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Issue 23892022: cc: Always use SetNeedsBeginFrame to request the next BeginFrame (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: rename begin_frame_pending_; update swap comment; Created 7 years, 3 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/scheduler/scheduler_state_machine.h" 5 #include "cc/scheduler/scheduler_state_machine.h"
6 6
7 #include "base/format_macros.h" 7 #include "base/format_macros.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/strings/stringprintf.h" 9 #include "base/strings/stringprintf.h"
10 #include "base/values.h" 10 #include "base/values.h"
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733 // We should proactively request a BeginFrame if a commit is pending 733 // We should proactively request a BeginFrame if a commit is pending
734 // because we will want to draw if the commit completes quickly. 734 // because we will want to draw if the commit completes quickly.
735 if (needs_commit_ || commit_state_ != COMMIT_STATE_IDLE) 735 if (needs_commit_ || commit_state_ != COMMIT_STATE_IDLE)
736 return true; 736 return true;
737 737
738 // If the pending tree activates quickly, we'll want a BeginFrame soon 738 // If the pending tree activates quickly, we'll want a BeginFrame soon
739 // to draw the new active tree. 739 // to draw the new active tree.
740 if (has_pending_tree_) 740 if (has_pending_tree_)
741 return true; 741 return true;
742 742
743 // If we just swapped, it's likely that we are going to produce another
744 // frame soon. This helps avoid negative glitches in our SetNeedsBeginFrame
745 // requests, which may propagate to the BeginFrame provider and get sampled
746 // at an innpportune time, delaying the next BeginFrame.
enne (OOO) 2013/09/13 18:39:19 speling
747 if (last_frame_number_swap_performed_ == current_frame_number_)
748 return true;
749
743 return false; 750 return false;
744 } 751 }
745 752
746 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) { 753 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) {
747 current_frame_number_++; 754 current_frame_number_++;
748 inside_begin_frame_ = true; 755 inside_begin_frame_ = true;
749 last_begin_frame_args_ = args; 756 last_begin_frame_args_ = args;
750 } 757 }
751 758
752 void SchedulerStateMachine::DidLeaveBeginFrame() { 759 void SchedulerStateMachine::DidLeaveBeginFrame() {
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861 case OUTPUT_SURFACE_ACTIVE: 868 case OUTPUT_SURFACE_ACTIVE:
862 case OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT: 869 case OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT:
863 case OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION: 870 case OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION:
864 return true; 871 return true;
865 } 872 }
866 NOTREACHED(); 873 NOTREACHED();
867 return false; 874 return false;
868 } 875 }
869 876
870 } // namespace cc 877 } // namespace cc
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