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Issue 238803002: Removed GetDefaultIsolate{Debugger,ForLocking,StackGuard}. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Rebased Created 6 years, 8 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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3326 bool Debugger::StartAgent(const char* name, int port, 3326 bool Debugger::StartAgent(const char* name, int port,
3327 bool wait_for_connection) { 3327 bool wait_for_connection) {
3328 if (wait_for_connection) { 3328 if (wait_for_connection) {
3329 // Suspend V8 if it is already running or set V8 to suspend whenever 3329 // Suspend V8 if it is already running or set V8 to suspend whenever
3330 // it starts. 3330 // it starts.
3331 // Provide stub message handler; V8 auto-continues each suspend 3331 // Provide stub message handler; V8 auto-continues each suspend
3332 // when there is no message handler; we doesn't need it. 3332 // when there is no message handler; we doesn't need it.
3333 // Once become suspended, V8 will stay so indefinitely long, until remote 3333 // Once become suspended, V8 will stay so indefinitely long, until remote
3334 // debugger connects and issues "continue" command. 3334 // debugger connects and issues "continue" command.
3335 Debugger::message_handler_ = StubMessageHandler2; 3335 Debugger::message_handler_ = StubMessageHandler2;
3336 v8::Debug::DebugBreak(); 3336 v8::Debug::DebugBreak(reinterpret_cast<v8::Isolate*>(isolate_));
3337 } 3337 }
3338 3338
3339 if (agent_ == NULL) { 3339 if (agent_ == NULL) {
3340 agent_ = new DebuggerAgent(isolate_, name, port); 3340 agent_ = new DebuggerAgent(isolate_, name, port);
3341 agent_->Start(); 3341 agent_->Start();
3342 } 3342 }
3343 return true; 3343 return true;
3344 } 3344 }
3345 3345
3346 3346
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3748 { 3748 {
3749 Locker locker(reinterpret_cast<v8::Isolate*>(isolate_)); 3749 Locker locker(reinterpret_cast<v8::Isolate*>(isolate_));
3750 isolate_->debugger()->CallMessageDispatchHandler(); 3750 isolate_->debugger()->CallMessageDispatchHandler();
3751 } 3751 }
3752 } 3752 }
3753 } 3753 }
3754 3754
3755 #endif // ENABLE_DEBUGGER_SUPPORT 3755 #endif // ENABLE_DEBUGGER_SUPPORT
3756 3756
3757 } } // namespace v8::internal 3757 } } // namespace v8::internal
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