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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #include "SkBenchmark.h" | 7 #include "SkBenchmark.h" |
| 8 #include "SkCanvas.h" | 8 #include "SkCanvas.h" |
| 9 #include "SkColor.h" | 9 #include "SkColor.h" |
| 10 #include "SkPaint.h" | 10 #include "SkPaint.h" |
| 11 #include "SkPicture.h" | 11 #include "SkPicture.h" |
| 12 #include "SkPoint.h" | 12 #include "SkPoint.h" |
| 13 #include "SkRandom.h" | 13 #include "SkRandom.h" |
| 14 #include "SkRect.h" | 14 #include "SkRect.h" |
| 15 #include "SkString.h" | 15 #include "SkString.h" |
| 16 | 16 |
| 17 class PictureRecordBench : public SkBenchmark { | 17 class PictureRecordBench : public SkBenchmark { |
| 18 public: | 18 public: |
| 19 PictureRecordBench(void* param, const char name[]) : INHERITED(param) { | 19 PictureRecordBench(const char name[]) { |
| 20 fName.printf("picture_record_%s", name); | 20 fName.printf("picture_record_%s", name); |
| 21 fPictureWidth = SkIntToScalar(PICTURE_WIDTH); | 21 fPictureWidth = SkIntToScalar(PICTURE_WIDTH); |
| 22 fPictureHeight = SkIntToScalar(PICTURE_HEIGHT); | 22 fPictureHeight = SkIntToScalar(PICTURE_HEIGHT); |
| 23 fIsRendering = false; | 23 fIsRendering = false; |
| 24 } | 24 } |
| 25 | 25 |
| 26 enum { | 26 enum { |
| 27 PICTURE_WIDTH = 1000, | 27 PICTURE_WIDTH = 1000, |
| 28 PICTURE_HEIGHT = 4000, | 28 PICTURE_HEIGHT = 4000, |
| 29 }; | 29 }; |
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| 54 typedef SkBenchmark INHERITED; | 54 typedef SkBenchmark INHERITED; |
| 55 }; | 55 }; |
| 56 | 56 |
| 57 /* | 57 /* |
| 58 * An SkPicture has internal dictionaries to store bitmaps, matrices, paints, | 58 * An SkPicture has internal dictionaries to store bitmaps, matrices, paints, |
| 59 * and regions. This bench populates those dictionaries to test the speed of | 59 * and regions. This bench populates those dictionaries to test the speed of |
| 60 * reading and writing to those particular dictionary data structures. | 60 * reading and writing to those particular dictionary data structures. |
| 61 */ | 61 */ |
| 62 class DictionaryRecordBench : public PictureRecordBench { | 62 class DictionaryRecordBench : public PictureRecordBench { |
| 63 public: | 63 public: |
| 64 DictionaryRecordBench(void* param) | 64 DictionaryRecordBench() |
| 65 : INHERITED(param, "dictionaries") { } | 65 : INHERITED("dictionaries") { } |
| 66 | 66 |
| 67 protected: | 67 protected: |
| 68 virtual void recordCanvas(SkCanvas* canvas) { | 68 virtual void recordCanvas(SkCanvas* canvas) { |
| 69 | 69 |
| 70 const SkPoint translateDelta = getTranslateDelta(this->getLoops()); | 70 const SkPoint translateDelta = getTranslateDelta(this->getLoops()); |
| 71 | 71 |
| 72 for (int i = 0; i < this->getLoops(); i++) { | 72 for (int i = 0; i < this->getLoops(); i++) { |
| 73 | 73 |
| 74 SkColor color = SK_ColorYELLOW + (i % 255); | 74 SkColor color = SK_ColorYELLOW + (i % 255); |
| 75 SkIRect rect = SkIRect::MakeWH(i % PICTURE_WIDTH, i % PICTURE_HEIGHT
); | 75 SkIRect rect = SkIRect::MakeWH(i % PICTURE_WIDTH, i % PICTURE_HEIGHT
); |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 116 private: | 116 private: |
| 117 typedef PictureRecordBench INHERITED; | 117 typedef PictureRecordBench INHERITED; |
| 118 }; | 118 }; |
| 119 | 119 |
| 120 /* | 120 /* |
| 121 * Populates the SkPaint dictionary with a large number of unique paint | 121 * Populates the SkPaint dictionary with a large number of unique paint |
| 122 * objects that differ only by color | 122 * objects that differ only by color |
| 123 */ | 123 */ |
| 124 class UniquePaintDictionaryRecordBench : public PictureRecordBench { | 124 class UniquePaintDictionaryRecordBench : public PictureRecordBench { |
| 125 public: | 125 public: |
| 126 UniquePaintDictionaryRecordBench(void* param) | 126 UniquePaintDictionaryRecordBench() |
| 127 : INHERITED(param, "unique_paint_dictionary") { } | 127 : INHERITED("unique_paint_dictionary") { } |
| 128 | 128 |
| 129 protected: | 129 protected: |
| 130 virtual void recordCanvas(SkCanvas* canvas) { | 130 virtual void recordCanvas(SkCanvas* canvas) { |
| 131 SkRandom rand; | 131 SkRandom rand; |
| 132 for (int i = 0; i < this->getLoops(); i++) { | 132 for (int i = 0; i < this->getLoops(); i++) { |
| 133 SkPaint paint; | 133 SkPaint paint; |
| 134 paint.setColor(rand.nextU()); | 134 paint.setColor(rand.nextU()); |
| 135 canvas->drawPaint(paint); | 135 canvas->drawPaint(paint); |
| 136 } | 136 } |
| 137 } | 137 } |
| 138 | 138 |
| 139 private: | 139 private: |
| 140 typedef PictureRecordBench INHERITED; | 140 typedef PictureRecordBench INHERITED; |
| 141 }; | 141 }; |
| 142 | 142 |
| 143 /* | 143 /* |
| 144 * Populates the SkPaint dictionary with a number of unique paint | 144 * Populates the SkPaint dictionary with a number of unique paint |
| 145 * objects that get reused repeatedly. | 145 * objects that get reused repeatedly. |
| 146 * | 146 * |
| 147 * Re-creating the paint objects in the inner loop slows the benchmark down 10%
. | 147 * Re-creating the paint objects in the inner loop slows the benchmark down 10%
. |
| 148 * Using setColor(i % objCount) instead of a random color creates a very high r
ate | 148 * Using setColor(i % objCount) instead of a random color creates a very high r
ate |
| 149 * of hash conflicts, slowing us down 12%. | 149 * of hash conflicts, slowing us down 12%. |
| 150 */ | 150 */ |
| 151 class RecurringPaintDictionaryRecordBench : public PictureRecordBench { | 151 class RecurringPaintDictionaryRecordBench : public PictureRecordBench { |
| 152 public: | 152 public: |
| 153 RecurringPaintDictionaryRecordBench(void* param) | 153 RecurringPaintDictionaryRecordBench() |
| 154 : INHERITED(param, "recurring_paint_dictionary") { | 154 : INHERITED("recurring_paint_dictionary") { |
| 155 SkRandom rand; | 155 SkRandom rand; |
| 156 for (int i = 0; i < ObjCount; i++) { | 156 for (int i = 0; i < ObjCount; i++) { |
| 157 fPaint[i].setColor(rand.nextU()); | 157 fPaint[i].setColor(rand.nextU()); |
| 158 } | 158 } |
| 159 } | 159 } |
| 160 | 160 |
| 161 enum { | 161 enum { |
| 162 ObjCount = 100, // number of unique paint objects | 162 ObjCount = 100, // number of unique paint objects |
| 163 }; | 163 }; |
| 164 protected: | 164 protected: |
| 165 virtual void recordCanvas(SkCanvas* canvas) { | 165 virtual void recordCanvas(SkCanvas* canvas) { |
| 166 | 166 |
| 167 for (int i = 0; i < this->getLoops(); i++) { | 167 for (int i = 0; i < this->getLoops(); i++) { |
| 168 canvas->drawPaint(fPaint[i % ObjCount]); | 168 canvas->drawPaint(fPaint[i % ObjCount]); |
| 169 } | 169 } |
| 170 } | 170 } |
| 171 | 171 |
| 172 private: | 172 private: |
| 173 SkPaint fPaint [ObjCount]; | 173 SkPaint fPaint [ObjCount]; |
| 174 typedef PictureRecordBench INHERITED; | 174 typedef PictureRecordBench INHERITED; |
| 175 }; | 175 }; |
| 176 | 176 |
| 177 /////////////////////////////////////////////////////////////////////////////// | 177 /////////////////////////////////////////////////////////////////////////////// |
| 178 | 178 |
| 179 static SkBenchmark* Fact0(void* p) { return new DictionaryRecordBench(p); } | 179 DEF_BENCH( return new DictionaryRecordBench(); ) |
| 180 static SkBenchmark* Fact1(void* p) { return new UniquePaintDictionaryRecordBench
(p); } | 180 DEF_BENCH( return new UniquePaintDictionaryRecordBench(); ) |
| 181 static SkBenchmark* Fact2(void* p) { return new RecurringPaintDictionaryRecordBe
nch(p); } | 181 DEF_BENCH( return new RecurringPaintDictionaryRecordBench(); ) |
| 182 | |
| 183 static BenchRegistry gReg0(Fact0); | |
| 184 static BenchRegistry gReg1(Fact1); | |
| 185 static BenchRegistry gReg2(Fact2); | |
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