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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_IMAGE_H_ | 5 #ifndef UI_GL_GL_IMAGE_H_ |
| 6 #define UI_GL_GL_IMAGE_H_ | 6 #define UI_GL_GL_IMAGE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <string> | 10 #include <string> |
| 11 | 11 |
| 12 #include "base/macros.h" | 12 #include "base/macros.h" |
| 13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
| 14 #include "ui/gfx/geometry/point.h" | 14 #include "ui/gfx/geometry/point.h" |
| 15 #include "ui/gfx/geometry/rect.h" | 15 #include "ui/gfx/geometry/rect.h" |
| 16 #include "ui/gfx/geometry/rect_f.h" | 16 #include "ui/gfx/geometry/rect_f.h" |
| 17 #include "ui/gfx/geometry/size.h" | 17 #include "ui/gfx/geometry/size.h" |
| 18 #include "ui/gfx/native_widget_types.h" | 18 #include "ui/gfx/native_widget_types.h" |
| 19 #include "ui/gfx/overlay_transform.h" | 19 #include "ui/gfx/overlay_transform.h" |
| 20 #include "ui/gl/gl_export.h" | 20 #include "ui/gl/gl_export.h" |
| 21 | 21 |
| 22 namespace base { | 22 namespace base { |
| 23 namespace trace_event { | 23 namespace trace_event { |
| 24 class ProcessMemoryDump; | 24 class ProcessMemoryDump; |
| 25 } | 25 } |
| 26 } | 26 } |
| 27 | 27 |
| 28 namespace gl { | 28 namespace gl { |
| 29 class GLFence; | |
| 29 | 30 |
| 30 // Encapsulates an image that can be bound and/or copied to a texture, hiding | 31 // Encapsulates an image that can be bound and/or copied to a texture, hiding |
| 31 // platform specific management. | 32 // platform specific management. |
| 32 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { | 33 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { |
| 33 public: | 34 public: |
| 34 GLImage() {} | 35 GLImage() {} |
| 35 | 36 |
| 36 // Destroys the image. | 37 // Destroys the image. |
| 37 virtual void Destroy(bool have_context) = 0; | 38 virtual void Destroy(bool have_context) = 0; |
| 38 | 39 |
| 39 // Get the size of the image. | 40 // Get the size of the image. |
| 40 virtual gfx::Size GetSize() = 0; | 41 virtual gfx::Size GetSize() = 0; |
| 41 | 42 |
| 42 // Get the internal format of the image. | 43 // Get the internal format of the image. |
| 43 virtual unsigned GetInternalFormat() = 0; | 44 virtual unsigned GetInternalFormat() = 0; |
| 44 | 45 |
| 45 // Bind image to texture currently bound to |target|. Returns true on success. | 46 // Bind image to texture currently bound to |target|. Returns true on success. |
| 46 // It is valid for an implementation to always return false. | 47 // It is valid for an implementation to always return false. |
| 47 virtual bool BindTexImage(unsigned target) = 0; | 48 virtual bool BindTexImage(unsigned target, GLFence* fence) = 0; |
|
fooishbar
2016/10/11 11:33:32
media/gpu/vaapi_drm_picture.cc needs an update her
reveman
2016/10/11 15:04:48
Done
| |
| 48 | 49 |
| 49 // Release image from texture currently bound to |target|. | 50 // Release image from texture currently bound to |target|. |
| 50 virtual void ReleaseTexImage(unsigned target) = 0; | 51 virtual void ReleaseTexImage(unsigned target) = 0; |
| 51 | 52 |
| 52 // Define texture currently bound to |target| by copying image into it. | 53 // Define texture currently bound to |target| by copying image into it. |
| 53 // Returns true on success. It is valid for an implementation to always | 54 // Returns true on success. It is valid for an implementation to always |
| 54 // return false. | 55 // return false. |
| 55 virtual bool CopyTexImage(unsigned target) = 0; | 56 virtual bool CopyTexImage(unsigned target) = 0; |
| 56 | 57 |
| 57 // Copy |rect| of image to |offset| in texture currently bound to |target|. | 58 // Copy |rect| of image to |offset| in texture currently bound to |target|. |
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| 100 | 101 |
| 101 private: | 102 private: |
| 102 friend class base::RefCounted<GLImage>; | 103 friend class base::RefCounted<GLImage>; |
| 103 | 104 |
| 104 DISALLOW_COPY_AND_ASSIGN(GLImage); | 105 DISALLOW_COPY_AND_ASSIGN(GLImage); |
| 105 }; | 106 }; |
| 106 | 107 |
| 107 } // namespace gl | 108 } // namespace gl |
| 108 | 109 |
| 109 #endif // UI_GL_GL_IMAGE_H_ | 110 #endif // UI_GL_GL_IMAGE_H_ |
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