| Index: third_party/WebKit/Source/modules/gamepad/NavigatorGamepad.cpp
|
| diff --git a/third_party/WebKit/Source/modules/gamepad/NavigatorGamepad.cpp b/third_party/WebKit/Source/modules/gamepad/NavigatorGamepad.cpp
|
| index cf3686b3fe2bea6b0e4a11412b36aa04b3566e9e..5283fd87c1623bf4baa3c62728a5a2c12b232379 100644
|
| --- a/third_party/WebKit/Source/modules/gamepad/NavigatorGamepad.cpp
|
| +++ b/third_party/WebKit/Source/modules/gamepad/NavigatorGamepad.cpp
|
| @@ -125,7 +125,8 @@ void NavigatorGamepad::didUpdateData() {
|
| DCHECK(document->frame());
|
| DCHECK(document->frame()->domWindow());
|
|
|
| - // We register to the dispatcher before sampling gamepads so we need to check if we actually have an event listener.
|
| + // We register to the dispatcher before sampling gamepads so we need to check
|
| + // if we actually have an event listener.
|
| if (!m_hasEventListener)
|
| return;
|
|
|
| @@ -245,8 +246,8 @@ void NavigatorGamepad::pageVisibilityChanged() {
|
| if (!visible || !m_hasEventListener)
|
| return;
|
|
|
| - // Tell the page what has changed. m_gamepads contains the state before we became hidden.
|
| - // We create a new snapshot and compare them.
|
| + // Tell the page what has changed. m_gamepads contains the state before we
|
| + // became hidden. We create a new snapshot and compare them.
|
| GamepadList* oldGamepads = m_gamepads.release();
|
| gamepads();
|
| GamepadList* newGamepads = m_gamepads.get();
|
|
|