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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
| 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
| 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv
ed. | 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv
ed. |
| 7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo
bile.com/) | 8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo
bile.com/) |
| 9 * | 9 * |
| 10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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| 3061 { | 3061 { |
| 3062 int outlineSize = outlineStyleForRepaint()->outlineSize(); | 3062 int outlineSize = outlineStyleForRepaint()->outlineSize(); |
| 3063 if (const ShadowData* boxShadow = style()->boxShadow()) { | 3063 if (const ShadowData* boxShadow = style()->boxShadow()) { |
| 3064 boxShadow->adjustRectForShadow(rect, outlineSize); | 3064 boxShadow->adjustRectForShadow(rect, outlineSize); |
| 3065 return; | 3065 return; |
| 3066 } | 3066 } |
| 3067 | 3067 |
| 3068 rect.inflate(outlineSize); | 3068 rect.inflate(outlineSize); |
| 3069 } | 3069 } |
| 3070 | 3070 |
| 3071 AnimationController* RenderObject::animation() const | 3071 NonNullPtr<AnimationController> RenderObject::animation() const |
| 3072 { | 3072 { |
| 3073 return frame()->animation(); | 3073 return frame()->animation(); |
| 3074 } | 3074 } |
| 3075 | 3075 |
| 3076 bool RenderObject::isInert() const | 3076 bool RenderObject::isInert() const |
| 3077 { | 3077 { |
| 3078 const RenderObject* renderer = this; | 3078 const RenderObject* renderer = this; |
| 3079 while (!renderer->node()) | 3079 while (!renderer->node()) |
| 3080 renderer = renderer->parent(); | 3080 renderer = renderer->parent(); |
| 3081 return renderer->node()->isInert(); | 3081 return renderer->node()->isInert(); |
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| 3322 { | 3322 { |
| 3323 if (object1) { | 3323 if (object1) { |
| 3324 const WebCore::RenderObject* root = object1; | 3324 const WebCore::RenderObject* root = object1; |
| 3325 while (root->parent()) | 3325 while (root->parent()) |
| 3326 root = root->parent(); | 3326 root = root->parent(); |
| 3327 root->showRenderTreeAndMark(object1, "*", object2, "-", 0); | 3327 root->showRenderTreeAndMark(object1, "*", object2, "-", 0); |
| 3328 } | 3328 } |
| 3329 } | 3329 } |
| 3330 | 3330 |
| 3331 #endif | 3331 #endif |
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