| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #ifndef SkEdgeBuilder_DEFINED | 7 #ifndef SkEdgeBuilder_DEFINED |
| 8 #define SkEdgeBuilder_DEFINED | 8 #define SkEdgeBuilder_DEFINED |
| 9 | 9 |
| 10 #include "SkChunkAlloc.h" | 10 #include "SkChunkAlloc.h" |
| 11 #include "SkRect.h" | 11 #include "SkRect.h" |
| 12 #include "SkTDArray.h" | 12 #include "SkTDArray.h" |
| 13 | 13 |
| 14 struct SkEdge; | 14 struct SkEdge; |
| 15 struct SkAnalyticEdge; | |
| 16 class SkEdgeClipper; | 15 class SkEdgeClipper; |
| 17 class SkPath; | 16 class SkPath; |
| 18 | 17 |
| 19 class SkEdgeBuilder { | 18 class SkEdgeBuilder { |
| 20 public: | 19 public: |
| 21 SkEdgeBuilder(); | 20 SkEdgeBuilder(); |
| 22 | 21 |
| 23 // returns the number of built edges. The array of those edge pointers | 22 // returns the number of built edges. The array of those edge pointers |
| 24 // is returned from edgeList(). | 23 // is returned from edgeList(). |
| 25 int build(const SkPath& path, const SkIRect* clip, int shiftUp, bool clipToT
heRight, | 24 int build(const SkPath& path, const SkIRect* clip, int shiftUp, bool clipToT
heRight); |
| 26 bool analyticAA = false); | |
| 27 | 25 |
| 28 SkEdge** edgeList() { return (SkEdge**)fEdgeList; } | 26 SkEdge** edgeList() { return fEdgeList; } |
| 29 SkAnalyticEdge** analyticEdgeList() { return (SkAnalyticEdge**)fEdgeList; } | |
| 30 | 27 |
| 31 private: | 28 private: |
| 32 enum Combine { | 29 enum Combine { |
| 33 kNo_Combine, | 30 kNo_Combine, |
| 34 kPartial_Combine, | 31 kPartial_Combine, |
| 35 kTotal_Combine | 32 kTotal_Combine |
| 36 }; | 33 }; |
| 37 | 34 |
| 38 Combine CombineVertical(const SkEdge* edge, SkEdge* last); | 35 static Combine CombineVertical(const SkEdge* edge, SkEdge* last); |
| 39 Combine CombineVertical(const SkAnalyticEdge* edge, SkAnalyticEdge* last); | |
| 40 Combine checkVertical(const SkEdge* edge, SkEdge** edgePtr); | 36 Combine checkVertical(const SkEdge* edge, SkEdge** edgePtr); |
| 41 Combine checkVertical(const SkAnalyticEdge* edge, SkAnalyticEdge** edgePtr); | |
| 42 bool vertical_line(const SkEdge* edge); | |
| 43 bool vertical_line(const SkAnalyticEdge* edge); | |
| 44 | 37 |
| 45 SkChunkAlloc fAlloc; | 38 SkChunkAlloc fAlloc; |
| 46 SkTDArray<void*> fList; | 39 SkTDArray<SkEdge*> fList; |
| 47 | 40 |
| 48 /* | 41 /* |
| 49 * If we're in general mode, we allcoate the pointers in fList, and this | 42 * If we're in general mode, we allcoate the pointers in fList, and this |
| 50 * will point at fList.begin(). If we're in polygon mode, fList will be | 43 * will point at fList.begin(). If we're in polygon mode, fList will be |
| 51 * empty, as we will have preallocated room for the pointers in fAlloc's | 44 * empty, as we will have preallocated room for the pointers in fAlloc's |
| 52 * block, and fEdgeList will point into that. | 45 * block, and fEdgeList will point into that. |
| 53 */ | 46 */ |
| 54 void** fEdgeList; | 47 SkEdge** fEdgeList; |
| 55 | 48 |
| 56 int fShiftUp; | 49 int fShiftUp; |
| 57 bool fAnalyticAA; | |
| 58 | 50 |
| 59 public: | 51 public: |
| 60 void addLine(const SkPoint pts[]); | 52 void addLine(const SkPoint pts[]); |
| 61 void addQuad(const SkPoint pts[]); | 53 void addQuad(const SkPoint pts[]); |
| 62 void addCubic(const SkPoint pts[]); | 54 void addCubic(const SkPoint pts[]); |
| 63 void addClipper(SkEdgeClipper*); | 55 void addClipper(SkEdgeClipper*); |
| 64 | 56 |
| 65 int buildPoly(const SkPath& path, const SkIRect* clip, int shiftUp, bool cli
pToTheRight); | 57 int buildPoly(const SkPath& path, const SkIRect* clip, int shiftUp, bool cli
pToTheRight); |
| 66 }; | 58 }; |
| 67 | 59 |
| 68 #endif | 60 #endif |
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