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Side by Side Diff: gm/gamut.cpp

Issue 2389983002: Refactored SkColorSpace and added in a Lab PCS GM (Closed)
Patch Set: migrated call from SkColorSpace_Base::makeLinearGamma() to SkColorSpace_XYZ::makeLinearGamma() Created 4 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 9
10 #include "SkColorSpace_Base.h" 10 #include "SkColorSpace_Base.h"
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120 0.7161046f, 0.1009296f, 0.1471858f, // -> X 120 0.7161046f, 0.1009296f, 0.1471858f, // -> X
121 0.2581874f, 0.7249378f, 0.0168748f, // -> Y 121 0.2581874f, 0.7249378f, 0.0168748f, // -> Y
122 0.0000000f, 0.0517813f, 0.7734287f, // -> Z 122 0.0000000f, 0.0517813f, 0.7734287f, // -> Z
123 }; 123 };
124 124
125 SkMatrix44 wideGamutRGB_toXYZD50(SkMatrix44::kUninitialized_Constructor); 125 SkMatrix44 wideGamutRGB_toXYZD50(SkMatrix44::kUninitialized_Constructor);
126 wideGamutRGB_toXYZD50.set3x3RowMajorf(gWideGamutRGB_toXYZD50); 126 wideGamutRGB_toXYZD50.set3x3RowMajorf(gWideGamutRGB_toXYZD50);
127 127
128 // Use the original canvas' color type, but account for gamma requirements 128 // Use the original canvas' color type, but account for gamma requirements
129 SkImageInfo origInfo = canvas->imageInfo(); 129 SkImageInfo origInfo = canvas->imageInfo();
130 auto srgbCS = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); 130 sk_sp<SkColorSpace> srgbCS;
131 auto wideCS = SkColorSpace::NewRGB(SkColorSpace::kSRGB_RenderTargetGamma, 131 sk_sp<SkColorSpace> wideCS;
132 wideGamutRGB_toXYZD50);
133 switch (origInfo.colorType()) { 132 switch (origInfo.colorType()) {
134 case kRGBA_8888_SkColorType: 133 case kRGBA_8888_SkColorType:
135 case kBGRA_8888_SkColorType: 134 case kBGRA_8888_SkColorType:
135 srgbCS = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named);
136 wideCS = SkColorSpace::NewRGB(SkColorSpace::kSRGB_RenderTargetGamma,
137 wideGamutRGB_toXYZD50);
136 break; 138 break;
137 case kRGBA_F16_SkColorType: 139 case kRGBA_F16_SkColorType:
138 srgbCS = as_CSB(srgbCS.get())->makeLinearGamma(); 140 srgbCS = SkColorSpace::NewNamed(SkColorSpace::kSRGBLinear_Named);
139 wideCS = as_CSB(wideCS.get())->makeLinearGamma(); 141 wideCS = SkColorSpace::NewRGB(SkColorSpace::kLinear_RenderTargetGamm a,
142 wideGamutRGB_toXYZD50);
140 break; 143 break;
141 default: 144 default:
142 return; 145 return;
143 } 146 }
147 SkASSERT(srgbCS);
148 SkASSERT(wideCS);
144 149
145 // Make our two working surfaces (one sRGB, one Adobe) 150 // Make our two working surfaces (one sRGB, one Adobe)
146 SkImageInfo srgbGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo .colorType(), 151 SkImageInfo srgbGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo .colorType(),
147 kPremul_SkAlphaType, srgbCS); 152 kPremul_SkAlphaType, srgbCS);
148 SkImageInfo wideGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo .colorType(), 153 SkImageInfo wideGamutInfo = SkImageInfo::Make(gRectSize, gRectSize, origInfo .colorType(),
149 kPremul_SkAlphaType, wideCS); 154 kPremul_SkAlphaType, wideCS);
150 // readPixels doesn't do color conversion (yet), so we can use it to see the raw (wide) data 155 // readPixels doesn't do color conversion (yet), so we can use it to see the raw (wide) data
151 SkImageInfo dstInfo = srgbGamutInfo.makeColorSpace(nullptr); 156 SkImageInfo dstInfo = srgbGamutInfo.makeColorSpace(nullptr);
152 sk_sp<SkSurface> srgbGamutSurface = canvas->makeSurface(srgbGamutInfo); 157 sk_sp<SkSurface> srgbGamutSurface = canvas->makeSurface(srgbGamutInfo);
153 sk_sp<SkSurface> wideGamutSurface = canvas->makeSurface(wideGamutInfo); 158 sk_sp<SkSurface> wideGamutSurface = canvas->makeSurface(wideGamutInfo);
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219 renderers.push_back(new GradientCellRenderer(SK_ColorRED, SK_ColorGREEN, tru e)); 224 renderers.push_back(new GradientCellRenderer(SK_ColorRED, SK_ColorGREEN, tru e));
220 renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorBLACK, t rue)); 225 renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorBLACK, t rue));
221 renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorWHITE, t rue)); 226 renderers.push_back(new GradientCellRenderer(SK_ColorGREEN, SK_ColorWHITE, t rue));
222 227
223 // Vertex colors 228 // Vertex colors
224 renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorRED)); 229 renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorRED));
225 renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorGREEN)); 230 renderers.push_back(new VerticesCellRenderer(SK_ColorRED, SK_ColorGREEN));
226 231
227 draw_gamut_grid(canvas, renderers); 232 draw_gamut_grid(canvas, renderers);
228 } 233 }
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