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Unified Diff: third_party/WebKit/Source/modules/webaudio/AudioNodeInput.cpp

Issue 2389253002: reflow comments in modules/{webaudio,vr} (Closed)
Patch Set: . Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/modules/webaudio/AudioNodeInput.cpp
diff --git a/third_party/WebKit/Source/modules/webaudio/AudioNodeInput.cpp b/third_party/WebKit/Source/modules/webaudio/AudioNodeInput.cpp
index 73a979a4236d9a56321ea67189afe2c64eb53ff6..89cfd0827f9f5515d3b8a479300c34de45e610eb 100644
--- a/third_party/WebKit/Source/modules/webaudio/AudioNodeInput.cpp
+++ b/third_party/WebKit/Source/modules/webaudio/AudioNodeInput.cpp
@@ -127,12 +127,14 @@ unsigned AudioNodeInput::numberOfChannels() const {
if (mode == AudioHandler::Explicit)
return handler().channelCount();
- // Find the number of channels of the connection with the largest number of channels.
+ // Find the number of channels of the connection with the largest number of
+ // channels.
unsigned maxChannels = 1; // one channel is the minimum allowed
for (AudioNodeOutput* output : m_outputs) {
- // Use output()->numberOfChannels() instead of output->bus()->numberOfChannels(),
- // because the calling of AudioNodeOutput::bus() is not safe here.
+ // Use output()->numberOfChannels() instead of
+ // output->bus()->numberOfChannels(), because the calling of
+ // AudioNodeOutput::bus() is not safe here.
maxChannels = std::max(maxChannels, output->numberOfChannels());
}
@@ -165,8 +167,10 @@ void AudioNodeInput::sumAllConnections(AudioBus* summingBus,
size_t framesToProcess) {
DCHECK(deferredTaskHandler().isAudioThread());
- // We shouldn't be calling this method if there's only one connection, since it's less efficient.
- // DCHECK(numberOfRenderingConnections() > 1 || handler().internalChannelCountMode() != AudioHandler::Max);
+ // We shouldn't be calling this method if there's only one connection, since
+ // it's less efficient.
+ // DCHECK(numberOfRenderingConnections() > 1 ||
+ // handler().internalChannelCountMode() != AudioHandler::Max);
DCHECK(summingBus);
if (!summingBus)
@@ -204,7 +208,8 @@ AudioBus* AudioNodeInput::pull(AudioBus* inPlaceBus, size_t framesToProcess) {
if (!numberOfRenderingConnections()) {
// At least, generate silence if we're not connected to anything.
- // FIXME: if we wanted to get fancy, we could propagate a 'silent hint' here to optimize the downstream graph processing.
+ // FIXME: if we wanted to get fancy, we could propagate a 'silent hint' here
+ // to optimize the downstream graph processing.
internalSummingBus->zero();
return internalSummingBus;
}

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