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|     1 // Copyright 2012 the V8 project authors. All rights reserved. |     1 // Copyright 2012 the V8 project authors. All rights reserved. | 
|     2 // Redistribution and use in source and binary forms, with or without |     2 // Redistribution and use in source and binary forms, with or without | 
|     3 // modification, are permitted provided that the following conditions are |     3 // modification, are permitted provided that the following conditions are | 
|     4 // met: |     4 // met: | 
|     5 // |     5 // | 
|     6 //     * Redistributions of source code must retain the above copyright |     6 //     * Redistributions of source code must retain the above copyright | 
|     7 //       notice, this list of conditions and the following disclaimer. |     7 //       notice, this list of conditions and the following disclaimer. | 
|     8 //     * Redistributions in binary form must reproduce the above |     8 //     * Redistributions in binary form must reproduce the above | 
|     9 //       copyright notice, this list of conditions and the following |     9 //       copyright notice, this list of conditions and the following | 
|    10 //       disclaimer in the documentation and/or other materials provided |    10 //       disclaimer in the documentation and/or other materials provided | 
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|  1120   Handle<JSFunction> check_break_point = |  1120   Handle<JSFunction> check_break_point = | 
|  1121     Handle<JSFunction>::cast(Object::GetProperty( |  1121     Handle<JSFunction>::cast(Object::GetProperty( | 
|  1122         debug_global, is_break_point_triggered_string).ToHandleChecked()); |  1122         debug_global, is_break_point_triggered_string).ToHandleChecked()); | 
|  1123  |  1123  | 
|  1124   // Get the break id as an object. |  1124   // Get the break id as an object. | 
|  1125   Handle<Object> break_id = factory->NewNumberFromInt(Debug::break_id()); |  1125   Handle<Object> break_id = factory->NewNumberFromInt(Debug::break_id()); | 
|  1126  |  1126  | 
|  1127   // Call HandleBreakPointx. |  1127   // Call HandleBreakPointx. | 
|  1128   Handle<Object> argv[] = { break_id, break_point_object }; |  1128   Handle<Object> argv[] = { break_id, break_point_object }; | 
|  1129   Handle<Object> result; |  1129   Handle<Object> result; | 
|  1130   ASSIGN_RETURN_ON_EXCEPTION_VALUE( |  1130   if (!Execution::TryCall(check_break_point, | 
|  1131       isolate_, result, |  1131                           isolate_->js_builtins_object(), | 
|  1132       Execution::TryCall(check_break_point, |  1132                           ARRAY_SIZE(argv), | 
|  1133                          isolate_->js_builtins_object(), |  1133                           argv).ToHandle(&result)) { | 
|  1134                          ARRAY_SIZE(argv), |  1134     return false; | 
|  1135                          argv), |  1135   } | 
|  1136       false); |  | 
|  1137  |  1136  | 
|  1138   // Return whether the break point is triggered. |  1137   // Return whether the break point is triggered. | 
|  1139   return result->IsTrue(); |  1138   return result->IsTrue(); | 
|  1140 } |  1139 } | 
|  1141  |  1140  | 
|  1142  |  1141  | 
|  1143 // Check whether the function has debug information. |  1142 // Check whether the function has debug information. | 
|  1144 bool Debug::HasDebugInfo(Handle<SharedFunctionInfo> shared) { |  1143 bool Debug::HasDebugInfo(Handle<SharedFunctionInfo> shared) { | 
|  1145   return !shared->debug_info()->IsUndefined(); |  1144   return !shared->debug_info()->IsUndefined(); | 
|  1146 } |  1145 } | 
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|  2613   // Create the execution state object. |  2612   // Create the execution state object. | 
|  2614   Handle<Object> break_id = isolate_->factory()->NewNumberFromInt( |  2613   Handle<Object> break_id = isolate_->factory()->NewNumberFromInt( | 
|  2615       isolate_->debug()->break_id()); |  2614       isolate_->debug()->break_id()); | 
|  2616   Handle<Object> argv[] = { break_id }; |  2615   Handle<Object> argv[] = { break_id }; | 
|  2617   return MakeJSObject(CStrVector("MakeExecutionState"), ARRAY_SIZE(argv), argv); |  2616   return MakeJSObject(CStrVector("MakeExecutionState"), ARRAY_SIZE(argv), argv); | 
|  2618 } |  2617 } | 
|  2619  |  2618  | 
|  2620  |  2619  | 
|  2621 MaybeHandle<Object> Debugger::MakeBreakEvent(Handle<Object> break_points_hit) { |  2620 MaybeHandle<Object> Debugger::MakeBreakEvent(Handle<Object> break_points_hit) { | 
|  2622   Handle<Object> exec_state; |  2621   Handle<Object> exec_state; | 
|  2623   ASSIGN_RETURN_ON_EXCEPTION( |  2622   if (!MakeExecutionState().ToHandle(&exec_state)) return MaybeHandle<Object>(); | 
|  2624       isolate_, exec_state, MakeExecutionState(), Object); |  | 
|  2625   // Create the new break event object. |  2623   // Create the new break event object. | 
|  2626   Handle<Object> argv[] = { exec_state, break_points_hit }; |  2624   Handle<Object> argv[] = { exec_state, break_points_hit }; | 
|  2627   return MakeJSObject(CStrVector("MakeBreakEvent"), ARRAY_SIZE(argv), argv); |  2625   return MakeJSObject(CStrVector("MakeBreakEvent"), ARRAY_SIZE(argv), argv); | 
|  2628 } |  2626 } | 
|  2629  |  2627  | 
|  2630  |  2628  | 
|  2631 MaybeHandle<Object> Debugger::MakeExceptionEvent(Handle<Object> exception, |  2629 MaybeHandle<Object> Debugger::MakeExceptionEvent(Handle<Object> exception, | 
|  2632                                                  bool uncaught) { |  2630                                                  bool uncaught) { | 
|  2633   Handle<Object> exec_state; |  2631   Handle<Object> exec_state; | 
|  2634   ASSIGN_RETURN_ON_EXCEPTION( |  2632   if (!MakeExecutionState().ToHandle(&exec_state)) return MaybeHandle<Object>(); | 
|  2635       isolate_, exec_state, MakeExecutionState(), Object); |  | 
|  2636   // Create the new exception event object. |  2633   // Create the new exception event object. | 
|  2637   Handle<Object> argv[] = { exec_state, |  2634   Handle<Object> argv[] = { exec_state, | 
|  2638                             exception, |  2635                             exception, | 
|  2639                             isolate_->factory()->ToBoolean(uncaught) }; |  2636                             isolate_->factory()->ToBoolean(uncaught) }; | 
|  2640   return MakeJSObject(CStrVector("MakeExceptionEvent"), ARRAY_SIZE(argv), argv); |  2637   return MakeJSObject(CStrVector("MakeExceptionEvent"), ARRAY_SIZE(argv), argv); | 
|  2641 } |  2638 } | 
|  2642  |  2639  | 
|  2643  |  2640  | 
|  2644 MaybeHandle<Object> Debugger::MakeCompileEvent(Handle<Script> script, |  2641 MaybeHandle<Object> Debugger::MakeCompileEvent(Handle<Script> script, | 
|  2645                                                bool before) { |  2642                                                bool before) { | 
|  2646   Factory* factory = isolate_->factory(); |  2643   Handle<Object> exec_state; | 
 |  2644   if (!MakeExecutionState().ToHandle(&exec_state)) return MaybeHandle<Object>(); | 
|  2647   // Create the compile event object. |  2645   // Create the compile event object. | 
|  2648   Handle<Object> exec_state; |  | 
|  2649   ASSIGN_RETURN_ON_EXCEPTION( |  | 
|  2650       isolate_, exec_state, MakeExecutionState(), Object); |  | 
|  2651   Handle<Object> script_wrapper = GetScriptWrapper(script); |  2646   Handle<Object> script_wrapper = GetScriptWrapper(script); | 
|  2652   Handle<Object> argv[] = { exec_state, |  2647   Handle<Object> argv[] = { exec_state, | 
|  2653                             script_wrapper, |  2648                             script_wrapper, | 
|  2654                             factory->ToBoolean(before) }; |  2649                             isolate_->factory()->ToBoolean(before) }; | 
|  2655   return MakeJSObject(CStrVector("MakeCompileEvent"), ARRAY_SIZE(argv), argv); |  2650   return MakeJSObject(CStrVector("MakeCompileEvent"), ARRAY_SIZE(argv), argv); | 
|  2656 } |  2651 } | 
|  2657  |  2652  | 
|  2658  |  2653  | 
|  2659 MaybeHandle<Object> Debugger::MakeScriptCollectedEvent(int id) { |  2654 MaybeHandle<Object> Debugger::MakeScriptCollectedEvent(int id) { | 
 |  2655   Handle<Object> exec_state; | 
 |  2656   if (!MakeExecutionState().ToHandle(&exec_state)) return MaybeHandle<Object>(); | 
|  2660   // Create the script collected event object. |  2657   // Create the script collected event object. | 
|  2661   Handle<Object> exec_state; |  | 
|  2662   ASSIGN_RETURN_ON_EXCEPTION( |  | 
|  2663       isolate_, exec_state, MakeExecutionState(), Object); |  | 
|  2664   Handle<Object> id_object = Handle<Smi>(Smi::FromInt(id), isolate_); |  2658   Handle<Object> id_object = Handle<Smi>(Smi::FromInt(id), isolate_); | 
|  2665   Handle<Object> argv[] = { exec_state, id_object }; |  2659   Handle<Object> argv[] = { exec_state, id_object }; | 
|  2666  |  2660  | 
|  2667   return MakeJSObject( |  2661   return MakeJSObject( | 
|  2668       CStrVector("MakeScriptCollectedEvent"), ARRAY_SIZE(argv), argv); |  2662       CStrVector("MakeScriptCollectedEvent"), ARRAY_SIZE(argv), argv); | 
|  2669 } |  2663 } | 
|  2670  |  2664  | 
|  2671  |  2665  | 
|  2672 void Debugger::OnException(Handle<Object> exception, bool uncaught) { |  2666 void Debugger::OnException(Handle<Object> exception, bool uncaught) { | 
|  2673   HandleScope scope(isolate_); |  2667   HandleScope scope(isolate_); | 
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|  2689  |  2683  | 
|  2690   // Enter the debugger. |  2684   // Enter the debugger. | 
|  2691   EnterDebugger debugger(isolate_); |  2685   EnterDebugger debugger(isolate_); | 
|  2692   if (debugger.FailedToEnter()) return; |  2686   if (debugger.FailedToEnter()) return; | 
|  2693  |  2687  | 
|  2694   // Clear all current stepping setup. |  2688   // Clear all current stepping setup. | 
|  2695   debug->ClearStepping(); |  2689   debug->ClearStepping(); | 
|  2696   // Create the event data object. |  2690   // Create the event data object. | 
|  2697   Handle<Object> event_data; |  2691   Handle<Object> event_data; | 
|  2698   // Bail out and don't call debugger if exception. |  2692   // Bail out and don't call debugger if exception. | 
|  2699   ASSIGN_RETURN_ON_EXCEPTION_VALUE( |  2693   if (!MakeExceptionEvent(exception, uncaught).ToHandle(&event_data)) return; | 
|  2700       isolate_, event_data, MakeExceptionEvent(exception, uncaught), |  | 
|  2701       /* void */ ;); |  | 
|  2702  |  2694  | 
|  2703   // Process debug event. |  2695   // Process debug event. | 
|  2704   ProcessDebugEvent(v8::Exception, Handle<JSObject>::cast(event_data), false); |  2696   ProcessDebugEvent(v8::Exception, Handle<JSObject>::cast(event_data), false); | 
|  2705   // Return to continue execution from where the exception was thrown. |  2697   // Return to continue execution from where the exception was thrown. | 
|  2706 } |  2698 } | 
|  2707  |  2699  | 
|  2708  |  2700  | 
|  2709 void Debugger::OnDebugBreak(Handle<Object> break_points_hit, |  2701 void Debugger::OnDebugBreak(Handle<Object> break_points_hit, | 
|  2710                             bool auto_continue) { |  2702                             bool auto_continue) { | 
|  2711   HandleScope scope(isolate_); |  2703   HandleScope scope(isolate_); | 
|  2712  |  2704  | 
|  2713   // Debugger has already been entered by caller. |  2705   // Debugger has already been entered by caller. | 
|  2714   ASSERT(isolate_->context() == *isolate_->debug()->debug_context()); |  2706   ASSERT(isolate_->context() == *isolate_->debug()->debug_context()); | 
|  2715  |  2707  | 
|  2716   // Bail out if there is no listener for this event |  2708   // Bail out if there is no listener for this event | 
|  2717   if (!Debugger::EventActive(v8::Break)) return; |  2709   if (!Debugger::EventActive(v8::Break)) return; | 
|  2718  |  2710  | 
|  2719   // Debugger must be entered in advance. |  2711   // Debugger must be entered in advance. | 
|  2720   ASSERT(isolate_->context() == *isolate_->debug()->debug_context()); |  2712   ASSERT(isolate_->context() == *isolate_->debug()->debug_context()); | 
|  2721  |  2713  | 
|  2722   // Create the event data object. |  2714   // Create the event data object. | 
|  2723   Handle<Object> event_data; |  2715   Handle<Object> event_data; | 
|  2724   // Bail out and don't call debugger if exception. |  2716   // Bail out and don't call debugger if exception. | 
|  2725   ASSIGN_RETURN_ON_EXCEPTION_VALUE( |  2717   if (!MakeBreakEvent(break_points_hit).ToHandle(&event_data)) return; | 
|  2726       isolate_, event_data, MakeBreakEvent(break_points_hit), /* void */ ;); |  | 
|  2727  |  2718  | 
|  2728   // Process debug event. |  2719   // Process debug event. | 
|  2729   ProcessDebugEvent(v8::Break, |  2720   ProcessDebugEvent(v8::Break, | 
|  2730                     Handle<JSObject>::cast(event_data), |  2721                     Handle<JSObject>::cast(event_data), | 
|  2731                     auto_continue); |  2722                     auto_continue); | 
|  2732 } |  2723 } | 
|  2733  |  2724  | 
|  2734  |  2725  | 
|  2735 void Debugger::OnBeforeCompile(Handle<Script> script) { |  2726 void Debugger::OnBeforeCompile(Handle<Script> script) { | 
|  2736   HandleScope scope(isolate_); |  2727   HandleScope scope(isolate_); | 
|  2737  |  2728  | 
|  2738   // Bail out based on state or if there is no listener for this event |  2729   // Bail out based on state or if there is no listener for this event | 
|  2739   if (isolate_->debug()->InDebugger()) return; |  2730   if (isolate_->debug()->InDebugger()) return; | 
|  2740   if (compiling_natives()) return; |  2731   if (compiling_natives()) return; | 
|  2741   if (!EventActive(v8::BeforeCompile)) return; |  2732   if (!EventActive(v8::BeforeCompile)) return; | 
|  2742  |  2733  | 
|  2743   // Enter the debugger. |  2734   // Enter the debugger. | 
|  2744   EnterDebugger debugger(isolate_); |  2735   EnterDebugger debugger(isolate_); | 
|  2745   if (debugger.FailedToEnter()) return; |  2736   if (debugger.FailedToEnter()) return; | 
|  2746  |  2737  | 
|  2747   // Create the event data object. |  2738   // Create the event data object. | 
|  2748   Handle<Object> event_data; |  2739   Handle<Object> event_data; | 
|  2749   // Bail out and don't call debugger if exception. |  2740   // Bail out and don't call debugger if exception. | 
|  2750   ASSIGN_RETURN_ON_EXCEPTION_VALUE( |  2741   if (!MakeCompileEvent(script, true).ToHandle(&event_data)) return; | 
|  2751       isolate_, event_data, MakeCompileEvent(script, true), /* void */ ;); |  | 
|  2752  |  2742  | 
|  2753   // Process debug event. |  2743   // Process debug event. | 
|  2754   ProcessDebugEvent(v8::BeforeCompile, |  2744   ProcessDebugEvent(v8::BeforeCompile, | 
|  2755                     Handle<JSObject>::cast(event_data), |  2745                     Handle<JSObject>::cast(event_data), | 
|  2756                     true); |  2746                     true); | 
|  2757 } |  2747 } | 
|  2758  |  2748  | 
|  2759  |  2749  | 
|  2760 // Handle debugger actions when a new script is compiled. |  2750 // Handle debugger actions when a new script is compiled. | 
|  2761 void Debugger::OnAfterCompile(Handle<Script> script, |  2751 void Debugger::OnAfterCompile(Handle<Script> script, | 
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|  2807                          argv).is_null()) { |  2797                          argv).is_null()) { | 
|  2808     return; |  2798     return; | 
|  2809   } |  2799   } | 
|  2810   // Bail out based on state or if there is no listener for this event |  2800   // Bail out based on state or if there is no listener for this event | 
|  2811   if (in_debugger && (after_compile_flags & SEND_WHEN_DEBUGGING) == 0) return; |  2801   if (in_debugger && (after_compile_flags & SEND_WHEN_DEBUGGING) == 0) return; | 
|  2812   if (!Debugger::EventActive(v8::AfterCompile)) return; |  2802   if (!Debugger::EventActive(v8::AfterCompile)) return; | 
|  2813  |  2803  | 
|  2814   // Create the compile state object. |  2804   // Create the compile state object. | 
|  2815   Handle<Object> event_data; |  2805   Handle<Object> event_data; | 
|  2816   // Bail out and don't call debugger if exception. |  2806   // Bail out and don't call debugger if exception. | 
|  2817   ASSIGN_RETURN_ON_EXCEPTION_VALUE( |  2807   if (!MakeCompileEvent(script, false).ToHandle(&event_data)) return; | 
|  2818       isolate_, event_data, MakeCompileEvent(script, false), /* void */ ;); |  | 
|  2819  |  2808  | 
|  2820   // Process debug event. |  2809   // Process debug event. | 
|  2821   ProcessDebugEvent(v8::AfterCompile, Handle<JSObject>::cast(event_data), true); |  2810   ProcessDebugEvent(v8::AfterCompile, Handle<JSObject>::cast(event_data), true); | 
|  2822 } |  2811 } | 
|  2823  |  2812  | 
|  2824  |  2813  | 
|  2825 void Debugger::OnScriptCollected(int id) { |  2814 void Debugger::OnScriptCollected(int id) { | 
|  2826   HandleScope scope(isolate_); |  2815   HandleScope scope(isolate_); | 
|  2827  |  2816  | 
|  2828   // No more to do if not debugging. |  2817   // No more to do if not debugging. | 
|  2829   if (isolate_->debug()->InDebugger()) return; |  2818   if (isolate_->debug()->InDebugger()) return; | 
|  2830   if (!IsDebuggerActive()) return; |  2819   if (!IsDebuggerActive()) return; | 
|  2831   if (!Debugger::EventActive(v8::ScriptCollected)) return; |  2820   if (!Debugger::EventActive(v8::ScriptCollected)) return; | 
|  2832  |  2821  | 
|  2833   // Enter the debugger. |  2822   // Enter the debugger. | 
|  2834   EnterDebugger debugger(isolate_); |  2823   EnterDebugger debugger(isolate_); | 
|  2835   if (debugger.FailedToEnter()) return; |  2824   if (debugger.FailedToEnter()) return; | 
|  2836  |  2825  | 
|  2837   // Create the script collected state object. |  2826   // Create the script collected state object. | 
|  2838   Handle<Object> event_data; |  2827   Handle<Object> event_data; | 
|  2839   // Bail out and don't call debugger if exception. |  2828   // Bail out and don't call debugger if exception. | 
|  2840   ASSIGN_RETURN_ON_EXCEPTION_VALUE( |  2829   if (!MakeScriptCollectedEvent(id).ToHandle(&event_data)) return; | 
|  2841       isolate_, event_data, MakeScriptCollectedEvent(id), /* void */ ;); |  | 
|  2842  |  2830  | 
|  2843   // Process debug event. |  2831   // Process debug event. | 
|  2844   ProcessDebugEvent(v8::ScriptCollected, |  2832   ProcessDebugEvent(v8::ScriptCollected, | 
|  2845                     Handle<JSObject>::cast(event_data), |  2833                     Handle<JSObject>::cast(event_data), | 
|  2846                     true); |  2834                     true); | 
|  2847 } |  2835 } | 
|  2848  |  2836  | 
|  2849  |  2837  | 
|  2850 void Debugger::ProcessDebugEvent(v8::DebugEvent event, |  2838 void Debugger::ProcessDebugEvent(v8::DebugEvent event, | 
|  2851                                  Handle<JSObject> event_data, |  2839                                  Handle<JSObject> event_data, | 
|  2852                                  bool auto_continue) { |  2840                                  bool auto_continue) { | 
|  2853   HandleScope scope(isolate_); |  2841   HandleScope scope(isolate_); | 
|  2854  |  2842  | 
|  2855   // Clear any pending debug break if this is a real break. |  2843   // Clear any pending debug break if this is a real break. | 
|  2856   if (!auto_continue) { |  2844   if (!auto_continue) { | 
|  2857     isolate_->debug()->clear_interrupt_pending(DEBUGBREAK); |  2845     isolate_->debug()->clear_interrupt_pending(DEBUGBREAK); | 
|  2858   } |  2846   } | 
|  2859  |  2847  | 
|  2860   // Create the execution state. |  2848   // Create the execution state. | 
|  2861   Handle<Object> exec_state; |  2849   Handle<Object> exec_state; | 
|  2862   // Bail out and don't call debugger if exception. |  2850   // Bail out and don't call debugger if exception. | 
|  2863   ASSIGN_RETURN_ON_EXCEPTION_VALUE( |  2851   if (!MakeExecutionState().ToHandle(&exec_state)) return; | 
|  2864       isolate_, exec_state, MakeExecutionState(), /* void */ ;); |  2852  | 
|  2865   // First notify the message handler if any. |  2853   // First notify the message handler if any. | 
|  2866   if (message_handler_ != NULL) { |  2854   if (message_handler_ != NULL) { | 
|  2867     NotifyMessageHandler(event, |  2855     NotifyMessageHandler(event, | 
|  2868                          Handle<JSObject>::cast(exec_state), |  2856                          Handle<JSObject>::cast(exec_state), | 
|  2869                          event_data, |  2857                          event_data, | 
|  2870                          auto_continue); |  2858                          auto_continue); | 
|  2871   } |  2859   } | 
|  2872   // Notify registered debug event listener. This can be either a C or |  2860   // Notify registered debug event listener. This can be either a C or | 
|  2873   // a JavaScript function. Don't call event listener for v8::Break |  2861   // a JavaScript function. Don't call event listener for v8::Break | 
|  2874   // here, if it's only a debug command -- they will be processed later. |  2862   // here, if it's only a debug command -- they will be processed later. | 
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|  3295   Debugger::never_unload_debugger_ = true; |  3283   Debugger::never_unload_debugger_ = true; | 
|  3296  |  3284  | 
|  3297   // Enter the debugger. |  3285   // Enter the debugger. | 
|  3298   EnterDebugger debugger(isolate_); |  3286   EnterDebugger debugger(isolate_); | 
|  3299   if (debugger.FailedToEnter()) { |  3287   if (debugger.FailedToEnter()) { | 
|  3300     return isolate_->factory()->undefined_value(); |  3288     return isolate_->factory()->undefined_value(); | 
|  3301   } |  3289   } | 
|  3302  |  3290  | 
|  3303   // Create the execution state. |  3291   // Create the execution state. | 
|  3304   Handle<Object> exec_state; |  3292   Handle<Object> exec_state; | 
|  3305   ASSIGN_RETURN_ON_EXCEPTION_VALUE( |  3293   if (!MakeExecutionState().ToHandle(&exec_state)) { | 
|  3306       isolate_, exec_state, |  3294     return isolate_->factory()->undefined_value(); | 
|  3307       MakeExecutionState(), |  3295   } | 
|  3308       isolate_->factory()->undefined_value()); |  | 
|  3309  |  3296  | 
|  3310   Handle<Object> argv[] = { exec_state, data }; |  3297   Handle<Object> argv[] = { exec_state, data }; | 
|  3311   return Execution::Call( |  3298   return Execution::Call( | 
|  3312       isolate_, |  3299       isolate_, | 
|  3313       fun, |  3300       fun, | 
|  3314       Handle<Object>(isolate_->debug()->debug_context_->global_proxy(), |  3301       Handle<Object>(isolate_->debug()->debug_context_->global_proxy(), | 
|  3315                      isolate_), |  3302                      isolate_), | 
|  3316       ARRAY_SIZE(argv), |  3303       ARRAY_SIZE(argv), | 
|  3317       argv); |  3304       argv); | 
|  3318 } |  3305 } | 
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|  3748     { |  3735     { | 
|  3749       Locker locker(reinterpret_cast<v8::Isolate*>(isolate_)); |  3736       Locker locker(reinterpret_cast<v8::Isolate*>(isolate_)); | 
|  3750       isolate_->debugger()->CallMessageDispatchHandler(); |  3737       isolate_->debugger()->CallMessageDispatchHandler(); | 
|  3751     } |  3738     } | 
|  3752   } |  3739   } | 
|  3753 } |  3740 } | 
|  3754  |  3741  | 
|  3755 #endif  // ENABLE_DEBUGGER_SUPPORT |  3742 #endif  // ENABLE_DEBUGGER_SUPPORT | 
|  3756  |  3743  | 
|  3757 } }  // namespace v8::internal |  3744 } }  // namespace v8::internal | 
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