Chromium Code Reviews| Index: net/socket/tcp_client_socket.h |
| diff --git a/net/socket/tcp_client_socket.h b/net/socket/tcp_client_socket.h |
| index 8a2c0cd73f06f944ae5aa7f5ba4520542a5b9b72..4bded803258188a0cb76cdb294daed4507ef6150 100644 |
| --- a/net/socket/tcp_client_socket.h |
| +++ b/net/socket/tcp_client_socket.h |
| @@ -8,21 +8,27 @@ |
| #include "build/build_config.h" |
| #include "net/base/net_export.h" |
| -#if defined(OS_WIN) |
| -#include "net/socket/tcp_client_socket_win.h" |
| -#elif defined(OS_POSIX) |
| +// TODO(yzshen): Switch OS_POSIX to use the same platform-independent |
| +// TCPClientSocket. |
| +#if defined(OS_POSIX) |
| + |
| #include "net/socket/tcp_client_socket_libevent.h" |
| -#endif |
| -namespace net { |
| +#elif defined(OS_WIN) |
| + |
| +#include "base/basictypes.h" |
| +#include "base/compiler_specific.h" |
| +#include "base/memory/scoped_ptr.h" |
| +#include "net/base/address_list.h" |
| +#include "net/base/completion_callback.h" |
| +#include "net/base/net_log.h" |
| +#include "net/socket/stream_socket.h" |
| +#include "net/socket/tcp_socket.h" |
| -// A client socket that uses TCP as the transport layer. |
| -#if defined(OS_WIN) |
| -typedef TCPClientSocketWin TCPClientSocket; |
| -#elif defined(OS_POSIX) |
| -typedef TCPClientSocketLibevent TCPClientSocket; |
| #endif |
| +namespace net { |
| + |
| // Enable/disable experimental TCP FastOpen option. |
| // Not thread safe. Must be called during initialization/startup only. |
| NET_EXPORT void SetTCPFastOpenEnabled(bool value); |
| @@ -30,6 +36,111 @@ NET_EXPORT void SetTCPFastOpenEnabled(bool value); |
| // Check if the TCP FastOpen option is enabled. |
| bool IsTCPFastOpenEnabled(); |
| +// A client socket that uses TCP as the transport layer. |
| +#if defined(OS_POSIX) |
| +typedef TCPClientSocketLibevent TCPClientSocket; |
| +#elif defined(OS_WIN) |
| + |
| +class NET_EXPORT TCPClientSocket : public StreamSocket { |
| + public: |
| + // The IP address(es) and port number to connect to. The TCP socket will try |
| + // each IP address in the list until it succeeds in establishing a |
| + // connection. |
| + TCPClientSocket(const AddressList& addresses, |
| + net::NetLog* net_log, |
| + const net::NetLog::Source& source); |
| + |
| + // Adopts the given, connected socket and then acts as if Connect() had been |
| + // called. This function is used by TCPServerSocket and for testing. |
| + TCPClientSocket(scoped_ptr<TCPSocket> connected_socket, |
| + const IPEndPoint& peer_address); |
| + |
| + virtual ~TCPClientSocket(); |
| + |
| + // Binds the socket to a local IP address and port. |
| + int Bind(const IPEndPoint& address); |
| + |
| + // StreamSocket implementation. |
| + virtual int Connect(const CompletionCallback& callback); |
|
akalin
2013/09/12 23:21:37
can you mark these functions as OVERRIDE here? (I
yzshen1
2013/09/13 05:07:52
Done.
|
| + virtual void Disconnect(); |
| + virtual bool IsConnected() const; |
| + virtual bool IsConnectedAndIdle() const; |
| + virtual int GetPeerAddress(IPEndPoint* address) const; |
| + virtual int GetLocalAddress(IPEndPoint* address) const; |
| + virtual const BoundNetLog& NetLog() const { return socket_->net_log(); } |
| + virtual void SetSubresourceSpeculation(); |
| + virtual void SetOmniboxSpeculation(); |
| + virtual bool WasEverUsed() const; |
| + virtual bool UsingTCPFastOpen() const; |
| + virtual bool WasNpnNegotiated() const OVERRIDE; |
| + virtual NextProto GetNegotiatedProtocol() const OVERRIDE; |
| + virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE; |
| + |
| + // Socket implementation. |
| + // Multiple outstanding requests are not supported. |
| + // Full duplex mode (reading and writing at the same time) is supported. |
| + virtual int Read(IOBuffer* buf, int buf_len, |
| + const CompletionCallback& callback) OVERRIDE; |
| + virtual int Write(IOBuffer* buf, int buf_len, |
| + const CompletionCallback& callback) OVERRIDE; |
| + virtual bool SetReceiveBufferSize(int32 size) OVERRIDE; |
| + virtual bool SetSendBufferSize(int32 size) OVERRIDE; |
| + |
| + virtual bool SetKeepAlive(bool enable, int delay); |
| + virtual bool SetNoDelay(bool no_delay); |
| + |
| + private: |
| + // State machine for connecting the socket. |
| + enum ConnectState { |
| + CONNECT_STATE_CONNECT, |
| + CONNECT_STATE_CONNECT_COMPLETE, |
| + CONNECT_STATE_NONE, |
| + }; |
| + |
| + // State machine used by Connect(). |
| + int DoConnectLoop(int result); |
| + int DoConnect(); |
| + int DoConnectComplete(int result); |
| + |
| + // Helper used by Disconnect(), which disconnects minus resetting |
| + // current_address_index_ and bind_address_. |
| + void DoDisconnect(); |
| + |
| + void DidCompleteConnect(int result); |
| + void DidCompleteReadWrite(const CompletionCallback& callback, int result); |
| + |
| + int OpenSocket(AddressFamily family); |
| + |
| + scoped_ptr<TCPSocket> socket_; |
| + |
| + // Local IP address and port we are bound to. Set to NULL if Bind() |
| + // wasn't called (in that case OS chooses address/port). |
| + scoped_ptr<IPEndPoint> bind_address_; |
| + |
| + // The list of addresses we should try in order to establish a connection. |
| + AddressList addresses_; |
| + |
| + // Where we are in above list. Set to -1 if uninitialized. |
| + int current_address_index_; |
| + |
| + // External callback; called when connect is complete. |
| + CompletionCallback connect_callback_; |
| + |
| + // The next state for the Connect() state machine. |
| + ConnectState next_connect_state_; |
| + |
| + // This socket was previously disconnected and has not been re-connected. |
| + bool previously_disconnected_; |
| + |
| + // Record of connectivity and transmissions, for use in speculative connection |
| + // histograms. |
| + UseHistory use_history_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(TCPClientSocket); |
| +}; |
| + |
| +#endif |
| + |
| } // namespace net |
| #endif // NET_SOCKET_TCP_CLIENT_SOCKET_H_ |