Index: third_party/WebKit/Source/modules/webaudio/PannerNode.h |
diff --git a/third_party/WebKit/Source/modules/webaudio/PannerNode.h b/third_party/WebKit/Source/modules/webaudio/PannerNode.h |
index 559fa9513e93d69ecdbb9d10e09f6feb36e72fd2..e23f26955be2346d7d58181d142e6978475bab39 100644 |
--- a/third_party/WebKit/Source/modules/webaudio/PannerNode.h |
+++ b/third_party/WebKit/Source/modules/webaudio/PannerNode.h |
@@ -43,11 +43,13 @@ class BaseAudioContext; |
class PannerOptions; |
// PannerNode is an AudioNode with one input and one output. |
-// It positions a sound in 3D space, with the exact effect dependent on the panning model. |
-// It has a position and an orientation in 3D space which is relative to the position and orientation of the context's AudioListener. |
-// A distance effect will attenuate the gain as the position moves away from the listener. |
-// A cone effect will attenuate the gain as the orientation moves away from the listener. |
-// All of these effects follow the OpenAL specification very closely. |
+// It positions a sound in 3D space, with the exact effect dependent on the |
+// panning model. It has a position and an orientation in 3D space which is |
+// relative to the position and orientation of the context's AudioListener. A |
+// distance effect will attenuate the gain as the position moves away from the |
+// listener. A cone effect will attenuate the gain as the orientation moves |
+// away from the listener. All of these effects follow the OpenAL specification |
+// very closely. |
class PannerHandler final : public AudioHandler { |
public: |
@@ -198,7 +200,8 @@ class PannerHandler final : public AudioHandler { |
FloatPoint3D m_lastPosition; |
FloatPoint3D m_lastOrientation; |
- // Synchronize process() with setting of the panning model, source's location information, listener, distance parameters and sound cones. |
+ // Synchronize process() with setting of the panning model, source's location |
+ // information, listener, distance parameters and sound cones. |
mutable Mutex m_processLock; |
}; |