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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "net/socket/tcp_client_socket.h" | 5 #include "net/socket/tcp_client_socket.h" |
6 | 6 |
| 7 #include "base/callback_helpers.h" |
7 #include "base/file_util.h" | 8 #include "base/file_util.h" |
8 #include "base/files/file_path.h" | 9 #include "base/files/file_path.h" |
| 10 #include "net/base/io_buffer.h" |
| 11 #include "net/base/ip_endpoint.h" |
| 12 #include "net/base/net_errors.h" |
| 13 #include "net/base/net_util.h" |
9 | 14 |
10 namespace net { | 15 namespace net { |
11 | 16 |
12 namespace { | 17 namespace { |
13 | 18 |
14 #if defined(OS_LINUX) | 19 #if defined(OS_LINUX) |
15 | 20 |
16 // Checks to see if the system supports TCP FastOpen. Notably, it requires | 21 // Checks to see if the system supports TCP FastOpen. Notably, it requires |
17 // kernel support. Additionally, this checks system configuration to ensure that | 22 // kernel support. Additionally, this checks system configuration to ensure that |
18 // it's enabled. | 23 // it's enabled. |
(...skipping 30 matching lines...) Expand all Loading... |
49 static bool g_tcp_fastopen_enabled = false; | 54 static bool g_tcp_fastopen_enabled = false; |
50 | 55 |
51 void SetTCPFastOpenEnabled(bool value) { | 56 void SetTCPFastOpenEnabled(bool value) { |
52 g_tcp_fastopen_enabled = value && SystemSupportsTCPFastOpen(); | 57 g_tcp_fastopen_enabled = value && SystemSupportsTCPFastOpen(); |
53 } | 58 } |
54 | 59 |
55 bool IsTCPFastOpenEnabled() { | 60 bool IsTCPFastOpenEnabled() { |
56 return g_tcp_fastopen_enabled; | 61 return g_tcp_fastopen_enabled; |
57 } | 62 } |
58 | 63 |
| 64 #if defined(OS_WIN) |
| 65 |
| 66 TCPClientSocket::TCPClientSocket(const AddressList& addresses, |
| 67 net::NetLog* net_log, |
| 68 const net::NetLog::Source& source) |
| 69 : socket_(new TCPSocket(net_log, source)), |
| 70 addresses_(addresses), |
| 71 current_address_index_(-1), |
| 72 next_connect_state_(CONNECT_STATE_NONE), |
| 73 previously_disconnected_(false) { |
| 74 } |
| 75 |
| 76 TCPClientSocket::TCPClientSocket(scoped_ptr<TCPSocket> connected_socket, |
| 77 const IPEndPoint& peer_address) |
| 78 : socket_(connected_socket.Pass()), |
| 79 addresses_(AddressList(peer_address)), |
| 80 current_address_index_(0), |
| 81 next_connect_state_(CONNECT_STATE_NONE), |
| 82 previously_disconnected_(false) { |
| 83 DCHECK(socket_); |
| 84 |
| 85 int result = socket_->SetDefaultOptionsForClient(); |
| 86 if (result != OK) |
| 87 PLOG(ERROR) << "TCPSocket::SetDefaultOptionsForClient() returned an error"; |
| 88 |
| 89 use_history_.set_was_ever_connected(); |
| 90 } |
| 91 |
| 92 TCPClientSocket::~TCPClientSocket() { |
| 93 } |
| 94 |
| 95 int TCPClientSocket::Bind(const IPEndPoint& address) { |
| 96 if (current_address_index_ >= 0 || bind_address_) { |
| 97 // Cannot bind the socket if we are already connected or connecting. |
| 98 NOTREACHED(); |
| 99 return ERR_UNEXPECTED; |
| 100 } |
| 101 |
| 102 int result = OK; |
| 103 if (!socket_->IsValid()) { |
| 104 result = CreateSocket(address.GetFamily()); |
| 105 if (result != OK) |
| 106 return result; |
| 107 } |
| 108 |
| 109 result = socket_->Bind(address); |
| 110 if (result != OK) |
| 111 return result; |
| 112 |
| 113 bind_address_.reset(new IPEndPoint(address)); |
| 114 return OK; |
| 115 } |
| 116 |
| 117 int TCPClientSocket::Connect(const CompletionCallback& callback) { |
| 118 DCHECK(!callback.is_null()); |
| 119 |
| 120 // If connecting or already connected, then just return OK. |
| 121 if (socket_->IsValid() && current_address_index_ >= 0) |
| 122 return OK; |
| 123 |
| 124 socket_->StartLoggingMultipleConnectAttempts(addresses_); |
| 125 |
| 126 // We will try to connect to each address in addresses_. Start with the |
| 127 // first one in the list. |
| 128 next_connect_state_ = CONNECT_STATE_CONNECT; |
| 129 current_address_index_ = 0; |
| 130 |
| 131 int rv = DoConnectLoop(OK); |
| 132 if (rv == ERR_IO_PENDING) { |
| 133 connect_callback_ = callback; |
| 134 } else { |
| 135 socket_->EndLoggingMultipleConnectAttempts(rv); |
| 136 } |
| 137 |
| 138 return rv; |
| 139 } |
| 140 |
| 141 int TCPClientSocket::DoConnectLoop(int result) { |
| 142 DCHECK_NE(next_connect_state_, CONNECT_STATE_NONE); |
| 143 |
| 144 int rv = result; |
| 145 do { |
| 146 ConnectState state = next_connect_state_; |
| 147 next_connect_state_ = CONNECT_STATE_NONE; |
| 148 switch (state) { |
| 149 case CONNECT_STATE_CONNECT: |
| 150 DCHECK_EQ(OK, rv); |
| 151 rv = DoConnect(); |
| 152 break; |
| 153 case CONNECT_STATE_CONNECT_COMPLETE: |
| 154 rv = DoConnectComplete(rv); |
| 155 break; |
| 156 default: |
| 157 NOTREACHED() << "bad state " << state; |
| 158 rv = ERR_UNEXPECTED; |
| 159 break; |
| 160 } |
| 161 } while (rv != ERR_IO_PENDING && next_connect_state_ != CONNECT_STATE_NONE); |
| 162 |
| 163 return rv; |
| 164 } |
| 165 |
| 166 int TCPClientSocket::DoConnect() { |
| 167 DCHECK_GE(current_address_index_, 0); |
| 168 DCHECK_LT(current_address_index_, static_cast<int>(addresses_.size())); |
| 169 |
| 170 const IPEndPoint& endpoint = addresses_[current_address_index_]; |
| 171 |
| 172 if (previously_disconnected_) { |
| 173 use_history_.Reset(); |
| 174 previously_disconnected_ = false; |
| 175 } |
| 176 |
| 177 next_connect_state_ = CONNECT_STATE_CONNECT_COMPLETE; |
| 178 |
| 179 if (socket_->IsValid()) { |
| 180 DCHECK(bind_address_); |
| 181 } else { |
| 182 int result = CreateSocket(endpoint.GetFamily()); |
| 183 if (result != OK) |
| 184 return result; |
| 185 |
| 186 if (bind_address_) { |
| 187 result = socket_->Bind(*bind_address_); |
| 188 if (result != OK) { |
| 189 socket_->Close(); |
| 190 return result; |
| 191 } |
| 192 } |
| 193 } |
| 194 |
| 195 // |socket_| is owned by this class and the callback won't be run once |
| 196 // |socket_| is gone. Therefore, it is safe to use base::Unretained() here. |
| 197 return socket_->Connect(endpoint, |
| 198 base::Bind(&TCPClientSocket::DidCompleteConnect, |
| 199 base::Unretained(this))); |
| 200 } |
| 201 |
| 202 int TCPClientSocket::DoConnectComplete(int result) { |
| 203 if (result == OK) { |
| 204 use_history_.set_was_ever_connected(); |
| 205 return OK; // Done! |
| 206 } |
| 207 |
| 208 // Close whatever partially connected socket we currently have. |
| 209 DoDisconnect(); |
| 210 |
| 211 // Try to fall back to the next address in the list. |
| 212 if (current_address_index_ + 1 < static_cast<int>(addresses_.size())) { |
| 213 next_connect_state_ = CONNECT_STATE_CONNECT; |
| 214 ++current_address_index_; |
| 215 return OK; |
| 216 } |
| 217 |
| 218 // Otherwise there is nothing to fall back to, so give up. |
| 219 return result; |
| 220 } |
| 221 |
| 222 void TCPClientSocket::Disconnect() { |
| 223 DoDisconnect(); |
| 224 current_address_index_ = -1; |
| 225 bind_address_.reset(); |
| 226 } |
| 227 |
| 228 void TCPClientSocket::DoDisconnect() { |
| 229 // If connecting or already connected, record that the socket has been |
| 230 // disconnected. |
| 231 previously_disconnected_ = socket_->IsValid() && current_address_index_ >= 0; |
| 232 socket_->Close(); |
| 233 } |
| 234 |
| 235 bool TCPClientSocket::IsConnected() const { |
| 236 return socket_->IsConnected(); |
| 237 } |
| 238 |
| 239 bool TCPClientSocket::IsConnectedAndIdle() const { |
| 240 return socket_->IsConnectedAndIdle(); |
| 241 } |
| 242 |
| 243 int TCPClientSocket::GetPeerAddress(IPEndPoint* address) const { |
| 244 return socket_->GetPeerAddress(address); |
| 245 } |
| 246 |
| 247 int TCPClientSocket::GetLocalAddress(IPEndPoint* address) const { |
| 248 DCHECK(address); |
| 249 |
| 250 if (!socket_->IsValid()) { |
| 251 if (bind_address_) { |
| 252 *address = *bind_address_; |
| 253 return OK; |
| 254 } |
| 255 return ERR_SOCKET_NOT_CONNECTED; |
| 256 } |
| 257 |
| 258 return socket_->GetLocalAddress(address); |
| 259 } |
| 260 |
| 261 void TCPClientSocket::SetSubresourceSpeculation() { |
| 262 use_history_.set_subresource_speculation(); |
| 263 } |
| 264 |
| 265 void TCPClientSocket::SetOmniboxSpeculation() { |
| 266 use_history_.set_omnibox_speculation(); |
| 267 } |
| 268 |
| 269 bool TCPClientSocket::WasEverUsed() const { |
| 270 return use_history_.was_used_to_convey_data(); |
| 271 } |
| 272 |
| 273 bool TCPClientSocket::UsingTCPFastOpen() const { |
| 274 return socket_->UsingTCPFastOpen(); |
| 275 } |
| 276 |
| 277 bool TCPClientSocket::WasNpnNegotiated() const { |
| 278 return false; |
| 279 } |
| 280 |
| 281 NextProto TCPClientSocket::GetNegotiatedProtocol() const { |
| 282 return kProtoUnknown; |
| 283 } |
| 284 |
| 285 bool TCPClientSocket::GetSSLInfo(SSLInfo* ssl_info) { |
| 286 return false; |
| 287 } |
| 288 |
| 289 int TCPClientSocket::Read(IOBuffer* buf, |
| 290 int buf_len, |
| 291 const CompletionCallback& callback) { |
| 292 DCHECK(!callback.is_null()); |
| 293 |
| 294 // |socket_| is owned by this class and the callback won't be run once |
| 295 // |socket_| is gone. Therefore, it is safe to use base::Unretained() here. |
| 296 CompletionCallback read_callback = base::Bind( |
| 297 &TCPClientSocket::DidCompleteReadWrite, base::Unretained(this), callback); |
| 298 int result = socket_->Read(buf, buf_len, read_callback); |
| 299 if (result > 0) |
| 300 use_history_.set_was_used_to_convey_data(); |
| 301 |
| 302 return result; |
| 303 } |
| 304 |
| 305 int TCPClientSocket::Write(IOBuffer* buf, |
| 306 int buf_len, |
| 307 const CompletionCallback& callback) { |
| 308 DCHECK(!callback.is_null()); |
| 309 |
| 310 // |socket_| is owned by this class and the callback won't be run once |
| 311 // |socket_| is gone. Therefore, it is safe to use base::Unretained() here. |
| 312 CompletionCallback write_callback = base::Bind( |
| 313 &TCPClientSocket::DidCompleteReadWrite, base::Unretained(this), callback); |
| 314 int result = socket_->Write(buf, buf_len, write_callback); |
| 315 if (result > 0) |
| 316 use_history_.set_was_used_to_convey_data(); |
| 317 |
| 318 return result; |
| 319 } |
| 320 |
| 321 bool TCPClientSocket::SetReceiveBufferSize(int32 size) { |
| 322 return socket_->SetReceiveBufferSize(size); |
| 323 } |
| 324 |
| 325 bool TCPClientSocket::SetSendBufferSize(int32 size) { |
| 326 return socket_->SetSendBufferSize(size); |
| 327 } |
| 328 |
| 329 bool TCPClientSocket::SetKeepAlive(bool enable, int delay) { |
| 330 return socket_->SetKeepAlive(enable, delay); |
| 331 } |
| 332 |
| 333 bool TCPClientSocket::SetNoDelay(bool no_delay) { |
| 334 return socket_->SetNoDelay(no_delay); |
| 335 } |
| 336 |
| 337 void TCPClientSocket::DidCompleteConnect(int result) { |
| 338 DCHECK_EQ(next_connect_state_, CONNECT_STATE_CONNECT_COMPLETE); |
| 339 DCHECK_NE(result, ERR_IO_PENDING); |
| 340 DCHECK(!connect_callback_.is_null()); |
| 341 |
| 342 result = DoConnectLoop(result); |
| 343 if (result != ERR_IO_PENDING) { |
| 344 socket_->EndLoggingMultipleConnectAttempts(result); |
| 345 base::ResetAndReturn(&connect_callback_).Run(result); |
| 346 } |
| 347 } |
| 348 |
| 349 void TCPClientSocket::DidCompleteReadWrite(const CompletionCallback& callback, |
| 350 int result) { |
| 351 if (result > 0) |
| 352 use_history_.set_was_used_to_convey_data(); |
| 353 |
| 354 callback.Run(result); |
| 355 } |
| 356 |
| 357 int TCPClientSocket::CreateSocket(AddressFamily family) { |
| 358 DCHECK(!socket_->IsValid()); |
| 359 |
| 360 int result = socket_->Create(family); |
| 361 if (result != OK) |
| 362 return result; |
| 363 |
| 364 result = socket_->SetDefaultOptionsForClient(); |
| 365 if (result != OK) |
| 366 socket_->Close(); |
| 367 |
| 368 return result; |
| 369 } |
| 370 |
| 371 #endif |
| 372 |
59 } // namespace net | 373 } // namespace net |
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