| Index: gpu/command_buffer/tests/gl_gpu_memory_buffer_unittest.cc
|
| diff --git a/gpu/command_buffer/tests/gl_gpu_memory_buffer_unittest.cc b/gpu/command_buffer/tests/gl_gpu_memory_buffer_unittest.cc
|
| index 4804d5d122b7a72cbc8ad3998f58645db938c0a1..945c8dee1a01795447e0100364f9c09c17d65680 100644
|
| --- a/gpu/command_buffer/tests/gl_gpu_memory_buffer_unittest.cc
|
| +++ b/gpu/command_buffer/tests/gl_gpu_memory_buffer_unittest.cc
|
| @@ -211,7 +211,7 @@ TEST_P(GpuMemoryBufferTest, Lifecycle) {
|
| ASSERT_TRUE(gl_.decoder()->GetImageManager()->LookupImage(image_id) != NULL);
|
|
|
| // Bind the image.
|
| - glBindTexImage2DCHROMIUM(GL_TEXTURE_2D, image_id);
|
| + glBindTexImage2DCHROMIUM(GL_TEXTURE_2D, image_id, 0);
|
|
|
| // Build program, buffers and draw the texture.
|
| GLuint vertex_shader =
|
|
|