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1 /* | 1 /* |
2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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67 | 67 |
68 void WebGLContextGroup::detachAndRemoveAllObjects() { | 68 void WebGLContextGroup::detachAndRemoveAllObjects() { |
69 while (!m_groupObjects.isEmpty()) { | 69 while (!m_groupObjects.isEmpty()) { |
70 (*m_groupObjects.begin())->detachContextGroup(); | 70 (*m_groupObjects.begin())->detachContextGroup(); |
71 } | 71 } |
72 } | 72 } |
73 | 73 |
74 void WebGLContextGroup::loseContextGroup( | 74 void WebGLContextGroup::loseContextGroup( |
75 WebGLRenderingContextBase::LostContextMode mode, | 75 WebGLRenderingContextBase::LostContextMode mode, |
76 WebGLRenderingContextBase::AutoRecoveryMethod autoRecoveryMethod) { | 76 WebGLRenderingContextBase::AutoRecoveryMethod autoRecoveryMethod) { |
77 // Detach must happen before loseContextImpl, which destroys the GraphicsConte
xt3D | 77 // Detach must happen before loseContextImpl, which destroys the |
78 // and prevents groupObjects from being properly deleted. | 78 // GraphicsContext3D and prevents groupObjects from being properly deleted. |
79 detachAndRemoveAllObjects(); | 79 detachAndRemoveAllObjects(); |
80 | 80 |
81 for (WebGLRenderingContextBase* const context : m_contexts) | 81 for (WebGLRenderingContextBase* const context : m_contexts) |
82 context->loseContextImpl(mode, autoRecoveryMethod); | 82 context->loseContextImpl(mode, autoRecoveryMethod); |
83 } | 83 } |
84 | 84 |
85 } // namespace blink | 85 } // namespace blink |
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