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Side by Side Diff: net/socket/tcp_socket_win.h

Issue 23881002: Windows only: Move client socket functionality from TCPClientSocket into TCPSocket. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_SOCKET_TCP_SOCKET_WIN_H_ 5 #ifndef NET_SOCKET_TCP_SOCKET_WIN_H_
6 #define NET_SOCKET_TCP_SOCKET_WIN_H_ 6 #define NET_SOCKET_TCP_SOCKET_WIN_H_
7 7
8 #include <winsock2.h> 8 #include <winsock2.h>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/compiler_specific.h" 11 #include "base/compiler_specific.h"
12 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_ptr.h" 13 #include "base/memory/scoped_ptr.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/threading/non_thread_safe.h" 14 #include "base/threading/non_thread_safe.h"
15 #include "base/win/object_watcher.h" 15 #include "base/win/object_watcher.h"
16 #include "net/base/address_family.h" 16 #include "net/base/address_family.h"
17 #include "net/base/completion_callback.h" 17 #include "net/base/completion_callback.h"
18 #include "net/base/ip_endpoint.h"
18 #include "net/base/net_export.h" 19 #include "net/base/net_export.h"
19 #include "net/base/net_log.h" 20 #include "net/base/net_log.h"
20 21
21 namespace net { 22 namespace net {
22 23
23 class IPEndPoint; 24 class AddressList;
25 class IOBuffer;
24 26
25 // TODO(yzshen): This class is incomplete. TCP client operations (Connect/Read/
26 // Write/etc.) will be added. And TCPClientSocket will be changed to be a
27 // wrapper around TCPSocket.
28 class NET_EXPORT TCPSocketWin : NON_EXPORTED_BASE(public base::NonThreadSafe), 27 class NET_EXPORT TCPSocketWin : NON_EXPORTED_BASE(public base::NonThreadSafe),
29 public base::win::ObjectWatcher::Delegate { 28 public base::win::ObjectWatcher::Delegate {
30 public: 29 public:
31 TCPSocketWin(NetLog* net_log, const NetLog::Source& source); 30 TCPSocketWin(NetLog* net_log, const NetLog::Source& source);
32 virtual ~TCPSocketWin(); 31 virtual ~TCPSocketWin();
33 32
34 int Create(AddressFamily family); 33 int Open(AddressFamily family);
35 // Takes ownership of |socket|. 34 // Takes ownership of |socket|.
36 int Adopt(SOCKET socket); 35 int AdoptConnectedSocket(SOCKET socket, const IPEndPoint& peer_address);
37 // Returns a socket descriptor. The ownership is transferred to the caller. 36
38 SOCKET Release();
39 int Bind(const IPEndPoint& address); 37 int Bind(const IPEndPoint& address);
40 int GetLocalAddress(IPEndPoint* address) const; 38
41 int Listen(int backlog); 39 int Listen(int backlog);
42 int Accept(scoped_ptr<TCPSocketWin>* socket, 40 int Accept(scoped_ptr<TCPSocketWin>* socket,
43 IPEndPoint* address, 41 IPEndPoint* address,
44 const CompletionCallback& callback); 42 const CompletionCallback& callback);
43
44 int Connect(const IPEndPoint& address, const CompletionCallback& callback);
45 bool IsConnected() const;
46 bool IsConnectedAndIdle() const;
47
48 // Multiple outstanding requests are not supported.
49 // Full duplex mode (reading and writing at the same time) is supported.
50 int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
51 int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
52
53 int GetLocalAddress(IPEndPoint* address) const;
54 int GetPeerAddress(IPEndPoint* address) const;
55
56 // Sets various socket options.
57 // The commonly used options for server listening sockets:
58 // - SetExclusiveAddrUse().
45 int SetDefaultOptionsForServer(); 59 int SetDefaultOptionsForServer();
60 // The commonly used options for client sockets and accepted sockets:
61 // - Increase the socket buffer sizes for WinXP;
62 // - SetNoDelay(true);
63 // - SetKeepAlive(true, 45).
64 int SetDefaultOptionsForClient();
46 int SetExclusiveAddrUse(); 65 int SetExclusiveAddrUse();
66 bool SetReceiveBufferSize(int32 size);
67 bool SetSendBufferSize(int32 size);
68 bool SetKeepAlive(bool enable, int delay);
69 bool SetNoDelay(bool no_delay);
70
47 void Close(); 71 void Close();
48 72
73 bool UsingTCPFastOpen() const;
74 bool IsValid() const { return socket_ != INVALID_SOCKET; }
75
76 // Marks the start/end of a series of connect attempts for logging purpose.
77 //
78 // TCPClientSocket may attempt to connect to multiple addresses until it
79 // succeeds in establishing a connection. The corresponding log will have
80 // multiple NetLog::TYPE_TCP_CONNECT_ATTEMPT entries nested within a
81 // NetLog::TYPE_TCP_CONNECT. These methods set the start/end of
82 // NetLog::TYPE_TCP_CONNECT.
83 //
84 // TODO(yzshen): Change logging format and let TCPClientSocket log the
85 // start/end of a series of connect attempts itself.
86 void StartLoggingMultipleConnectAttempts(const AddressList& addresses);
87 void EndLoggingMultipleConnectAttempts(int net_error);
88
49 const BoundNetLog& net_log() const { return net_log_; } 89 const BoundNetLog& net_log() const { return net_log_; }
50 90
91 private:
92 class Core;
93
51 // base::ObjectWatcher::Delegate implementation. 94 // base::ObjectWatcher::Delegate implementation.
52 virtual void OnObjectSignaled(HANDLE object) OVERRIDE; 95 virtual void OnObjectSignaled(HANDLE object) OVERRIDE;
53 96
54 private:
55 int AcceptInternal(scoped_ptr<TCPSocketWin>* socket, 97 int AcceptInternal(scoped_ptr<TCPSocketWin>* socket,
56 IPEndPoint* address); 98 IPEndPoint* address);
57 99
100 int DoConnect();
101 void DoConnectComplete(int result);
102
103 void LogConnectBegin(const AddressList& addresses);
104 void LogConnectEnd(int net_error);
105
106 int DoRead(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
107 void DidCompleteConnect();
108 void DidCompleteWrite();
109 void DidSignalRead();
110
58 SOCKET socket_; 111 SOCKET socket_;
59 HANDLE socket_event_;
60 112
113 HANDLE accept_event_;
61 base::win::ObjectWatcher accept_watcher_; 114 base::win::ObjectWatcher accept_watcher_;
62 115
63 scoped_ptr<TCPSocketWin>* accept_socket_; 116 scoped_ptr<TCPSocketWin>* accept_socket_;
64 IPEndPoint* accept_address_; 117 IPEndPoint* accept_address_;
65 CompletionCallback accept_callback_; 118 CompletionCallback accept_callback_;
66 119
120 // The various states that the socket could be in.
121 bool waiting_connect_;
122 bool waiting_read_;
123 bool waiting_write_;
124
125 // The core of the socket that can live longer than the socket itself. We pass
126 // resources to the Windows async IO functions and we have to make sure that
127 // they are not destroyed while the OS still references them.
128 scoped_refptr<Core> core_;
129
130 // External callback; called when connect or read is complete.
131 CompletionCallback read_callback_;
132
133 // External callback; called when write is complete.
134 CompletionCallback write_callback_;
135
136 IPEndPoint peer_address_;
137 // The OS error that a connect attempt last completed with.
138 int connect_os_error_;
139
140 bool logging_multiple_connect_attempts_;
141
67 BoundNetLog net_log_; 142 BoundNetLog net_log_;
68 143
69 DISALLOW_COPY_AND_ASSIGN(TCPSocketWin); 144 DISALLOW_COPY_AND_ASSIGN(TCPSocketWin);
70 }; 145 };
71 146
72 } // namespace net 147 } // namespace net
73 148
74 #endif // NET_SOCKET_TCP_SOCKET_WIN_H_ 149 #endif // NET_SOCKET_TCP_SOCKET_WIN_H_
150
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