| Index: src/gpu/gl/GrGLProgramDesc.h
|
| diff --git a/src/gpu/gl/GrGLProgramDesc.h b/src/gpu/gl/GrGLProgramDesc.h
|
| index 308b0c787f02cf87255624ca3fabf0ecc0408c3d..e160438e08c0b137cfce0cd2930051161b253000 100644
|
| --- a/src/gpu/gl/GrGLProgramDesc.h
|
| +++ b/src/gpu/gl/GrGLProgramDesc.h
|
| @@ -154,13 +154,13 @@ private:
|
| // should the FS discard if the coverage is zero (to avoid stencil manipulation)
|
| SkBool8 fDiscardIfZeroCoverage;
|
|
|
| - uint8_t fColorInput; // casts to enum ColorInput
|
| - uint8_t fCoverageInput; // casts to enum ColorInput
|
| - uint8_t fCoverageOutput; // casts to enum CoverageOutput
|
| + ColorInput fColorInput : 8;
|
| + ColorInput fCoverageInput : 8;
|
| + CoverageOutput fCoverageOutput : 8;
|
|
|
| SkBool8 fHasVertexCode;
|
| SkBool8 fEmitsPointSize;
|
| - uint8_t fColorFilterXfermode; // casts to enum SkXfermode::Mode
|
| + SkXfermode::Mode fColorFilterXfermode : 8;
|
|
|
| // To enable experimental geometry shader code (not for use in
|
| // production)
|
|
|