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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SURFACES_SURFACE_FACTORY_H_ | 5 #ifndef CC_SURFACES_SURFACE_FACTORY_H_ |
6 #define CC_SURFACES_SURFACE_FACTORY_H_ | 6 #define CC_SURFACES_SURFACE_FACTORY_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <set> | 9 #include <set> |
10 #include <unordered_map> | 10 #include <unordered_map> |
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40 public: | 40 public: |
41 using DrawCallback = base::Callback<void()>; | 41 using DrawCallback = base::Callback<void()>; |
42 | 42 |
43 SurfaceFactory(const FrameSinkId& frame_sink_id, | 43 SurfaceFactory(const FrameSinkId& frame_sink_id, |
44 SurfaceManager* manager, | 44 SurfaceManager* manager, |
45 SurfaceFactoryClient* client); | 45 SurfaceFactoryClient* client); |
46 ~SurfaceFactory(); | 46 ~SurfaceFactory(); |
47 | 47 |
48 const FrameSinkId& frame_sink_id() const { return frame_sink_id_; } | 48 const FrameSinkId& frame_sink_id() const { return frame_sink_id_; } |
49 | 49 |
50 void Create(const SurfaceId& surface_id); | 50 void Create(const LocalFrameId& local_frame_id); |
enne (OOO)
2016/10/06 00:28:11
Yeah, this is nice. :)
| |
51 void Destroy(const SurfaceId& surface_id); | 51 void Destroy(const LocalFrameId& local_frame_id); |
52 void DestroyAll(); | 52 void DestroyAll(); |
53 | 53 |
54 // Set that the current frame on new_id is to be treated as the successor to | 54 // Set that the current frame on new_id is to be treated as the successor to |
55 // the current frame on old_id for the purposes of calculating damage. | 55 // the current frame on old_id for the purposes of calculating damage. |
56 void SetPreviousFrameSurface(const SurfaceId& new_id, | 56 void SetPreviousFrameSurface(const LocalFrameId& new_id, |
57 const SurfaceId& old_id); | 57 const LocalFrameId& old_id); |
58 | 58 |
59 // A frame can only be submitted to a surface created by this factory, | 59 // A frame can only be submitted to a surface created by this factory, |
60 // although the frame may reference surfaces created by other factories. | 60 // although the frame may reference surfaces created by other factories. |
61 // The callback is called the first time this frame is used to draw, or if | 61 // The callback is called the first time this frame is used to draw, or if |
62 // the frame is discarded. | 62 // the frame is discarded. |
63 void SubmitCompositorFrame(const SurfaceId& surface_id, | 63 void SubmitCompositorFrame(const LocalFrameId& local_frame_id, |
64 CompositorFrame frame, | 64 CompositorFrame frame, |
65 const DrawCallback& callback); | 65 const DrawCallback& callback); |
66 void RequestCopyOfSurface(const SurfaceId& surface_id, | 66 void RequestCopyOfSurface(const LocalFrameId& local_frame_id, |
67 std::unique_ptr<CopyOutputRequest> copy_request); | 67 std::unique_ptr<CopyOutputRequest> copy_request); |
68 | 68 |
69 void WillDrawSurface(const SurfaceId& id, const gfx::Rect& damage_rect); | 69 void WillDrawSurface(const LocalFrameId& id, const gfx::Rect& damage_rect); |
70 | 70 |
71 SurfaceFactoryClient* client() { return client_; } | 71 SurfaceFactoryClient* client() { return client_; } |
72 | 72 |
73 void ReceiveFromChild(const TransferableResourceArray& resources); | 73 void ReceiveFromChild(const TransferableResourceArray& resources); |
74 void RefResources(const TransferableResourceArray& resources); | 74 void RefResources(const TransferableResourceArray& resources); |
75 void UnrefResources(const ReturnedResourceArray& resources); | 75 void UnrefResources(const ReturnedResourceArray& resources); |
76 | 76 |
77 SurfaceManager* manager() { return manager_; } | 77 SurfaceManager* manager() { return manager_; } |
78 | 78 |
79 // This can be set to false if resources from this SurfaceFactory don't need | 79 // This can be set to false if resources from this SurfaceFactory don't need |
80 // to have sync points set on them when returned from the Display, for | 80 // to have sync points set on them when returned from the Display, for |
81 // example if the Display shares a context with the creator. | 81 // example if the Display shares a context with the creator. |
82 bool needs_sync_points() const { return needs_sync_points_; } | 82 bool needs_sync_points() const { return needs_sync_points_; } |
83 void set_needs_sync_points(bool needs) { needs_sync_points_ = needs; } | 83 void set_needs_sync_points(bool needs) { needs_sync_points_ = needs; } |
84 | 84 |
85 // SurfaceFactory's owner can call this when it finds out that SurfaceManager | 85 // SurfaceFactory's owner can call this when it finds out that SurfaceManager |
86 // is no longer alive during destruction. | 86 // is no longer alive during destruction. |
87 void DidDestroySurfaceManager() { manager_ = nullptr; } | 87 void DidDestroySurfaceManager() { manager_ = nullptr; } |
88 | 88 |
89 private: | 89 private: |
90 FrameSinkId frame_sink_id_; | 90 FrameSinkId frame_sink_id_; |
91 SurfaceManager* manager_; | 91 SurfaceManager* manager_; |
92 SurfaceFactoryClient* client_; | 92 SurfaceFactoryClient* client_; |
93 SurfaceResourceHolder holder_; | 93 SurfaceResourceHolder holder_; |
94 | 94 |
95 bool needs_sync_points_; | 95 bool needs_sync_points_; |
96 | 96 |
97 using OwningSurfaceMap = | 97 using OwningSurfaceMap = std:: |
98 std::unordered_map<SurfaceId, std::unique_ptr<Surface>, SurfaceIdHash>; | 98 unordered_map<LocalFrameId, std::unique_ptr<Surface>, LocalFrameIdHash>; |
99 OwningSurfaceMap surface_map_; | 99 OwningSurfaceMap surface_map_; |
100 | 100 |
101 DISALLOW_COPY_AND_ASSIGN(SurfaceFactory); | 101 DISALLOW_COPY_AND_ASSIGN(SurfaceFactory); |
102 }; | 102 }; |
103 | 103 |
104 } // namespace cc | 104 } // namespace cc |
105 | 105 |
106 #endif // CC_SURFACES_SURFACE_FACTORY_H_ | 106 #endif // CC_SURFACES_SURFACE_FACTORY_H_ |
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