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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/button/custom_button.h" | 5 #include "ui/views/controls/button/custom_button.h" |
6 | 6 |
7 #include "ui/accessibility/ax_view_state.h" | 7 #include "ui/accessibility/ax_view_state.h" |
8 #include "ui/base/material_design/material_design_controller.h" | |
9 #include "ui/events/event.h" | 8 #include "ui/events/event.h" |
10 #include "ui/events/event_utils.h" | 9 #include "ui/events/event_utils.h" |
11 #include "ui/events/keycodes/keyboard_codes.h" | 10 #include "ui/events/keycodes/keyboard_codes.h" |
12 #include "ui/gfx/animation/throb_animation.h" | 11 #include "ui/gfx/animation/throb_animation.h" |
13 #include "ui/gfx/color_palette.h" | 12 #include "ui/gfx/color_palette.h" |
14 #include "ui/native_theme/native_theme.h" | 13 #include "ui/native_theme/native_theme.h" |
15 #include "ui/views/animation/ink_drop_highlight.h" | 14 #include "ui/views/animation/ink_drop_highlight.h" |
16 #include "ui/views/controls/button/blue_button.h" | 15 #include "ui/views/controls/button/blue_button.h" |
17 #include "ui/views/controls/button/checkbox.h" | 16 #include "ui/views/controls/button/checkbox.h" |
18 #include "ui/views/controls/button/image_button.h" | 17 #include "ui/views/controls/button/image_button.h" |
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196 return; | 195 return; |
197 } | 196 } |
198 } | 197 } |
199 } | 198 } |
200 if (notify_action_ == NOTIFY_ON_RELEASE) | 199 if (notify_action_ == NOTIFY_ON_RELEASE) |
201 OnClickCanceled(event); | 200 OnClickCanceled(event); |
202 } | 201 } |
203 | 202 |
204 void CustomButton::OnMouseCaptureLost() { | 203 void CustomButton::OnMouseCaptureLost() { |
205 // Starting a drag results in a MouseCaptureLost. Reset button state. | 204 // Starting a drag results in a MouseCaptureLost. Reset button state. |
206 // TODO(varkha) While in drag only reset the state with Material Design. | 205 // TODO(varkha): Reset the state even while in drag. The same logic may |
207 // The same logic may applies everywhere so gather any feedback and update. | 206 // applies everywhere so gather any feedback and update. |
208 bool reset_button_state = | 207 if (state_ != STATE_DISABLED) |
209 !InDrag() || ui::MaterialDesignController::IsModeMaterial(); | |
210 if (state_ != STATE_DISABLED && reset_button_state) | |
211 SetState(STATE_NORMAL); | 208 SetState(STATE_NORMAL); |
212 AnimateInkDrop(views::InkDropState::HIDDEN, nullptr /* event */); | 209 AnimateInkDrop(views::InkDropState::HIDDEN, nullptr /* event */); |
213 } | 210 } |
214 | 211 |
215 void CustomButton::OnMouseEntered(const ui::MouseEvent& event) { | 212 void CustomButton::OnMouseEntered(const ui::MouseEvent& event) { |
216 if (state_ != STATE_DISABLED) | 213 if (state_ != STATE_DISABLED) |
217 SetState(STATE_HOVERED); | 214 SetState(STATE_HOVERED); |
218 } | 215 } |
219 | 216 |
220 void CustomButton::OnMouseExited(const ui::MouseEvent& event) { | 217 void CustomButton::OnMouseExited(const ui::MouseEvent& event) { |
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474 views::InkDropState::ACTION_PENDING || | 471 views::InkDropState::ACTION_PENDING || |
475 ink_drop()->GetTargetInkDropState() == | 472 ink_drop()->GetTargetInkDropState() == |
476 views::InkDropState::ALTERNATE_ACTION_PENDING) { | 473 views::InkDropState::ALTERNATE_ACTION_PENDING) { |
477 AnimateInkDrop(views::InkDropState::HIDDEN, | 474 AnimateInkDrop(views::InkDropState::HIDDEN, |
478 ui::LocatedEvent::FromIfValid(&event)); | 475 ui::LocatedEvent::FromIfValid(&event)); |
479 } | 476 } |
480 Button::OnClickCanceled(event); | 477 Button::OnClickCanceled(event); |
481 } | 478 } |
482 | 479 |
483 } // namespace views | 480 } // namespace views |
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