| Index: third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.h b/third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.h
|
| index aed8db86c701c96ee530ec3dfa5d1cc2f9b58d07..d9a219be0922179dd85d0176c69f1cc676962a73 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.h
|
| +++ b/third_party/WebKit/Source/modules/webaudio/ScriptProcessorNode.h
|
| @@ -41,11 +41,13 @@ class BaseAudioContext;
|
| class AudioBuffer;
|
| class WaitableEvent;
|
|
|
| -// ScriptProcessorNode is an AudioNode which allows for arbitrary synthesis or processing directly using JavaScript.
|
| -// The API allows for a variable number of inputs and outputs, although it must have at least one input or output.
|
| -// This basic implementation supports no more than one input and output.
|
| -// The "onaudioprocess" attribute is an event listener which will get called periodically with an AudioProcessingEvent which has
|
| -// AudioBuffers for each input and output.
|
| +// ScriptProcessorNode is an AudioNode which allows for arbitrary synthesis or
|
| +// processing directly using JavaScript. The API allows for a variable number
|
| +// of inputs and outputs, although it must have at least one input or output.
|
| +// This basic implementation supports no more than one input and output. The
|
| +// "onaudioprocess" attribute is an event listener which will get called
|
| +// periodically with an AudioProcessingEvent which has AudioBuffers for each
|
| +// input and output.
|
|
|
| class ScriptProcessorHandler final : public AudioHandler {
|
| public:
|
|
|