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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "net/socket/tcp_client_socket.h" | 5 #include "net/socket/tcp_client_socket.h" |
| 6 | 6 |
| 7 #include "base/callback_helpers.h" | |
| 7 #include "base/file_util.h" | 8 #include "base/file_util.h" |
|
akalin
2013/09/12 23:21:37
#include "base/logging.h", too
yzshen1
2013/09/13 05:07:52
Done.
| |
| 8 #include "base/files/file_path.h" | 9 #include "base/files/file_path.h" |
| 10 #include "net/base/io_buffer.h" | |
| 11 #include "net/base/ip_endpoint.h" | |
| 12 #include "net/base/net_errors.h" | |
| 13 #include "net/base/net_util.h" | |
| 9 | 14 |
| 10 namespace net { | 15 namespace net { |
| 11 | 16 |
| 12 namespace { | 17 namespace { |
| 13 | 18 |
| 14 #if defined(OS_LINUX) | 19 #if defined(OS_LINUX) |
| 15 | 20 |
| 16 // Checks to see if the system supports TCP FastOpen. Notably, it requires | 21 // Checks to see if the system supports TCP FastOpen. Notably, it requires |
| 17 // kernel support. Additionally, this checks system configuration to ensure that | 22 // kernel support. Additionally, this checks system configuration to ensure that |
| 18 // it's enabled. | 23 // it's enabled. |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 49 static bool g_tcp_fastopen_enabled = false; | 54 static bool g_tcp_fastopen_enabled = false; |
| 50 | 55 |
| 51 void SetTCPFastOpenEnabled(bool value) { | 56 void SetTCPFastOpenEnabled(bool value) { |
| 52 g_tcp_fastopen_enabled = value && SystemSupportsTCPFastOpen(); | 57 g_tcp_fastopen_enabled = value && SystemSupportsTCPFastOpen(); |
| 53 } | 58 } |
| 54 | 59 |
| 55 bool IsTCPFastOpenEnabled() { | 60 bool IsTCPFastOpenEnabled() { |
| 56 return g_tcp_fastopen_enabled; | 61 return g_tcp_fastopen_enabled; |
| 57 } | 62 } |
| 58 | 63 |
| 64 #if defined(OS_WIN) | |
| 65 | |
| 66 TCPClientSocket::TCPClientSocket(const AddressList& addresses, | |
| 67 net::NetLog* net_log, | |
| 68 const net::NetLog::Source& source) | |
| 69 : socket_(new TCPSocket(net_log, source)), | |
| 70 addresses_(addresses), | |
| 71 current_address_index_(-1), | |
| 72 next_connect_state_(CONNECT_STATE_NONE), | |
| 73 previously_disconnected_(false) { | |
| 74 } | |
| 75 | |
| 76 TCPClientSocket::TCPClientSocket(scoped_ptr<TCPSocket> connected_socket, | |
| 77 const IPEndPoint& peer_address) | |
| 78 : socket_(connected_socket.Pass()), | |
| 79 addresses_(AddressList(peer_address)), | |
| 80 current_address_index_(0), | |
| 81 next_connect_state_(CONNECT_STATE_NONE), | |
| 82 previously_disconnected_(false) { | |
| 83 DCHECK(socket_); | |
| 84 | |
| 85 int result = socket_->SetDefaultOptionsForClient(); | |
| 86 if (result != OK) | |
| 87 PLOG(ERROR) << "TCPSocket::SetDefaultOptionsForClient() returned an error"; | |
| 88 | |
| 89 use_history_.set_was_ever_connected(); | |
| 90 } | |
| 91 | |
| 92 TCPClientSocket::~TCPClientSocket() { | |
| 93 } | |
| 94 | |
| 95 int TCPClientSocket::Bind(const IPEndPoint& address) { | |
| 96 if (current_address_index_ >= 0 || bind_address_) { | |
| 97 // Cannot bind the socket if we are already connected or connecting. | |
| 98 NOTREACHED(); | |
| 99 return ERR_UNEXPECTED; | |
| 100 } | |
| 101 | |
| 102 int result = OK; | |
| 103 if (!socket_->IsValid()) { | |
| 104 result = OpenSocket(address.GetFamily()); | |
| 105 if (result != OK) | |
| 106 return result; | |
| 107 } | |
| 108 | |
| 109 result = socket_->Bind(address); | |
| 110 if (result != OK) | |
| 111 return result; | |
| 112 | |
| 113 bind_address_.reset(new IPEndPoint(address)); | |
| 114 return OK; | |
| 115 } | |
| 116 | |
| 117 int TCPClientSocket::Connect(const CompletionCallback& callback) { | |
| 118 DCHECK(!callback.is_null()); | |
| 119 | |
| 120 // If connecting or already connected, then just return OK. | |
| 121 if (socket_->IsValid() && current_address_index_ >= 0) | |
| 122 return OK; | |
| 123 | |
| 124 socket_->StartLoggingMultipleConnectAttempts(addresses_); | |
| 125 | |
| 126 // We will try to connect to each address in addresses_. Start with the | |
| 127 // first one in the list. | |
| 128 next_connect_state_ = CONNECT_STATE_CONNECT; | |
| 129 current_address_index_ = 0; | |
| 130 | |
| 131 int rv = DoConnectLoop(OK); | |
| 132 if (rv == ERR_IO_PENDING) { | |
| 133 connect_callback_ = callback; | |
| 134 } else { | |
| 135 socket_->EndLoggingMultipleConnectAttempts(rv); | |
| 136 } | |
| 137 | |
| 138 return rv; | |
| 139 } | |
| 140 | |
| 141 int TCPClientSocket::DoConnectLoop(int result) { | |
| 142 DCHECK_NE(next_connect_state_, CONNECT_STATE_NONE); | |
| 143 | |
| 144 int rv = result; | |
| 145 do { | |
| 146 ConnectState state = next_connect_state_; | |
| 147 next_connect_state_ = CONNECT_STATE_NONE; | |
| 148 switch (state) { | |
| 149 case CONNECT_STATE_CONNECT: | |
| 150 DCHECK_EQ(OK, rv); | |
| 151 rv = DoConnect(); | |
| 152 break; | |
| 153 case CONNECT_STATE_CONNECT_COMPLETE: | |
| 154 rv = DoConnectComplete(rv); | |
| 155 break; | |
| 156 default: | |
| 157 NOTREACHED() << "bad state " << state; | |
| 158 rv = ERR_UNEXPECTED; | |
| 159 break; | |
| 160 } | |
| 161 } while (rv != ERR_IO_PENDING && next_connect_state_ != CONNECT_STATE_NONE); | |
| 162 | |
| 163 return rv; | |
| 164 } | |
| 165 | |
| 166 int TCPClientSocket::DoConnect() { | |
| 167 DCHECK_GE(current_address_index_, 0); | |
| 168 DCHECK_LT(current_address_index_, static_cast<int>(addresses_.size())); | |
| 169 | |
| 170 const IPEndPoint& endpoint = addresses_[current_address_index_]; | |
| 171 | |
| 172 if (previously_disconnected_) { | |
| 173 use_history_.Reset(); | |
| 174 previously_disconnected_ = false; | |
| 175 } | |
| 176 | |
| 177 next_connect_state_ = CONNECT_STATE_CONNECT_COMPLETE; | |
| 178 | |
| 179 if (socket_->IsValid()) { | |
| 180 DCHECK(bind_address_); | |
| 181 } else { | |
| 182 int result = OpenSocket(endpoint.GetFamily()); | |
| 183 if (result != OK) | |
| 184 return result; | |
| 185 | |
| 186 if (bind_address_) { | |
| 187 result = socket_->Bind(*bind_address_); | |
| 188 if (result != OK) { | |
| 189 socket_->Close(); | |
| 190 return result; | |
| 191 } | |
| 192 } | |
| 193 } | |
| 194 | |
| 195 // |socket_| is owned by this class and the callback won't be run once | |
| 196 // |socket_| is gone. Therefore, it is safe to use base::Unretained() here. | |
| 197 return socket_->Connect(endpoint, | |
| 198 base::Bind(&TCPClientSocket::DidCompleteConnect, | |
| 199 base::Unretained(this))); | |
| 200 } | |
| 201 | |
| 202 int TCPClientSocket::DoConnectComplete(int result) { | |
| 203 if (result == OK) { | |
| 204 use_history_.set_was_ever_connected(); | |
| 205 return OK; // Done! | |
| 206 } | |
| 207 | |
| 208 // Close whatever partially connected socket we currently have. | |
| 209 DoDisconnect(); | |
| 210 | |
| 211 // Try to fall back to the next address in the list. | |
| 212 if (current_address_index_ + 1 < static_cast<int>(addresses_.size())) { | |
| 213 next_connect_state_ = CONNECT_STATE_CONNECT; | |
| 214 ++current_address_index_; | |
| 215 return OK; | |
| 216 } | |
| 217 | |
| 218 // Otherwise there is nothing to fall back to, so give up. | |
| 219 return result; | |
| 220 } | |
| 221 | |
| 222 void TCPClientSocket::Disconnect() { | |
| 223 DoDisconnect(); | |
| 224 current_address_index_ = -1; | |
| 225 bind_address_.reset(); | |
| 226 } | |
| 227 | |
| 228 void TCPClientSocket::DoDisconnect() { | |
| 229 // If connecting or already connected, record that the socket has been | |
| 230 // disconnected. | |
| 231 previously_disconnected_ = socket_->IsValid() && current_address_index_ >= 0; | |
| 232 socket_->Close(); | |
| 233 } | |
| 234 | |
| 235 bool TCPClientSocket::IsConnected() const { | |
| 236 return socket_->IsConnected(); | |
| 237 } | |
| 238 | |
| 239 bool TCPClientSocket::IsConnectedAndIdle() const { | |
| 240 return socket_->IsConnectedAndIdle(); | |
| 241 } | |
| 242 | |
| 243 int TCPClientSocket::GetPeerAddress(IPEndPoint* address) const { | |
| 244 return socket_->GetPeerAddress(address); | |
| 245 } | |
| 246 | |
| 247 int TCPClientSocket::GetLocalAddress(IPEndPoint* address) const { | |
| 248 DCHECK(address); | |
| 249 | |
| 250 if (!socket_->IsValid()) { | |
| 251 if (bind_address_) { | |
| 252 *address = *bind_address_; | |
| 253 return OK; | |
| 254 } | |
| 255 return ERR_SOCKET_NOT_CONNECTED; | |
| 256 } | |
| 257 | |
| 258 return socket_->GetLocalAddress(address); | |
| 259 } | |
| 260 | |
| 261 void TCPClientSocket::SetSubresourceSpeculation() { | |
| 262 use_history_.set_subresource_speculation(); | |
| 263 } | |
| 264 | |
| 265 void TCPClientSocket::SetOmniboxSpeculation() { | |
| 266 use_history_.set_omnibox_speculation(); | |
| 267 } | |
| 268 | |
| 269 bool TCPClientSocket::WasEverUsed() const { | |
| 270 return use_history_.was_used_to_convey_data(); | |
| 271 } | |
| 272 | |
| 273 bool TCPClientSocket::UsingTCPFastOpen() const { | |
| 274 return socket_->UsingTCPFastOpen(); | |
| 275 } | |
| 276 | |
| 277 bool TCPClientSocket::WasNpnNegotiated() const { | |
| 278 return false; | |
| 279 } | |
| 280 | |
| 281 NextProto TCPClientSocket::GetNegotiatedProtocol() const { | |
| 282 return kProtoUnknown; | |
| 283 } | |
| 284 | |
| 285 bool TCPClientSocket::GetSSLInfo(SSLInfo* ssl_info) { | |
| 286 return false; | |
| 287 } | |
| 288 | |
| 289 int TCPClientSocket::Read(IOBuffer* buf, | |
| 290 int buf_len, | |
| 291 const CompletionCallback& callback) { | |
| 292 DCHECK(!callback.is_null()); | |
| 293 | |
| 294 // |socket_| is owned by this class and the callback won't be run once | |
| 295 // |socket_| is gone. Therefore, it is safe to use base::Unretained() here. | |
| 296 CompletionCallback read_callback = base::Bind( | |
| 297 &TCPClientSocket::DidCompleteReadWrite, base::Unretained(this), callback); | |
| 298 int result = socket_->Read(buf, buf_len, read_callback); | |
| 299 if (result > 0) | |
| 300 use_history_.set_was_used_to_convey_data(); | |
| 301 | |
| 302 return result; | |
| 303 } | |
| 304 | |
| 305 int TCPClientSocket::Write(IOBuffer* buf, | |
| 306 int buf_len, | |
| 307 const CompletionCallback& callback) { | |
| 308 DCHECK(!callback.is_null()); | |
| 309 | |
| 310 // |socket_| is owned by this class and the callback won't be run once | |
| 311 // |socket_| is gone. Therefore, it is safe to use base::Unretained() here. | |
| 312 CompletionCallback write_callback = base::Bind( | |
| 313 &TCPClientSocket::DidCompleteReadWrite, base::Unretained(this), callback); | |
| 314 int result = socket_->Write(buf, buf_len, write_callback); | |
| 315 if (result > 0) | |
| 316 use_history_.set_was_used_to_convey_data(); | |
| 317 | |
| 318 return result; | |
| 319 } | |
| 320 | |
| 321 bool TCPClientSocket::SetReceiveBufferSize(int32 size) { | |
| 322 return socket_->SetReceiveBufferSize(size); | |
| 323 } | |
| 324 | |
| 325 bool TCPClientSocket::SetSendBufferSize(int32 size) { | |
| 326 return socket_->SetSendBufferSize(size); | |
| 327 } | |
| 328 | |
| 329 bool TCPClientSocket::SetKeepAlive(bool enable, int delay) { | |
| 330 return socket_->SetKeepAlive(enable, delay); | |
| 331 } | |
| 332 | |
| 333 bool TCPClientSocket::SetNoDelay(bool no_delay) { | |
| 334 return socket_->SetNoDelay(no_delay); | |
| 335 } | |
| 336 | |
| 337 void TCPClientSocket::DidCompleteConnect(int result) { | |
| 338 DCHECK_EQ(next_connect_state_, CONNECT_STATE_CONNECT_COMPLETE); | |
| 339 DCHECK_NE(result, ERR_IO_PENDING); | |
| 340 DCHECK(!connect_callback_.is_null()); | |
| 341 | |
| 342 result = DoConnectLoop(result); | |
| 343 if (result != ERR_IO_PENDING) { | |
| 344 socket_->EndLoggingMultipleConnectAttempts(result); | |
| 345 base::ResetAndReturn(&connect_callback_).Run(result); | |
| 346 } | |
| 347 } | |
| 348 | |
| 349 void TCPClientSocket::DidCompleteReadWrite(const CompletionCallback& callback, | |
| 350 int result) { | |
| 351 if (result > 0) | |
| 352 use_history_.set_was_used_to_convey_data(); | |
| 353 | |
| 354 callback.Run(result); | |
| 355 } | |
| 356 | |
| 357 int TCPClientSocket::OpenSocket(AddressFamily family) { | |
| 358 DCHECK(!socket_->IsValid()); | |
| 359 | |
| 360 int result = socket_->Open(family); | |
| 361 if (result != OK) | |
| 362 return result; | |
| 363 | |
| 364 result = socket_->SetDefaultOptionsForClient(); | |
| 365 if (result != OK) | |
| 366 socket_->Close(); | |
| 367 | |
| 368 return result; | |
| 369 } | |
| 370 | |
| 371 #endif | |
| 372 | |
| 59 } // namespace net | 373 } // namespace net |
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