| Index: third_party/WebKit/Source/modules/webaudio/ChannelSplitterNode.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/ChannelSplitterNode.cpp b/third_party/WebKit/Source/modules/webaudio/ChannelSplitterNode.cpp
|
| index 7bbbf6ac75a9ee88528726552b6d5efc926e940b..4408762461231e8b8b3d4746942cb44c50e72558 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/ChannelSplitterNode.cpp
|
| +++ b/third_party/WebKit/Source/modules/webaudio/ChannelSplitterNode.cpp
|
| @@ -40,7 +40,8 @@ ChannelSplitterHandler::ChannelSplitterHandler(AudioNode& node,
|
| : AudioHandler(NodeTypeChannelSplitter, node, sampleRate) {
|
| addInput();
|
|
|
| - // Create a fixed number of outputs (able to handle the maximum number of channels fed to an input).
|
| + // Create a fixed number of outputs (able to handle the maximum number of
|
| + // channels fed to an input).
|
| for (unsigned i = 0; i < numberOfOutputs; ++i)
|
| addOutput(1);
|
|
|
| @@ -68,7 +69,8 @@ void ChannelSplitterHandler::process(size_t framesToProcess) {
|
|
|
| if (i < numberOfSourceChannels) {
|
| // Split the channel out if it exists in the source.
|
| - // It would be nice to avoid the copy and simply pass along pointers, but this becomes extremely difficult with fanout and fanin.
|
| + // It would be nice to avoid the copy and simply pass along pointers, but
|
| + // this becomes extremely difficult with fanout and fanin.
|
| destination->channel(0)->copyFrom(source->channel(i));
|
| } else if (output(i).renderingFanOutCount() > 0) {
|
| // Only bother zeroing out the destination if it's connected to anything
|
|
|