| Index: src/core/SkBitmapProcState.h
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| diff --git a/src/core/SkBitmapProcState.h b/src/core/SkBitmapProcState.h
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| index d5a354e36aca7b9a03579ae99b252647ca4cb53a..663bcb8be91b03722b314cd9c1e0bb5f3900404d 100644
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| --- a/src/core/SkBitmapProcState.h
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| +++ b/src/core/SkBitmapProcState.h
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| @@ -89,12 +89,6 @@ struct SkBitmapProcState {
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|      uint8_t             fTileModeY;         // CONSTRUCTOR
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|      uint8_t             fFilterLevel;       // chooseProcs
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|  
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| -    /** The shader will let us know when we can release some of our resources
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| -      * like scaled bitmaps.
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| -      */
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| -
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| -    void endContext();
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| -
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|      /** Platforms implement this, and can optionally overwrite only the
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|          following fields:
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|  
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| 
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