| Index: net/socket/tcp_socket_win.h
|
| diff --git a/net/socket/tcp_socket_win.h b/net/socket/tcp_socket_win.h
|
| index 044e5e058520b1aea6a6dfc8337b1c0c92b643e7..420fc7c9853d0f2c52dc6cd7ae7ca3de0de12e84 100644
|
| --- a/net/socket/tcp_socket_win.h
|
| +++ b/net/socket/tcp_socket_win.h
|
| @@ -9,61 +9,136 @@
|
|
|
| #include "base/basictypes.h"
|
| #include "base/compiler_specific.h"
|
| +#include "base/memory/ref_counted.h"
|
| #include "base/memory/scoped_ptr.h"
|
| -#include "base/message_loop/message_loop.h"
|
| #include "base/threading/non_thread_safe.h"
|
| #include "base/win/object_watcher.h"
|
| #include "net/base/address_family.h"
|
| #include "net/base/completion_callback.h"
|
| +#include "net/base/ip_endpoint.h"
|
| #include "net/base/net_export.h"
|
| #include "net/base/net_log.h"
|
|
|
| namespace net {
|
|
|
| -class IPEndPoint;
|
| +class AddressList;
|
| +class IOBuffer;
|
|
|
| -// TODO(yzshen): This class is incomplete. TCP client operations (Connect/Read/
|
| -// Write/etc.) will be added. And TCPClientSocket will be changed to be a
|
| -// wrapper around TCPSocket.
|
| class NET_EXPORT TCPSocketWin : NON_EXPORTED_BASE(public base::NonThreadSafe),
|
| public base::win::ObjectWatcher::Delegate {
|
| public:
|
| TCPSocketWin(NetLog* net_log, const NetLog::Source& source);
|
| virtual ~TCPSocketWin();
|
|
|
| - int Create(AddressFamily family);
|
| + int Open(AddressFamily family);
|
| // Takes ownership of |socket|.
|
| - int Adopt(SOCKET socket);
|
| - // Returns a socket descriptor. The ownership is transferred to the caller.
|
| - SOCKET Release();
|
| + int AdoptConnectedSocket(SOCKET socket, const IPEndPoint& peer_address);
|
| +
|
| int Bind(const IPEndPoint& address);
|
| - int GetLocalAddress(IPEndPoint* address) const;
|
| +
|
| int Listen(int backlog);
|
| int Accept(scoped_ptr<TCPSocketWin>* socket,
|
| IPEndPoint* address,
|
| const CompletionCallback& callback);
|
| +
|
| + int Connect(const IPEndPoint& address, const CompletionCallback& callback);
|
| + bool IsConnected() const;
|
| + bool IsConnectedAndIdle() const;
|
| +
|
| + // Multiple outstanding requests are not supported.
|
| + // Full duplex mode (reading and writing at the same time) is supported.
|
| + int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
|
| + int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
|
| +
|
| + int GetLocalAddress(IPEndPoint* address) const;
|
| + int GetPeerAddress(IPEndPoint* address) const;
|
| +
|
| + // Sets various socket options.
|
| + // The commonly used options for server listening sockets:
|
| + // - SetExclusiveAddrUse().
|
| int SetDefaultOptionsForServer();
|
| + // The commonly used options for client sockets and accepted sockets:
|
| + // - Increase the socket buffer sizes for WinXP;
|
| + // - SetNoDelay(true);
|
| + // - SetKeepAlive(true, 45).
|
| + int SetDefaultOptionsForClient();
|
| int SetExclusiveAddrUse();
|
| + bool SetReceiveBufferSize(int32 size);
|
| + bool SetSendBufferSize(int32 size);
|
| + bool SetKeepAlive(bool enable, int delay);
|
| + bool SetNoDelay(bool no_delay);
|
| +
|
| void Close();
|
|
|
| + bool UsingTCPFastOpen() const;
|
| + bool IsValid() const { return socket_ != INVALID_SOCKET; }
|
| +
|
| + // Marks the start/end of a series of connect attempts for logging purpose.
|
| + //
|
| + // TCPClientSocket may attempt to connect to multiple addresses until it
|
| + // succeeds in establishing a connection. The corresponding log will have
|
| + // multiple NetLog::TYPE_TCP_CONNECT_ATTEMPT entries nested within a
|
| + // NetLog::TYPE_TCP_CONNECT. These methods set the start/end of
|
| + // NetLog::TYPE_TCP_CONNECT.
|
| + //
|
| + // TODO(yzshen): Change logging format and let TCPClientSocket log the
|
| + // start/end of a series of connect attempts itself.
|
| + void StartLoggingMultipleConnectAttempts(const AddressList& addresses);
|
| + void EndLoggingMultipleConnectAttempts(int net_error);
|
| +
|
| const BoundNetLog& net_log() const { return net_log_; }
|
|
|
| + private:
|
| + class Core;
|
| +
|
| // base::ObjectWatcher::Delegate implementation.
|
| virtual void OnObjectSignaled(HANDLE object) OVERRIDE;
|
|
|
| - private:
|
| int AcceptInternal(scoped_ptr<TCPSocketWin>* socket,
|
| IPEndPoint* address);
|
|
|
| + int DoConnect();
|
| + void DoConnectComplete(int result);
|
| +
|
| + void LogConnectBegin(const AddressList& addresses);
|
| + void LogConnectEnd(int net_error);
|
| +
|
| + int DoRead(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
|
| + void DidCompleteConnect();
|
| + void DidCompleteWrite();
|
| + void DidSignalRead();
|
| +
|
| SOCKET socket_;
|
| - HANDLE socket_event_;
|
|
|
| + HANDLE accept_event_;
|
| base::win::ObjectWatcher accept_watcher_;
|
|
|
| scoped_ptr<TCPSocketWin>* accept_socket_;
|
| IPEndPoint* accept_address_;
|
| CompletionCallback accept_callback_;
|
|
|
| + // The various states that the socket could be in.
|
| + bool waiting_connect_;
|
| + bool waiting_read_;
|
| + bool waiting_write_;
|
| +
|
| + // The core of the socket that can live longer than the socket itself. We pass
|
| + // resources to the Windows async IO functions and we have to make sure that
|
| + // they are not destroyed while the OS still references them.
|
| + scoped_refptr<Core> core_;
|
| +
|
| + // External callback; called when connect or read is complete.
|
| + CompletionCallback read_callback_;
|
| +
|
| + // External callback; called when write is complete.
|
| + CompletionCallback write_callback_;
|
| +
|
| + IPEndPoint peer_address_;
|
| + // The OS error that a connect attempt last completed with.
|
| + int connect_os_error_;
|
| +
|
| + bool logging_multiple_connect_attempts_;
|
| +
|
| BoundNetLog net_log_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(TCPSocketWin);
|
| @@ -72,3 +147,4 @@ class NET_EXPORT TCPSocketWin : NON_EXPORTED_BASE(public base::NonThreadSafe),
|
| } // namespace net
|
|
|
| #endif // NET_SOCKET_TCP_SOCKET_WIN_H_
|
| +
|
|
|