| Index: third_party/WebKit/Source/modules/webaudio/PannerNode.h
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/PannerNode.h b/third_party/WebKit/Source/modules/webaudio/PannerNode.h
|
| index 559fa9513e93d69ecdbb9d10e09f6feb36e72fd2..e23f26955be2346d7d58181d142e6978475bab39 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/PannerNode.h
|
| +++ b/third_party/WebKit/Source/modules/webaudio/PannerNode.h
|
| @@ -43,11 +43,13 @@ class BaseAudioContext;
|
| class PannerOptions;
|
|
|
| // PannerNode is an AudioNode with one input and one output.
|
| -// It positions a sound in 3D space, with the exact effect dependent on the panning model.
|
| -// It has a position and an orientation in 3D space which is relative to the position and orientation of the context's AudioListener.
|
| -// A distance effect will attenuate the gain as the position moves away from the listener.
|
| -// A cone effect will attenuate the gain as the orientation moves away from the listener.
|
| -// All of these effects follow the OpenAL specification very closely.
|
| +// It positions a sound in 3D space, with the exact effect dependent on the
|
| +// panning model. It has a position and an orientation in 3D space which is
|
| +// relative to the position and orientation of the context's AudioListener. A
|
| +// distance effect will attenuate the gain as the position moves away from the
|
| +// listener. A cone effect will attenuate the gain as the orientation moves
|
| +// away from the listener. All of these effects follow the OpenAL specification
|
| +// very closely.
|
|
|
| class PannerHandler final : public AudioHandler {
|
| public:
|
| @@ -198,7 +200,8 @@ class PannerHandler final : public AudioHandler {
|
| FloatPoint3D m_lastPosition;
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| FloatPoint3D m_lastOrientation;
|
|
|
| - // Synchronize process() with setting of the panning model, source's location information, listener, distance parameters and sound cones.
|
| + // Synchronize process() with setting of the panning model, source's location
|
| + // information, listener, distance parameters and sound cones.
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| mutable Mutex m_processLock;
|
| };
|
|
|
|
|