| Index: Source/core/animation/css/CSSAnimations.h
|
| diff --git a/Source/core/animation/css/CSSAnimations.h b/Source/core/animation/css/CSSAnimations.h
|
| index b0b7e2a11eec1cfd3ab7f2cf57cf107fc1c9ceda..83e2c9fec54dbd05388f5350e01acbfd0604d3af 100644
|
| --- a/Source/core/animation/css/CSSAnimations.h
|
| +++ b/Source/core/animation/css/CSSAnimations.h
|
| @@ -164,6 +164,9 @@ public:
|
| void maybeApplyPendingUpdate(Element*);
|
| bool isEmpty() const { return m_animations.isEmpty() && m_transitions.isEmpty() && !m_pendingUpdate; }
|
| void cancel();
|
| +
|
| + bool shouldCompositeForPendingAnimations(bool renderViewInCompositingMode) const;
|
| +
|
| private:
|
| // Note that a single animation name may map to multiple players due to
|
| // the way in which we split up animations with incomplete keyframes.
|
|
|