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Side by Side Diff: net/socket/tcp_socket_win.h

Issue 23881002: Windows only: Move client socket functionality from TCPClientSocket into TCPSocket. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_SOCKET_TCP_SOCKET_WIN_H_ 5 #ifndef NET_SOCKET_TCP_SOCKET_WIN_H_
6 #define NET_SOCKET_TCP_SOCKET_WIN_H_ 6 #define NET_SOCKET_TCP_SOCKET_WIN_H_
7 7
8 #include <winsock2.h> 8 #include <winsock2.h>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/compiler_specific.h" 11 #include "base/compiler_specific.h"
12 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/threading/non_thread_safe.h" 14 #include "base/threading/non_thread_safe.h"
15 #include "base/win/object_watcher.h" 15 #include "base/win/object_watcher.h"
16 #include "net/base/address_family.h" 16 #include "net/base/address_family.h"
17 #include "net/base/completion_callback.h" 17 #include "net/base/completion_callback.h"
18 #include "net/base/ip_endpoint.h"
18 #include "net/base/net_export.h" 19 #include "net/base/net_export.h"
19 #include "net/base/net_log.h" 20 #include "net/base/net_log.h"
20 21
21 namespace net { 22 namespace net {
22 23
23 class IPEndPoint; 24 class AddressList;
25 class IOBuffer;
24 26
25 // TODO(yzshen): This class is incomplete. TCP client operations (Connect/Read/
26 // Write/etc.) will be added. And TCPClientSocket will be changed to be a
27 // wrapper around TCPSocket.
28 class NET_EXPORT TCPSocketWin : NON_EXPORTED_BASE(public base::NonThreadSafe), 27 class NET_EXPORT TCPSocketWin : NON_EXPORTED_BASE(public base::NonThreadSafe),
29 public base::win::ObjectWatcher::Delegate { 28 public base::win::ObjectWatcher::Delegate {
30 public: 29 public:
31 TCPSocketWin(NetLog* net_log, const NetLog::Source& source); 30 TCPSocketWin(NetLog* net_log, const NetLog::Source& source);
32 virtual ~TCPSocketWin(); 31 virtual ~TCPSocketWin();
33 32
34 int Create(AddressFamily family); 33 int Create(AddressFamily family);
wtc 2013/09/06 21:55:42 "Open" is a better name. "Create" is usually a met
yzshen1 2013/09/09 23:14:48 I slightly prefer Create(). The document of OS API
wtc 2013/09/12 01:27:16 The socket() function is more similar to a static
yzshen1 2013/09/12 20:07:50 Done. I have changed the name to Open. On 2013/09
35 // Takes ownership of |socket|. 34 // Takes ownership of |socket|.
36 int Adopt(SOCKET socket); 35 int AdoptConnectedSocket(SOCKET socket, const IPEndPoint& peer_address);
37 // Returns a socket descriptor. The ownership is transferred to the caller. 36
38 SOCKET Release();
39 int Bind(const IPEndPoint& address); 37 int Bind(const IPEndPoint& address);
40 int GetLocalAddress(IPEndPoint* address) const; 38 int GetLocalAddress(IPEndPoint* address) const;
39
41 int Listen(int backlog); 40 int Listen(int backlog);
42 int Accept(scoped_ptr<TCPSocketWin>* socket, 41 int Accept(scoped_ptr<TCPSocketWin>* socket,
43 IPEndPoint* address, 42 IPEndPoint* address,
44 const CompletionCallback& callback); 43 const CompletionCallback& callback);
44
45 int Connect(const IPEndPoint& address, const CompletionCallback& callback);
46 bool IsConnected() const;
47 bool IsConnectedAndIdle() const;
48 int GetPeerAddress(IPEndPoint* address) const;
wtc 2013/09/06 21:55:42 I suggest declaring GetPeerAddress next to the rel
yzshen1 2013/09/09 23:14:48 Done.
49
50 // Multiple outstanding requests are not supported.
51 // Full duplex mode (reading and writing at the same time) is supported.
52 int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
53 int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
54
45 int SetDefaultOptionsForServer(); 55 int SetDefaultOptionsForServer();
56 int SetDefaultOptionsForClient();
46 int SetExclusiveAddrUse(); 57 int SetExclusiveAddrUse();
58 bool SetReceiveBufferSize(int32 size);
59 bool SetSendBufferSize(int32 size);
60 bool SetKeepAlive(bool enable, int delay);
61 bool SetNoDelay(bool no_delay);
62
47 void Close(); 63 void Close();
48 64
65 bool UsingTCPFastOpen() const;
66 bool IsValid() const { return socket_ != INVALID_SOCKET; }
wtc 2013/09/06 21:55:42 You can consider renaming this method "IsOpen".
yzshen1 2013/09/09 23:14:48 Please see my comment about Create(). Thanks! On
67
68 // Marks the start/end of a series of connect attempts for logging purpose.
69 //
70 // TCPClientSocket may attempt to connect to multiple addresses until it
wtc 2013/09/06 21:55:42 TCPClientSocket => TCPSocket or did you really me
yzshen1 2013/09/09 23:14:48 I did really mean TCPClientSocket. I agree that it
71 // succeeds in establishing a connection. The corresponding log will be
wtc 2013/09/06 21:55:42 Nit: will be => will have ?
yzshen1 2013/09/09 23:14:48 Done.
72 // multiple NetLog::TYPE_TCP_CONNECT_ATTEMPT entries nested within a
73 // NetLog::TYPE_TCP_CONNECT. These methods set the start/end of
74 // NetLog::TYPE_TCP_CONNECT.
75 void StartLoggingMultipleConnectAttempts(const AddressList& addresses);
76 void EndLoggingMultipleConnectAttempts(int net_error);
77
49 const BoundNetLog& net_log() const { return net_log_; } 78 const BoundNetLog& net_log() const { return net_log_; }
50 79
80 private:
81 class Core;
82
51 // base::ObjectWatcher::Delegate implementation. 83 // base::ObjectWatcher::Delegate implementation.
52 virtual void OnObjectSignaled(HANDLE object) OVERRIDE; 84 virtual void OnObjectSignaled(HANDLE object) OVERRIDE;
53 85
54 private:
55 int AcceptInternal(scoped_ptr<TCPSocketWin>* socket, 86 int AcceptInternal(scoped_ptr<TCPSocketWin>* socket,
56 IPEndPoint* address); 87 IPEndPoint* address);
57 88
89 int DoConnect();
90 void DoConnectComplete(int result);
91
92 void LogConnectStart(const AddressList& addresses);
93 void LogConnectCompletion(int net_error);
94
95 int DoRead(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
96 void DoReadCallback(int rv);
97 void DoWriteCallback(int rv);
98 void DidCompleteConnect();
99 void DidCompleteWrite();
100 void DidSignalRead();
101
58 SOCKET socket_; 102 SOCKET socket_;
59 HANDLE socket_event_;
60 103
104 HANDLE accept_event_;
61 base::win::ObjectWatcher accept_watcher_; 105 base::win::ObjectWatcher accept_watcher_;
62 106
63 scoped_ptr<TCPSocketWin>* accept_socket_; 107 scoped_ptr<TCPSocketWin>* accept_socket_;
64 IPEndPoint* accept_address_; 108 IPEndPoint* accept_address_;
65 CompletionCallback accept_callback_; 109 CompletionCallback accept_callback_;
66 110
111 // The various states that the socket could be in.
112 bool waiting_connect_;
113 bool waiting_read_;
114 bool waiting_write_;
115
116 // The core of the socket that can live longer than the socket itself. We pass
117 // resources to the Windows async IO functions and we have to make sure that
118 // they are not destroyed while the OS still references them.
119 scoped_refptr<Core> core_;
120
121 // External callback; called when connect or read is complete.
122 CompletionCallback read_callback_;
123
124 // External callback; called when write is complete.
125 CompletionCallback write_callback_;
126
127 IPEndPoint peer_address_;
128 // The OS error that a connect attempt last completed with.
129 int connect_os_error_;
130
131 bool logging_multiple_connect_attempts_;
132
67 BoundNetLog net_log_; 133 BoundNetLog net_log_;
68 134
69 DISALLOW_COPY_AND_ASSIGN(TCPSocketWin); 135 DISALLOW_COPY_AND_ASSIGN(TCPSocketWin);
70 }; 136 };
71 137
72 } // namespace net 138 } // namespace net
73 139
74 #endif // NET_SOCKET_TCP_SOCKET_WIN_H_ 140 #endif // NET_SOCKET_TCP_SOCKET_WIN_H_
141
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