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| 1 /* | 1 /* |
| 2 * Copyright (c) 2010, Google Inc. All rights reserved. | 2 * Copyright (c) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 */ | 29 */ |
| 30 | 30 |
| 31 #ifndef ScrollAnimatorBase_h | 31 #ifndef ScrollAnimatorBase_h |
| 32 #define ScrollAnimatorBase_h | 32 #define ScrollAnimatorBase_h |
| 33 | 33 |
| 34 #include "platform/PlatformExport.h" | 34 #include "platform/PlatformExport.h" |
| 35 #include "platform/PlatformWheelEvent.h" | 35 #include "platform/PlatformWheelEvent.h" |
| 36 #include "platform/geometry/FloatPoint.h" | |
| 37 #include "platform/geometry/FloatSize.h" | |
| 38 #include "platform/heap/Handle.h" | 36 #include "platform/heap/Handle.h" |
| 39 #include "platform/scroll/ScrollAnimatorCompositorCoordinator.h" | 37 #include "platform/scroll/ScrollAnimatorCompositorCoordinator.h" |
| 40 #include "platform/scroll/ScrollTypes.h" | 38 #include "platform/scroll/ScrollTypes.h" |
| 41 #include "wtf/Forward.h" | 39 #include "wtf/Forward.h" |
| 42 | 40 |
| 43 namespace blink { | 41 namespace blink { |
| 44 | 42 |
| 45 class CompositorAnimationTimeline; | 43 class CompositorAnimationTimeline; |
| 46 class ScrollableArea; | 44 class ScrollableArea; |
| 47 class Scrollbar; | 45 class Scrollbar; |
| 48 | 46 |
| 49 class PLATFORM_EXPORT ScrollAnimatorBase | 47 class PLATFORM_EXPORT ScrollAnimatorBase |
| 50 : public ScrollAnimatorCompositorCoordinator { | 48 : public ScrollAnimatorCompositorCoordinator { |
| 51 public: | 49 public: |
| 52 static ScrollAnimatorBase* create(ScrollableArea*); | 50 static ScrollAnimatorBase* create(ScrollableArea*); |
| 53 | 51 |
| 54 virtual ~ScrollAnimatorBase(); | 52 virtual ~ScrollAnimatorBase(); |
| 55 | 53 |
| 56 virtual void dispose() {} | 54 virtual void dispose() {} |
| 57 | 55 |
| 58 // A possibly animated scroll. The base class implementation always scrolls | 56 // A possibly animated scroll. The base class implementation always scrolls |
| 59 // immediately, never animates. If the scroll is animated and currently the | 57 // immediately, never animates. If the scroll is animated and currently the |
| 60 // animator has an in-progress animation, the ScrollResult will always return | 58 // animator has an in-progress animation, the ScrollResult will always return |
| 61 // no unusedDelta and didScroll=true, i.e. fully consuming the scroll request. | 59 // no unusedDelta and didScroll=true, i.e. fully consuming the scroll request. |
| 62 // This makes animations latch to a single scroller. Note, the semantics are | 60 // This makes animations latch to a single scroller. Note, the semantics are |
| 63 // currently somewhat different on Mac - see ScrollAnimatorMac.mm. | 61 // currently somewhat different on Mac - see ScrollAnimatorMac.mm. |
| 64 virtual ScrollResult userScroll(ScrollGranularity, const FloatSize& delta); | 62 virtual ScrollResult userScroll(ScrollGranularity, const ScrollOffset& delta); |
| 65 | 63 |
| 66 virtual void scrollToOffsetWithoutAnimation(const FloatPoint&); | 64 virtual void scrollToOffsetWithoutAnimation(const ScrollOffset&); |
| 67 | 65 |
| 68 #if OS(MACOSX) | 66 #if OS(MACOSX) |
| 69 virtual void handleWheelEventPhase(PlatformWheelEventPhase) {} | 67 virtual void handleWheelEventPhase(PlatformWheelEventPhase) {} |
| 70 #endif | 68 #endif |
| 71 | 69 |
| 72 void setCurrentPosition(const FloatPoint&); | 70 void setCurrentOffset(const ScrollOffset&); |
| 73 FloatPoint currentPosition() const; | 71 ScrollOffset currentOffset() const; |
| 74 virtual FloatPoint desiredTargetPosition() const { return currentPosition(); } | 72 virtual ScrollOffset desiredTargetOffset() const { return currentOffset(); } |
| 75 | 73 |
| 76 // Returns how much of pixelDelta will be used by the underlying scrollable | 74 // Returns how much of pixelDelta will be used by the underlying scrollable |
| 77 // area. | 75 // area. |
| 78 virtual FloatSize computeDeltaToConsume(const FloatSize& delta) const; | 76 virtual ScrollOffset computeDeltaToConsume(const ScrollOffset& delta) const; |
| 79 | 77 |
| 80 // ScrollAnimatorCompositorCoordinator implementation. | 78 // ScrollAnimatorCompositorCoordinator implementation. |
| 81 ScrollableArea* getScrollableArea() const override { | 79 ScrollableArea* getScrollableArea() const override { |
| 82 return m_scrollableArea; | 80 return m_scrollableArea; |
| 83 } | 81 } |
| 84 void tickAnimation(double monotonicTime) override{}; | 82 void tickAnimation(double monotonicTime) override{}; |
| 85 void cancelAnimation() override {} | 83 void cancelAnimation() override {} |
| 86 void takeOverCompositorAnimation() override {} | 84 void takeOverCompositorAnimation() override {} |
| 87 void updateCompositorAnimations() override{}; | 85 void updateCompositorAnimations() override{}; |
| 88 void notifyCompositorAnimationFinished(int groupId) override{}; | 86 void notifyCompositorAnimationFinished(int groupId) override{}; |
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| 105 | 103 |
| 106 virtual void didAddVerticalScrollbar(Scrollbar&) {} | 104 virtual void didAddVerticalScrollbar(Scrollbar&) {} |
| 107 virtual void willRemoveVerticalScrollbar(Scrollbar&) {} | 105 virtual void willRemoveVerticalScrollbar(Scrollbar&) {} |
| 108 virtual void didAddHorizontalScrollbar(Scrollbar&) {} | 106 virtual void didAddHorizontalScrollbar(Scrollbar&) {} |
| 109 virtual void willRemoveHorizontalScrollbar(Scrollbar&) {} | 107 virtual void willRemoveHorizontalScrollbar(Scrollbar&) {} |
| 110 | 108 |
| 111 virtual bool shouldScrollbarParticipateInHitTesting(Scrollbar&) { | 109 virtual bool shouldScrollbarParticipateInHitTesting(Scrollbar&) { |
| 112 return true; | 110 return true; |
| 113 } | 111 } |
| 114 | 112 |
| 115 virtual void notifyContentAreaScrolled(const FloatSize&) {} | 113 virtual void notifyContentAreaScrolled(const ScrollOffset&) {} |
| 116 | 114 |
| 117 virtual bool setScrollbarsVisibleForTesting(bool) { return false; } | 115 virtual bool setScrollbarsVisibleForTesting(bool) { return false; } |
| 118 | 116 |
| 119 DECLARE_VIRTUAL_TRACE(); | 117 DECLARE_VIRTUAL_TRACE(); |
| 120 | 118 |
| 121 protected: | 119 protected: |
| 122 explicit ScrollAnimatorBase(ScrollableArea*); | 120 explicit ScrollAnimatorBase(ScrollableArea*); |
| 123 | 121 |
| 124 virtual void notifyPositionChanged(); | 122 virtual void notifyOffsetChanged(); |
| 125 | 123 |
| 126 Member<ScrollableArea> m_scrollableArea; | 124 Member<ScrollableArea> m_scrollableArea; |
| 127 | 125 |
| 128 FloatPoint m_currentPos; | 126 ScrollOffset m_currentOffset; |
| 129 }; | 127 }; |
| 130 | 128 |
| 131 } // namespace blink | 129 } // namespace blink |
| 132 | 130 |
| 133 #endif // ScrollAnimatorBase_h | 131 #endif // ScrollAnimatorBase_h |
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