Index: third_party/WebKit/Source/platform/graphics/filters/FEDropShadow.cpp |
diff --git a/third_party/WebKit/Source/platform/graphics/filters/FEDropShadow.cpp b/third_party/WebKit/Source/platform/graphics/filters/FEDropShadow.cpp |
index 76d41459359788f21d65ca34d2615088c2c6c298..938fd18406ba0b756671ef57f36f06ad8cfe58f1 100644 |
--- a/third_party/WebKit/Source/platform/graphics/filters/FEDropShadow.cpp |
+++ b/third_party/WebKit/Source/platform/graphics/filters/FEDropShadow.cpp |
@@ -65,7 +65,8 @@ FloatRect FEDropShadow::mapEffect(const FloatRect& rect) const { |
IntSize kernelSize = |
FEGaussianBlur::calculateKernelSize(filter, FloatPoint(m_stdX, m_stdY)); |
- // We take the half kernel size and multiply it with three, because we run box blur three times. |
+ // We take the half kernel size and multiply it by three, because we run box |
+ // blur three times. |
FloatRect result = unionRect(rect, offsetRect); |
result.inflateX(3.0f * kernelSize.width() * 0.5f); |
result.inflateY(3.0f * kernelSize.height() * 0.5f); |