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Side by Side Diff: third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h

Issue 2388723004: [SPInvalidation] Fix PrePaintTreeWalk for multicol spanner (Closed)
Patch Set: fixes Created 4 years, 2 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PaintPropertyTreeBuilder_h 5 #ifndef PaintPropertyTreeBuilder_h
6 #define PaintPropertyTreeBuilder_h 6 #define PaintPropertyTreeBuilder_h
7 7
8 #include "platform/geometry/LayoutPoint.h" 8 #include "platform/geometry/LayoutPoint.h"
9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" 9 #include "platform/graphics/paint/ClipPaintPropertyNode.h"
10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" 10 #include "platform/graphics/paint/EffectPaintPropertyNode.h"
11 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" 11 #include "platform/graphics/paint/ScrollPaintPropertyNode.h"
12 #include "platform/graphics/paint/TransformPaintPropertyNode.h" 12 #include "platform/graphics/paint/TransformPaintPropertyNode.h"
13 #include "wtf/RefPtr.h" 13 #include "wtf/RefPtr.h"
14 14
15 namespace blink { 15 namespace blink {
16 16
17 class FrameView; 17 class FrameView;
18 class LayoutObject; 18 class LayoutObject;
19 class ObjectPaintProperties; 19 class ObjectPaintProperties;
20 20
21 // The context for PaintPropertyTreeBuilder. 21 // The context for PaintPropertyTreeBuilder.
22 // It's responsible for bookkeeping tree state in other order, for example, the most recent 22 // It's responsible for bookkeeping tree state in other order, for example, the most recent
23 // position container seen. 23 // position container seen.
24 struct PaintPropertyTreeBuilderContext { 24 struct PaintPropertyTreeBuilderContext {
25 // State that propagates on the containing block chain (and so is adjusted 25 // State that propagates on the container chain (and so is adjusted when an
chrishtr 2016/10/06 16:22:32 What do mean by container? Calling container()? pa
Xianzhu 2016/10/06 16:47:48 container(). Previous "containing block" was not
chrishtr 2016/10/06 16:54:21 container() is actually containing block, as defin
Xianzhu 2016/10/06 17:33:00 I should have read Walter's doc more thoroughly. I
26 // when an absolute or fixed position object is encountered). 26 // absolute or fixed position object is encountered).
27 struct ContainingBlockContext { 27 struct ContainerContext {
28 // The combination of a transform and paint offset describes a linear space. 28 // The combination of a transform and paint offset describes a linear space.
29 // When a layout object recur to its children, the main context is expected to refer 29 // When a layout object recur to its children, the main context is expected to refer
30 // the object's border box, then the callee will derive its own border box b y translating 30 // the object's border box, then the callee will derive its own border box b y translating
31 // the space with its own layout location. 31 // the space with its own layout location.
32 const TransformPaintPropertyNode* transform = nullptr; 32 const TransformPaintPropertyNode* transform = nullptr;
33 LayoutPoint paintOffset; 33 LayoutPoint paintOffset;
34 // Whether newly created children should flatten their inherited transform 34 // Whether newly created children should flatten their inherited transform
35 // (equivalently, draw into the plane of their parent). Should generally 35 // (equivalently, draw into the plane of their parent). Should generally
36 // be updated whenever |transform| is; flattening only needs to happen 36 // be updated whenever |transform| is; flattening only needs to happen
37 // to immediate children. 37 // to immediate children.
38 bool shouldFlattenInheritedTransform = false; 38 bool shouldFlattenInheritedTransform = false;
39 // Rendering context for 3D sorting. See 39 // Rendering context for 3D sorting. See
40 // TransformPaintPropertyNode::renderingContextID. 40 // TransformPaintPropertyNode::renderingContextID.
41 unsigned renderingContextID = 0; 41 unsigned renderingContextID = 0;
42 // The clip node describes the accumulated raster clip for the current subtr ee. 42 // The clip node describes the accumulated raster clip for the current subtr ee.
43 // Note that the computed raster region in canvas space for a clip node is i ndependent from 43 // Note that the computed raster region in canvas space for a clip node is i ndependent from
44 // the transform and paint offset above. Also the actual raster region may b e affected 44 // the transform and paint offset above. Also the actual raster region may b e affected
45 // by layerization and occlusion tracking. 45 // by layerization and occlusion tracking.
46 const ClipPaintPropertyNode* clip = nullptr; 46 const ClipPaintPropertyNode* clip = nullptr;
47 // The scroll node contains information for scrolling such as the parent scr oll space, the 47 // The scroll node contains information for scrolling such as the parent scr oll space, the
48 // extent that can be scrolled, etc. Because scroll nodes reference a scroll offset 48 // extent that can be scrolled, etc. Because scroll nodes reference a scroll offset
49 // transform, scroll nodes should be updated if the transform tree changes. 49 // transform, scroll nodes should be updated if the transform tree changes.
50 ScrollPaintPropertyNode* scroll = nullptr; 50 ScrollPaintPropertyNode* scroll = nullptr;
51 }; 51 };
52 52
53 ContainingBlockContext current; 53 ContainerContext current;
54 54
55 // Separate context for out-of-flow positioned and fixed positioned elements a re needed 55 // Separate context for out-of-flow positioned and fixed positioned elements
56 // because they don't use DOM parent as their containing block. 56 // are needed because they don't use DOM parent as their container.
57 // These additional contexts normally pass through untouched, and are only cop ied from 57 // These additional contexts normally pass through untouched, and are only
58 // the main context when the current element serves as the containing block of corresponding 58 // copied from the main context when the current element serves as the
59 // positioned descendants. 59 // container of corresponding positioned descendants.
60 // Overflow clips are also inherited by containing block tree instead of DOM t ree, thus they 60 // Overflow clips are also inherited by container tree instead of DOM tree,
61 // are included in the additional context too. 61 // thus they are included in the additional context too.
62 ContainingBlockContext absolutePosition; 62 ContainerContext absolutePosition;
63 const LayoutObject* containerForAbsolutePosition = nullptr; 63 const LayoutObject* containerForAbsolutePosition = nullptr;
64 64
65 ContainingBlockContext fixedPosition; 65 ContainerContext fixedPosition;
66 66
67 // The effect hierarchy is applied by the stacking context tree. It is guarant eed that every 67 // The effect hierarchy is applied by the stacking context tree. It is guarant eed that every
68 // DOM descendant is also a stacking context descendant. Therefore, we don't n eed extra 68 // DOM descendant is also a stacking context descendant. Therefore, we don't n eed extra
69 // bookkeeping for effect nodes and can generate the effect tree from a DOM-or der traversal. 69 // bookkeeping for effect nodes and can generate the effect tree from a DOM-or der traversal.
70 const EffectPaintPropertyNode* currentEffect = nullptr; 70 const EffectPaintPropertyNode* currentEffect = nullptr;
71
72 bool isUnderMultiColumnSpanner = false;
71 }; 73 };
72 74
73 // Creates paint property tree nodes for special things in the layout tree. 75 // Creates paint property tree nodes for special things in the layout tree.
74 // Special things include but not limit to: overflow clip, transform, fixed-pos, animation, 76 // Special things include but not limit to: overflow clip, transform, fixed-pos, animation,
75 // mask, filter, ... etc. 77 // mask, filter, ... etc.
76 // It expects to be invoked for each layout tree node in DOM order during InPreP aint phase. 78 // It expects to be invoked for each layout tree node in DOM order during InPreP aint phase.
77 class PaintPropertyTreeBuilder { 79 class PaintPropertyTreeBuilder {
78 public: 80 public:
79 PaintPropertyTreeBuilderContext setupInitialContext(); 81 PaintPropertyTreeBuilderContext setupInitialContext();
80 void buildTreeNodes(FrameView&, PaintPropertyTreeBuilderContext&); 82 void buildTreeNodes(FrameView&, PaintPropertyTreeBuilderContext&);
(...skipping 29 matching lines...) Expand all
110 static void updateScrollAndScrollTranslation( 112 static void updateScrollAndScrollTranslation(
111 const LayoutObject&, 113 const LayoutObject&,
112 PaintPropertyTreeBuilderContext&); 114 PaintPropertyTreeBuilderContext&);
113 static void updateOutOfFlowContext(const LayoutObject&, 115 static void updateOutOfFlowContext(const LayoutObject&,
114 PaintPropertyTreeBuilderContext&); 116 PaintPropertyTreeBuilderContext&);
115 }; 117 };
116 118
117 } // namespace blink 119 } // namespace blink
118 120
119 #endif // PaintPropertyTreeBuilder_h 121 #endif // PaintPropertyTreeBuilder_h
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