| Index: src/ic/arm64/access-compiler-arm64.cc
|
| diff --git a/src/ic/arm64/access-compiler-arm64.cc b/src/ic/arm64/access-compiler-arm64.cc
|
| index 62736338226f6401825591f0856901d3f8d10b7c..8cbb5278ea3fba02e0bf9b533d6585b203918756 100644
|
| --- a/src/ic/arm64/access-compiler-arm64.cc
|
| +++ b/src/ic/arm64/access-compiler-arm64.cc
|
| @@ -25,23 +25,22 @@ void PropertyAccessCompiler::GenerateTailCall(MacroAssembler* masm,
|
| // registers are actually scratch registers, and which are important. For now,
|
| // we use the same assignments as ARM to remain on the safe side.
|
|
|
| -Register* PropertyAccessCompiler::load_calling_convention() {
|
| - // receiver, name, scratch1, scratch2, scratch3.
|
| +void PropertyAccessCompiler::InitializePlatformSpecific(
|
| + AccessCompilerData* data) {
|
| Register receiver = LoadDescriptor::ReceiverRegister();
|
| Register name = LoadDescriptor::NameRegister();
|
| - static Register registers[] = {receiver, name, x3, x0, x4};
|
| - return registers;
|
| -}
|
|
|
| + // Load calling convention.
|
| + // receiver, name, scratch1, scratch2, scratch3.
|
| + Register load_registers[] = {receiver, name, x3, x0, x4};
|
|
|
| -Register* PropertyAccessCompiler::store_calling_convention() {
|
| - // receiver, value, scratch1, scratch2.
|
| - Register receiver = StoreDescriptor::ReceiverRegister();
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| - Register name = StoreDescriptor::NameRegister();
|
| - static Register registers[] = {receiver, name, x3, x4};
|
| - return registers;
|
| -}
|
| + // Store calling convention.
|
| + // receiver, name, scratch1, scratch2.
|
| + Register store_registers[] = {receiver, name, x3, x4};
|
|
|
| + data->Initialize(arraysize(load_registers), load_registers,
|
| + arraysize(store_registers), store_registers);
|
| +}
|
|
|
| #undef __
|
| } // namespace internal
|
|
|