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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GLTestContext.h" | 8 #include "GLTestContext.h" |
9 #include "SkGpuTimer.h" | |
9 #include "gl/GrGLUtil.h" | 10 #include "gl/GrGLUtil.h" |
11 #include <string> | |
10 | 12 |
11 namespace sk_gpu_test { | 13 namespace sk_gpu_test { |
14 | |
12 class GLTestContext::GLFenceSync : public SkGpuFenceSync { | 15 class GLTestContext::GLFenceSync : public SkGpuFenceSync { |
13 public: | 16 public: |
14 static GLFenceSync* CreateIfSupported(const GLTestContext*); | 17 static GLFenceSync* CreateIfSupported(const GLTestContext*); |
15 | 18 |
16 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; | 19 SkPlatformGpuFence SK_WARN_UNUSED_RESULT insertFence() const override; |
17 bool waitFence(SkPlatformGpuFence fence) const override; | 20 bool waitFence(SkPlatformGpuFence fence) const override; |
18 void deleteFence(SkPlatformGpuFence fence) const override; | 21 void deleteFence(SkPlatformGpuFence fence) const override; |
19 | 22 |
20 private: | 23 private: |
21 GLFenceSync() {} | 24 GLFenceSync() {} |
22 | 25 |
23 static const GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; | 26 constexpr static GrGLenum GL_SYNC_GPU_COMMANDS_COMPLETE = 0x9117; |
bsalomon
2016/09/30 18:37:16
I believe we more commonly use "static constexpr"
csmartdalton
2016/10/03 16:52:24
Done.
| |
24 static const GrGLenum GL_WAIT_FAILED = 0x911d; | 27 constexpr static GrGLenum GL_WAIT_FAILED = 0x911d; |
25 static const GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; | 28 constexpr static GrGLbitfield GL_SYNC_FLUSH_COMMANDS_BIT = 0x00000001; |
26 | 29 |
27 typedef struct __GLsync *GLsync; | 30 typedef struct __GLsync *GLsync; |
28 | 31 |
29 typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfiel d); | 32 typedef GLsync (GR_GL_FUNCTION_TYPE* GLFenceSyncProc) (GrGLenum, GrGLbitfiel d); |
30 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbi tfield, GrGLuint64); | 33 typedef GrGLenum (GR_GL_FUNCTION_TYPE* GLClientWaitSyncProc) (GLsync, GrGLbi tfield, GrGLuint64); |
31 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); | 34 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GLDeleteSyncProc) (GLsync); |
32 | 35 |
33 GLFenceSyncProc fGLFenceSync; | 36 GLFenceSyncProc fGLFenceSync; |
34 GLClientWaitSyncProc fGLClientWaitSync; | 37 GLClientWaitSyncProc fGLClientWaitSync; |
35 GLDeleteSyncProc fGLDeleteSync; | 38 GLDeleteSyncProc fGLDeleteSync; |
36 | 39 |
37 typedef SkGpuFenceSync INHERITED; | 40 typedef SkGpuFenceSync INHERITED; |
38 }; | 41 }; |
39 | 42 |
40 GLTestContext::GLTestContext() : TestContext() {} | |
41 | |
42 GLTestContext::~GLTestContext() { | |
43 SkASSERT(nullptr == fGL.get()); | |
44 } | |
45 | |
46 void GLTestContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) { | |
47 SkASSERT(!fGL.get()); | |
48 fGL.reset(gl); | |
49 fFenceSync = fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this); | |
50 } | |
51 | |
52 void GLTestContext::teardown() { | |
53 fGL.reset(nullptr); | |
54 INHERITED::teardown(); | |
55 } | |
56 | |
57 void GLTestContext::testAbandon() { | |
58 INHERITED::testAbandon(); | |
59 if (fGL) { | |
60 fGL->abandon(); | |
61 } | |
62 } | |
63 | |
64 void GLTestContext::submit() { | |
65 if (fGL) { | |
66 GR_GL_CALL(fGL.get(), Flush()); | |
67 } | |
68 } | |
69 | |
70 void GLTestContext::finish() { | |
71 if (fGL) { | |
72 GR_GL_CALL(fGL.get(), Finish()); | |
73 } | |
74 } | |
75 | |
76 GLTestContext::GLFenceSync* GLTestContext::GLFenceSync::CreateIfSupported(const GLTestContext* ctx) { | 43 GLTestContext::GLFenceSync* GLTestContext::GLFenceSync::CreateIfSupported(const GLTestContext* ctx) { |
77 SkAutoTDelete<GLFenceSync> ret(new GLFenceSync); | 44 SkAutoTDelete<GLFenceSync> ret(new GLFenceSync); |
78 | 45 |
79 if (kGL_GrGLStandard == ctx->gl()->fStandard) { | 46 if (kGL_GrGLStandard == ctx->gl()->fStandard) { |
80 const GrGLubyte* versionStr; | 47 const GrGLubyte* versionStr; |
81 GR_GL_CALL_RET(ctx->gl(), versionStr, GetString(GR_GL_VERSION)); | 48 GR_GL_CALL_RET(ctx->gl(), versionStr, GetString(GR_GL_VERSION)); |
82 GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const ch ar*>(versionStr)); | 49 GrGLVersion version = GrGLGetVersionFromString(reinterpret_cast<const ch ar*>(versionStr)); |
83 if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync")) { | 50 if (version < GR_GL_VER(3,2) && !ctx->gl()->hasExtension("GL_ARB_sync")) { |
84 return nullptr; | 51 return nullptr; |
85 } | 52 } |
(...skipping 29 matching lines...) Expand all Loading... | |
115 bool GLTestContext::GLFenceSync::waitFence(SkPlatformGpuFence fence) const { | 82 bool GLTestContext::GLFenceSync::waitFence(SkPlatformGpuFence fence) const { |
116 GLsync glsync = static_cast<GLsync>(fence); | 83 GLsync glsync = static_cast<GLsync>(fence); |
117 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BI T, -1); | 84 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, GL_SYNC_FLUSH_COMMANDS_BI T, -1); |
118 } | 85 } |
119 | 86 |
120 void GLTestContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const { | 87 void GLTestContext::GLFenceSync::deleteFence(SkPlatformGpuFence fence) const { |
121 GLsync glsync = static_cast<GLsync>(fence); | 88 GLsync glsync = static_cast<GLsync>(fence); |
122 fGLDeleteSync(glsync); | 89 fGLDeleteSync(glsync); |
123 } | 90 } |
124 | 91 |
92 //////////////////////////////////////////////////////////////////////////////// //////////////////// | |
93 | |
94 class GLGpuTimer : public SkGpuTimer { | |
95 public: | |
96 static GLGpuTimer* CreateIfSupported(const GLTestContext*); | |
97 | |
98 QueryStatus checkQueryStatus(SkPlatformGpuTimerQuery) override; | |
99 std::chrono::nanoseconds getTimeElapsed(SkPlatformGpuTimerQuery) override; | |
100 void deleteQuery(SkPlatformGpuTimerQuery) override; | |
101 | |
102 private: | |
103 GLGpuTimer(bool disjointSupport, const GLTestContext*, const char* ext = "") ; | |
104 | |
105 template<typename Proc> void loadProc(Proc GLGpuTimer::* proc, const GLTestC ontext* ctx, | |
106 const std::string& name, const std::st ring& ext = "") { | |
107 const std::string& fullname = name + ext; | |
108 this->*proc = reinterpret_cast<Proc>(ctx->onPlatformGetProcAddress(fulln ame.c_str())); | |
109 } | |
110 | |
111 bool validate() const { | |
112 return fGLGetIntegerv && fGLGenQueries && fGLDeleteQueries && fGLBeginQu ery && fGLEndQuery | |
113 && fGLQueryCounter && fGLGetQueryiv && fGLGetQueryObjectiv && fGL GetQueryObjectui64v; | |
114 } | |
115 | |
116 SkPlatformGpuTimerQuery onQueueTimerStart() const override; | |
117 void onQueueTimerStop(SkPlatformGpuTimerQuery) const override; | |
118 | |
119 constexpr static GrGLenum GL_QUERY_COUNTER_BITS = 0x8864; | |
120 constexpr static GrGLenum GL_CURRENT_QUERY = 0x8865; | |
121 constexpr static GrGLenum GL_QUERY_RESULT = 0x8866; | |
122 constexpr static GrGLenum GL_QUERY_RESULT_AVAILABLE = 0x8867; | |
123 constexpr static GrGLenum GL_TIME_ELAPSED = 0x88bf; | |
124 constexpr static GrGLenum GL_TIMESTAMP = 0x8e28; | |
125 constexpr static GrGLenum GL_GPU_DISJOINT = 0x8fbb; | |
126 | |
127 typedef void (GR_GL_FUNCTION_TYPE* GLGetIntegervProc) (GrGLenum, GrGLint*); | |
128 typedef void (GR_GL_FUNCTION_TYPE* GLGenQueriesProc) (GrGLsizei, GrGLuint*); | |
129 typedef void (GR_GL_FUNCTION_TYPE* GLDeleteQueriesProc) (GrGLsizei, const Gr GLuint*); | |
130 typedef void (GR_GL_FUNCTION_TYPE* GLBeginQueryProc) (GrGLenum, GrGLuint); | |
131 typedef void (GR_GL_FUNCTION_TYPE* GLEndQueryProc) (GrGLenum); | |
132 typedef void (GR_GL_FUNCTION_TYPE* GLQueryCounterProc) (GrGLuint, GrGLenum); | |
133 typedef void (GR_GL_FUNCTION_TYPE* GLGetQueryivProc) (GrGLenum, GrGLenum, Gr GLint *); | |
134 typedef void (GR_GL_FUNCTION_TYPE* GLGetQueryObjectivProc) (GrGLuint, GrGLen um, GrGLint*); | |
135 typedef void (GR_GL_FUNCTION_TYPE* GLGetQueryObjectui64vProc) (GrGLuint, GrG Lenum, GrGLuint64*); | |
136 | |
137 GLGetIntegervProc fGLGetIntegerv; | |
138 GLGenQueriesProc fGLGenQueries; | |
139 GLDeleteQueriesProc fGLDeleteQueries; | |
140 GLBeginQueryProc fGLBeginQuery; | |
141 GLEndQueryProc fGLEndQuery; | |
142 GLQueryCounterProc fGLQueryCounter; | |
143 GLGetQueryivProc fGLGetQueryiv; | |
144 GLGetQueryObjectivProc fGLGetQueryObjectiv; | |
145 GLGetQueryObjectui64vProc fGLGetQueryObjectui64v; | |
146 }; | |
147 | |
148 GLGpuTimer* GLGpuTimer::CreateIfSupported(const GLTestContext* ctx) { | |
149 SkAutoTDelete<GLGpuTimer> ret; | |
150 const GrGLInterface* gl = ctx->gl(); | |
151 if (gl->fExtensions.has("GL_EXT_disjoint_timer_query")) { | |
152 ret.reset(new GLGpuTimer(true, ctx, "EXT")); | |
153 } else if (kGL_GrGLStandard == gl->fStandard && | |
154 (GrGLGetVersion(gl) > GR_GL_VER(3,3) || gl->fExtensions.has("GL_A RB_timer_query"))) { | |
155 ret.reset(new GLGpuTimer(false, ctx)); | |
156 } else if (gl->fExtensions.has("GL_EXT_timer_query")) { | |
157 ret.reset(new GLGpuTimer(false, ctx, "EXT")); | |
158 } | |
159 return ret && ret->validate() ? ret.release() : nullptr; | |
160 } | |
161 | |
162 GLGpuTimer::GLGpuTimer(bool disjointSupport, const GLTestContext* ctx, const cha r* ext) | |
163 : SkGpuTimer(disjointSupport) { | |
164 this->loadProc(&GLGpuTimer::fGLGetIntegerv, ctx, "glGetIntegerv"); | |
165 this->loadProc(&GLGpuTimer::fGLGenQueries, ctx, "glGenQueries", ext); | |
166 this->loadProc(&GLGpuTimer::fGLDeleteQueries, ctx, "glDeleteQueries", ext); | |
167 this->loadProc(&GLGpuTimer::fGLBeginQuery, ctx, "glBeginQuery", ext); | |
168 this->loadProc(&GLGpuTimer::fGLEndQuery, ctx, "glEndQuery", ext); | |
169 this->loadProc(&GLGpuTimer::fGLQueryCounter, ctx, "glQueryCounter", ext); | |
170 this->loadProc(&GLGpuTimer::fGLGetQueryiv, ctx, "glGetQueryiv", ext); | |
171 this->loadProc(&GLGpuTimer::fGLGetQueryObjectiv, ctx, "glGetQueryObjectiv", ext); | |
172 this->loadProc(&GLGpuTimer::fGLGetQueryObjectui64v, ctx, "glGetQueryObjectui 64v", ext); | |
173 } | |
174 | |
175 SkPlatformGpuTimerQuery GLGpuTimer::onQueueTimerStart() const { | |
176 GrGLuint queryID; | |
177 fGLGenQueries(1, &queryID); | |
178 if (!queryID) { | |
179 return SK_InvalidGpuTimerQuery; | |
180 } | |
181 if (this->disjointSupport()) { | |
182 // Clear the disjoint flag. | |
183 GrGLint disjoint; | |
184 fGLGetIntegerv(GL_GPU_DISJOINT, &disjoint); | |
185 } | |
186 fGLBeginQuery(GL_TIME_ELAPSED, queryID); | |
187 return static_cast<SkPlatformGpuTimerQuery>(queryID); | |
188 } | |
189 | |
190 void GLGpuTimer::onQueueTimerStop(SkPlatformGpuTimerQuery platformTimer) const { | |
191 if (SK_InvalidGpuTimerQuery == platformTimer) { | |
192 return; | |
193 } | |
194 fGLEndQuery(GL_TIME_ELAPSED); | |
195 } | |
196 | |
197 SkGpuTimer::QueryStatus GLGpuTimer::checkQueryStatus(SkPlatformGpuTimerQuery pla tformTimer) { | |
198 const GrGLuint queryID = static_cast<GrGLuint>(platformTimer); | |
199 if (!queryID) { | |
200 return QueryStatus::kInvalid; | |
201 } | |
202 | |
203 // Check if the timer has completed. We should really use the 32-bit version of glGetQueryObject | |
204 // here, but it doesn't seem to work on Pixel C. | |
205 GrGLuint64 available = 0; | |
206 fGLGetQueryObjectui64v(queryID, GL_QUERY_RESULT_AVAILABLE, &available); | |
207 if (!available) { | |
208 return QueryStatus::kPending; | |
209 } | |
210 | |
211 if (this->disjointSupport()) { | |
212 GrGLint disjoint = 1; | |
213 fGLGetIntegerv(GL_GPU_DISJOINT, &disjoint); | |
214 if (disjoint) { | |
215 return QueryStatus::kDisjoint; | |
216 } | |
217 } | |
218 | |
219 return QueryStatus::kAccurate; | |
220 } | |
221 | |
222 std::chrono::nanoseconds GLGpuTimer::getTimeElapsed(SkPlatformGpuTimerQuery plat formTimer) { | |
223 SkASSERT(this->checkQueryStatus(platformTimer) >= QueryStatus::kDisjoint); | |
224 const GrGLuint queryID = static_cast<GrGLuint>(platformTimer); | |
225 GrGLuint64 nanoseconds; | |
226 fGLGetQueryObjectui64v(queryID, GL_QUERY_RESULT, &nanoseconds); | |
227 return std::chrono::nanoseconds(nanoseconds); | |
228 } | |
229 | |
230 void GLGpuTimer::deleteQuery(SkPlatformGpuTimerQuery platformTimer) { | |
231 const GrGLuint queryID = static_cast<GrGLuint>(platformTimer); | |
232 fGLDeleteQueries(1, &queryID); | |
233 } | |
234 | |
235 //////////////////////////////////////////////////////////////////////////////// //////////////////// | |
236 | |
237 GLTestContext::GLTestContext() : TestContext() {} | |
238 | |
239 GLTestContext::~GLTestContext() { | |
240 SkASSERT(nullptr == fGL.get()); | |
241 } | |
242 | |
243 void GLTestContext::init(const GrGLInterface* gl, SkGpuFenceSync* fenceSync) { | |
244 SkASSERT(!fGL.get()); | |
245 fGL.reset(gl); | |
246 fFenceSync = fenceSync ? fenceSync : GLFenceSync::CreateIfSupported(this); | |
247 fGpuTimer = GLGpuTimer::CreateIfSupported(this); | |
248 } | |
249 | |
250 void GLTestContext::teardown() { | |
251 fGL.reset(nullptr); | |
252 INHERITED::teardown(); | |
253 } | |
254 | |
255 void GLTestContext::testAbandon() { | |
256 INHERITED::testAbandon(); | |
257 if (fGL) { | |
258 fGL->abandon(); | |
259 } | |
260 } | |
261 | |
262 void GLTestContext::submit() { | |
263 if (fGL) { | |
264 GR_GL_CALL(fGL.get(), Flush()); | |
265 } | |
266 } | |
267 | |
268 void GLTestContext::finish() { | |
269 if (fGL) { | |
270 GR_GL_CALL(fGL.get(), Finish()); | |
271 } | |
272 } | |
273 | |
125 GrGLint GLTestContext::createTextureRectangle(int width, int height, GrGLenum in ternalFormat, | 274 GrGLint GLTestContext::createTextureRectangle(int width, int height, GrGLenum in ternalFormat, |
126 GrGLenum externalFormat, GrGLenum exte rnalType, | 275 GrGLenum externalFormat, GrGLenum exte rnalType, |
127 GrGLvoid* data) { | 276 GrGLvoid* data) { |
128 if (!(kGL_GrGLStandard == fGL->fStandard && GrGLGetVersion(fGL) >= GR_GL_VER (3, 1)) && | 277 if (!(kGL_GrGLStandard == fGL->fStandard && GrGLGetVersion(fGL) >= GR_GL_VER (3, 1)) && |
129 !fGL->fExtensions.has("GL_ARB_texture_rectangle")) { | 278 !fGL->fExtensions.has("GL_ARB_texture_rectangle")) { |
130 return 0; | 279 return 0; |
131 } | 280 } |
132 | 281 |
133 if (GrGLGetGLSLVersion(fGL) < GR_GLSL_VER(1, 40)) { | 282 if (GrGLGetGLSLVersion(fGL) < GR_GLSL_VER(1, 40)) { |
134 return 0; | 283 return 0; |
135 } | 284 } |
136 | 285 |
137 GrGLuint id; | 286 GrGLuint id; |
138 GR_GL_CALL(fGL, GenTextures(1, &id)); | 287 GR_GL_CALL(fGL, GenTextures(1, &id)); |
139 GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id)); | 288 GR_GL_CALL(fGL, BindTexture(GR_GL_TEXTURE_RECTANGLE, id)); |
140 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FIL TER, | 289 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MAG_FIL TER, |
141 GR_GL_NEAREST)); | 290 GR_GL_NEAREST)); |
142 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FIL TER, | 291 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_MIN_FIL TER, |
143 GR_GL_NEAREST)); | 292 GR_GL_NEAREST)); |
144 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, | 293 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_S, |
145 GR_GL_CLAMP_TO_EDGE)); | 294 GR_GL_CLAMP_TO_EDGE)); |
146 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, | 295 GR_GL_CALL(fGL, TexParameteri(GR_GL_TEXTURE_RECTANGLE, GR_GL_TEXTURE_WRAP_T, |
147 GR_GL_CLAMP_TO_EDGE)); | 296 GR_GL_CLAMP_TO_EDGE)); |
148 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width , height, 0, | 297 GR_GL_CALL(fGL, TexImage2D(GR_GL_TEXTURE_RECTANGLE, 0, internalFormat, width , height, 0, |
149 externalFormat, externalType, data)); | 298 externalFormat, externalType, data)); |
150 return id; | 299 return id; |
151 } | 300 } |
301 | |
152 } // namespace sk_gpu_test | 302 } // namespace sk_gpu_test |
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