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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_CODE_STUB_ASSEMBLER_H_ | 5 #ifndef V8_CODE_STUB_ASSEMBLER_H_ |
6 #define V8_CODE_STUB_ASSEMBLER_H_ | 6 #define V8_CODE_STUB_ASSEMBLER_H_ |
7 | 7 |
8 #include <functional> | 8 #include <functional> |
9 | 9 |
10 #include "src/compiler/code-assembler.h" | 10 #include "src/compiler/code-assembler.h" |
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22 enum class UnicodeEncoding { | 22 enum class UnicodeEncoding { |
23 // Different unicode encodings in a |word32|: | 23 // Different unicode encodings in a |word32|: |
24 UTF16, // hi 16bits -> trailing surrogate or 0, low 16bits -> lead surrogate | 24 UTF16, // hi 16bits -> trailing surrogate or 0, low 16bits -> lead surrogate |
25 UTF32, // full UTF32 code unit / Unicode codepoint | 25 UTF32, // full UTF32 code unit / Unicode codepoint |
26 }; | 26 }; |
27 | 27 |
28 #define HEAP_CONSTANT_LIST(V) \ | 28 #define HEAP_CONSTANT_LIST(V) \ |
29 V(BooleanMap, BooleanMap) \ | 29 V(BooleanMap, BooleanMap) \ |
30 V(empty_string, EmptyString) \ | 30 V(empty_string, EmptyString) \ |
31 V(EmptyFixedArray, EmptyFixedArray) \ | 31 V(EmptyFixedArray, EmptyFixedArray) \ |
| 32 V(FalseValue, False) \ |
32 V(FixedArrayMap, FixedArrayMap) \ | 33 V(FixedArrayMap, FixedArrayMap) \ |
33 V(FixedCOWArrayMap, FixedCOWArrayMap) \ | 34 V(FixedCOWArrayMap, FixedCOWArrayMap) \ |
34 V(FixedDoubleArrayMap, FixedDoubleArrayMap) \ | 35 V(FixedDoubleArrayMap, FixedDoubleArrayMap) \ |
35 V(HeapNumberMap, HeapNumberMap) \ | 36 V(HeapNumberMap, HeapNumberMap) \ |
36 V(MinusZeroValue, MinusZero) \ | 37 V(MinusZeroValue, MinusZero) \ |
37 V(NanValue, Nan) \ | 38 V(NanValue, Nan) \ |
38 V(NullValue, Null) \ | 39 V(NullValue, Null) \ |
39 V(TheHoleValue, TheHole) \ | 40 V(TheHoleValue, TheHole) \ |
| 41 V(TrueValue, True) \ |
40 V(UndefinedValue, Undefined) | 42 V(UndefinedValue, Undefined) |
41 | 43 |
42 // Provides JavaScript-specific "macro-assembler" functionality on top of the | 44 // Provides JavaScript-specific "macro-assembler" functionality on top of the |
43 // CodeAssembler. By factoring the JavaScript-isms out of the CodeAssembler, | 45 // CodeAssembler. By factoring the JavaScript-isms out of the CodeAssembler, |
44 // it's possible to add JavaScript-specific useful CodeAssembler "macros" | 46 // it's possible to add JavaScript-specific useful CodeAssembler "macros" |
45 // without modifying files in the compiler directory (and requiring a review | 47 // without modifying files in the compiler directory (and requiring a review |
46 // from a compiler directory OWNER). | 48 // from a compiler directory OWNER). |
47 class CodeStubAssembler : public compiler::CodeAssembler { | 49 class CodeStubAssembler : public compiler::CodeAssembler { |
48 public: | 50 public: |
49 // Create with CallStub linkage. | 51 // Create with CallStub linkage. |
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897 Label* bailout); | 899 Label* bailout); |
898 | 900 |
899 static const int kElementLoopUnrollThreshold = 8; | 901 static const int kElementLoopUnrollThreshold = 8; |
900 }; | 902 }; |
901 | 903 |
902 DEFINE_OPERATORS_FOR_FLAGS(CodeStubAssembler::AllocationFlags); | 904 DEFINE_OPERATORS_FOR_FLAGS(CodeStubAssembler::AllocationFlags); |
903 | 905 |
904 } // namespace internal | 906 } // namespace internal |
905 } // namespace v8 | 907 } // namespace v8 |
906 #endif // V8_CODE_STUB_ASSEMBLER_H_ | 908 #endif // V8_CODE_STUB_ASSEMBLER_H_ |
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