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| 1 /* | |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions are | |
| 6 * met: | |
| 7 * | |
| 8 * * Redistributions of source code must retain the above copyright | |
| 9 * notice, this list of conditions and the following disclaimer. | |
| 10 * * Redistributions in binary form must reproduce the above | |
| 11 * copyright notice, this list of conditions and the following disclaimer | |
| 12 * in the documentation and/or other materials provided with the | |
| 13 * distribution. | |
| 14 * * Neither the name of Google Inc. nor the names of its | |
| 15 * contributors may be used to endorse or promote products derived from | |
| 16 * this software without specific prior written permission. | |
| 17 * | |
| 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 29 */ | |
| 30 | |
| 31 #include "config.h" | |
| 32 #include "core/animation/ActiveAnimations.h" | |
| 33 | |
| 34 #include "core/frame/animation/AnimationController.h" | |
| 35 #include "core/rendering/RenderObject.h" | |
| 36 | |
| 37 namespace WebCore { | |
| 38 | |
| 39 bool isRunningAnimation(const RenderObject& renderer, CSSPropertyID property) { | |
| 40 if (!RuntimeEnabledFeatures::webAnimationsCSSEnabled()) { | |
| 41 if (property == CSSPropertyInvalid) | |
| 42 return renderer.style()->isRunningAcceleratedAnimation(); | |
|
shans
2013/11/17 22:55:23
Should this be isRunningAnimation?
dstockwell
2013/11/18 05:30:34
This was removed.
| |
| 43 return renderer.animation().isRunningAnimationOnRenderer(&renderer, prop erty); | |
| 44 } | |
|
shans
2013/11/17 22:55:23
You've refactored the old CSS path somewhat, or th
dstockwell
2013/11/18 05:30:34
I unrefactored it.
| |
| 45 | |
| 46 if (!renderer.node() || !renderer.node()->isElementNode()) | |
| 47 return false; | |
| 48 | |
| 49 const Element* element = toElement(renderer.node()); | |
| 50 if (const ActiveAnimations* activeAnimations = element->activeAnimations()) | |
| 51 return activeAnimations->isRunningAnimation(property); | |
| 52 | |
| 53 return false; | |
| 54 } | |
| 55 | |
| 56 bool isRunningCompositorAnimation(const RenderObject& renderer, CSSPropertyID pr operty) | |
| 57 { | |
| 58 if (!RuntimeEnabledFeatures::webAnimationsCSSEnabled()) { | |
| 59 if (property == CSSPropertyInvalid) | |
| 60 return renderer.style()->isRunningAcceleratedAnimation(); | |
| 61 return renderer.animation().isRunningAcceleratedAnimationOnRenderer(&ren derer, property); | |
| 62 } | |
| 63 | |
| 64 if (!renderer.node() || !renderer.node()->isElementNode()) | |
| 65 return false; | |
| 66 | |
| 67 const Element* element = toElement(renderer.node()); | |
| 68 if (const ActiveAnimations* activeAnimations = element->activeAnimations()) | |
| 69 return activeAnimations->isRunningCompositorAnimation(element, property) ; | |
| 70 | |
| 71 return false; | |
| 72 } | |
| 73 | |
| 74 bool ActiveAnimations::hasCandidateForCompositorAnimation() const | |
| 75 { | |
| 76 for (PlayerSet::const_iterator it = players().begin(); it != players().end() ; ++it) { | |
| 77 if (it->key->isCandidateForCompositorAnimation()) | |
| 78 return true; | |
| 79 } | |
| 80 return m_cssAnimations.hasPendingCandidateForCompositorAnimation(); | |
| 81 }; | |
| 82 | |
| 83 bool ActiveAnimations::isRunningAnimation(CSSPropertyID property) const | |
| 84 { | |
| 85 if (property == CSSPropertyInvalid) | |
| 86 return !m_defaultStack.isEmpty(); | |
| 87 return m_defaultStack.affects(property); | |
| 88 } | |
| 89 | |
| 90 bool ActiveAnimations::isRunningCompositorAnimation(const Element* element, CSSP ropertyID property) const | |
| 91 { | |
| 92 for (PlayerSet::const_iterator it = players().begin(); it != players().end() ; ++it) { | |
| 93 if (it->key->isRunningCompositorAnimation(element, property)) | |
| 94 return true; | |
| 95 } | |
| 96 return false; | |
| 97 } | |
| 98 | |
| 99 void ActiveAnimations::cancelCompositorAnimations() | |
| 100 { | |
| 101 for (PlayerSet::iterator it = m_players.begin(); it != players().end(); ++it ) | |
| 102 it->key->cancelCompositorAnimations(); | |
| 103 } | |
| 104 | |
| 105 } // namespace WebCore | |
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