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Unified Diff: LayoutTests/fast/canvas/draw-focus-if-needed-with-path2d.html

Issue 238863002: Implement drawFocusIfNeeded with Path2D parameter. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 8 months ago
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Index: LayoutTests/fast/canvas/draw-focus-if-needed-with-path2d.html
diff --git a/LayoutTests/fast/canvas/draw-focus-if-needed.html b/LayoutTests/fast/canvas/draw-focus-if-needed-with-path2d.html
similarity index 68%
copy from LayoutTests/fast/canvas/draw-focus-if-needed.html
copy to LayoutTests/fast/canvas/draw-focus-if-needed-with-path2d.html
index 8bfb2ea3bfefca1cead0a7fbe0dd3cb2a3933937..24731b8fdb5cc620a9a2615a06f123e2c8394da3 100644
--- a/LayoutTests/fast/canvas/draw-focus-if-needed.html
+++ b/LayoutTests/fast/canvas/draw-focus-if-needed-with-path2d.html
@@ -1,6 +1,6 @@
<!DOCTYPE HTML>
<head>
-<title>Canvas test: drawFocusIfNeeded</title>
+<title>Canvas test: drawFocusIfNeeded with Path2D</title>
<script src="../../resources/js-test.js"></script>
</head>
<body style="padding: 0; margin: 0">
@@ -16,22 +16,26 @@ document.getElementById("button1").focus();
var canvas = document.getElementById("canvas").getContext("2d");
+shouldThrow('canvas.drawFocusIfNeeded(undefined);');
+shouldThrow('canvas.drawFocusIfNeeded(undefined, undefined);');
shouldThrow('canvas.drawFocusIfNeeded(null);');
+shouldThrow('canvas.drawFocusIfNeeded(null, null);');
shouldThrow('canvas.drawFocusIfNeeded();');
-canvas.beginPath();
-canvas.rect(50, 50, 200, 100);
+var path = new Path2D();
+path.rect(50, 50, 200, 100);
canvas.fillStyle = "#ccf";
-canvas.fill();
+canvas.fill(path);
// re-test null case after having defined a path (regression test for crbug.com/353248)
shouldThrow('canvas.drawFocusIfNeeded(null);');
-canvas.drawFocusIfNeeded(document.getElementById("button1"));
+shouldThrow('canvas.drawFocusIfNeeded(null, null);');
+canvas.drawFocusIfNeeded(path, document.getElementById("button1"));
-canvas.beginPath();
-canvas.rect(50, 200, 200, 100);
+path = new Path2D();
+path.rect(50, 200, 200, 100);
canvas.fillStyle = "#cfc";
-canvas.fill();
-canvas.drawFocusIfNeeded(document.getElementById("button2"));
+canvas.fill(path);
+canvas.drawFocusIfNeeded(path, document.getElementById("button2"));
// The top rect"s focus ring is tied to button1, which is focused.
// It should have an outline in some color other than the background color.

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