from |data| to file. |
| + void Write(const media::AudioBus* data); |
| + |
| + private: |
| + AudioFileWriter(const media::AudioParameters& params); |
| + |
| + // Write wave header to file. Called on the FILE thread twice: on construction |
| + // of AudioFileWriter size of the wave data is unknown, so the header is |
| + // written with zero sizes; then on destruction it is re-written with the |
| + // actual size info accumulated throughout the object lifetime. |
| + void WriteHeader(); |
| + |
| + void CreateRecordingFile(const base::FilePath& file_name); |
| + |
| + // The file to write to. |
| + base::File file_; |
| + |
| + // Number of written samples. |
| + uint64_t samples_; |
| + |
| + // Input audio parameters required to build wave header. |
| + const media::AudioParameters params_; |
| + |
| + // Intermediate buffer to be written to file. Interleaved 16 bit audio data. |
| + std::unique_ptr<int16_t[]> interleaved_data_; |
| + int interleaved_data_size_; |
| +}; |
| + |
| +// static |
| +AudioInputDebugWriter::AudioFileWriterUniquePtr |
| +AudioInputDebugWriter::AudioFileWriter::Create( |
| + const base::FilePath& file_name, |
| + const media::AudioParameters& params) { |
| + AudioFileWriterUniquePtr file_writer(new AudioFileWriter(params)); |
| + |
| + // base::Unretained is safe, because destructor is called on FILE thread or on |
| + // FILE message loop destruction. |
| + BrowserThread::PostTask( |
| + BrowserThread::FILE, FROM_HERE, |
| + base::Bind(&AudioFileWriter::CreateRecordingFile, |
| + base::Unretained(file_writer.get()), file_name)); |
| + return file_writer; |
| +} |
| + |
| +AudioInputDebugWriter::AudioFileWriter::AudioFileWriter( |
| const media::AudioParameters& params) |
| - : file_(std::move(file)), |
| - samples_(0), |
| - params_(params), |
| - interleaved_data_size_(0), |
| - weak_factory_(this) { |
| + : samples_(0), params_(params), interleaved_data_size_(0) { |
| DCHECK_EQ(params.bits_per_sample(), kBytesPerSample * 8); |
| - BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE, |
| - base::Bind(&AudioInputDebugWriter::WriteHeader, |
| - weak_factory_.GetWeakPtr())); |
| } |
| -AudioInputDebugWriter::~AudioInputDebugWriter() { |
| +AudioInputDebugWriter::AudioFileWriter::~AudioFileWriter() { |
| DCHECK_CURRENTLY_ON(BrowserThread::FILE); |
| - WriteHeader(); |
| + if (file_.IsValid()) |
| + WriteHeader(); |
| } |
| -void AudioInputDebugWriter::Write(std::unique_ptr<media::AudioBus> data) { |
| - BrowserThread::PostTask( |
| - BrowserThread::FILE, |
| - FROM_HERE, |
| - base::Bind(&AudioInputDebugWriter::DoWrite, |
| - weak_factory_.GetWeakPtr(), |
| - base::Passed(&data))); |
| -} |
| - |
| -void AudioInputDebugWriter::DoWrite(std::unique_ptr<media::AudioBus> data) { |
| +void AudioInputDebugWriter::AudioFileWriter::Write( |
| + const media::AudioBus* data) { |
| DCHECK_CURRENTLY_ON(BrowserThread::FILE); |
| + if (!file_.IsValid()) |
| + return; |
| + |
| // Convert to 16 bit audio and write to file. |
| int data_size = data->frames() * data->channels(); |
| if (!interleaved_data_ || interleaved_data_size_ < data_size) { |
| @@ -178,13 +221,10 @@ void AudioInputDebugWriter::DoWrite(std::unique_ptr<media::AudioBus> data) { |
| data_size * sizeof(interleaved_data_[0])); |
| } |
| -// This method is called twice: on construction of AudioInputDebugWriter size of |
| -// the data is unknown, so the header is written with zero sizes; then on |
| -// destruction it is re-written with the actual size info accumulated throughout |
| -// its lifetime. |
| -void AudioInputDebugWriter::WriteHeader() { |
| +void AudioInputDebugWriter::AudioFileWriter::WriteHeader() { |
| DCHECK_CURRENTLY_ON(BrowserThread::FILE); |
| - |
| + if (!file_.IsValid()) |
| + return; |
| WavHeaderBuffer buf; |
| WriteWavHeader(&buf, params_.channels(), params_.sample_rate(), samples_); |
| file_.Write(0, &buf[0], kWavHeaderSize); |
| @@ -194,4 +234,73 @@ void AudioInputDebugWriter::WriteHeader() { |
| file_.Seek(base::File::FROM_BEGIN, kWavHeaderSize); |
| } |
| +void AudioInputDebugWriter::AudioFileWriter::CreateRecordingFile( |
| + const base::FilePath& file_name) { |
| + DCHECK_CURRENTLY_ON(BrowserThread::FILE); |
| + DCHECK(!file_.IsValid()); |
| + |
| + file_ = base::File(file_name, |
| + base::File::FLAG_CREATE_ALWAYS | base::File::FLAG_WRITE); |
| + |
| + if (file_.IsValid()) { |
| + WriteHeader(); |
| + return; |
| + } |
| + |
| + // Note that we do not inform AudioInputDebugWriter that the file creation |
| + // fails, so it will continue to post data to be recorded, which won't |
| + // be written to the file. This also won't be reflected in WillWrite(). It's |
| + // fine, because this situation is rare, and all the posting is expected to |
| + // happen in case of success anyways. This allows us to save on thread hops |
| + // for error reporting and to avoid dealing with lifetime issues. It also |
| + // means file_.IsValid() should always be checked before issuing writes to it. |
| + PLOG(ERROR) << "Could not open debug recording file, error=" |
| + << file_.error_details(); |
| +} |
| + |
| +AudioInputDebugWriter::AudioInputDebugWriter( |
| + const media::AudioParameters& params) |
| + : params_(params) { |
| + client_sequence_checker_.DetachFromSequence(); |
| +} |
| + |
| +AudioInputDebugWriter::~AudioInputDebugWriter() { |
| + // |file_writer_| will be deleted on FILE thread. |
|
Guido Urdaneta
2016/10/13 08:30:28
Why not put a DCHECK here to verify that?
o1ka
2016/10/13 09:13:34
Not sure what do you mean. DCHECK is in AudioFileW
Guido Urdaneta
2016/10/13 12:06:31
Acknowledged. Maybe remove this comment.
|
| +} |
| + |
| +void AudioInputDebugWriter::Start(const base::FilePath& file_name) { |
| + DCHECK(client_sequence_checker_.CalledOnValidSequence()); |
| + DCHECK(!file_writer_); |
| + file_writer_ = AudioFileWriter::Create(file_name, params_); |
| +} |
| + |
| +void AudioInputDebugWriter::Stop() { |
| + DCHECK(client_sequence_checker_.CalledOnValidSequence()); |
| + // |file_writer_| is deleted on FILE thread. |
| + file_writer_.reset(); |
| + client_sequence_checker_.DetachFromSequence(); |
| +} |
| + |
| +void AudioInputDebugWriter::Write(std::unique_ptr<media::AudioBus> data) { |
| + DCHECK(client_sequence_checker_.CalledOnValidSequence()); |
| + if (!file_writer_) |
| + return; |
| + |
| + // base::Unretained for |file_writer_| is safe, see the destructor. |
| + BrowserThread::PostTask( |
| + BrowserThread::FILE, FROM_HERE, |
| + // Callback takes ownership of |data|: |
| + base::Bind(&AudioFileWriter::Write, base::Unretained(file_writer_.get()), |
| + base::Owned(data.release()))); |
| +} |
| + |
| +bool AudioInputDebugWriter::WillWrite() { |
| + // Note that if this is called from any place other than |
| + // |client_sequence_checker_| then there is a data race here, but it's fine, |
| + // because Write() will check for |file_writer_|. So, we are not very precise |
| + // here, but it's fine: we can afford missing some data or scheduling some |
| + // no-op writes. |
| + return !!file_writer_; |
| +} |
| + |
| } // namspace content |