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Side by Side Diff: Source/core/animation/Player.h

Issue 23874019: Web Animations CSS: Start running animations on the compositor (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Cleanup isRunning* and shouldCompositeForAnimation Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 13 matching lines...) Expand all
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #ifndef Player_h 31 #ifndef Player_h
32 #define Player_h 32 #define Player_h
33 33
34 #include "CSSPropertyNames.h"
Steve Block 2013/11/18 05:03:03 Superfluous
dstockwell 2013/11/18 06:11:20 Done.
34 #include "core/animation/TimedItem.h" 35 #include "core/animation/TimedItem.h"
35 #include "wtf/RefPtr.h" 36 #include "wtf/RefPtr.h"
36 37
37 namespace WebCore { 38 namespace WebCore {
38 39
39 class DocumentTimeline; 40 class DocumentTimeline;
41 class Element;
Steve Block 2013/11/18 05:03:03 Superfluous
dstockwell 2013/11/18 06:11:20 Done.
40 42
41 class Player FINAL : public RefCounted<Player> { 43 class Player FINAL : public RefCounted<Player> {
42 44
43 public: 45 public:
44 ~Player(); 46 ~Player();
45 static PassRefPtr<Player> create(DocumentTimeline&, TimedItem*); 47 static PassRefPtr<Player> create(DocumentTimeline&, TimedItem*);
46 48
49 static double effectiveTime(double time) { return isNull(time) ? 0 : time; }
Steve Block 2013/11/18 05:03:03 Why is this now in the header? I don't see it used
dstockwell 2013/11/18 06:11:20 Unused, was missed in a refactor. Removed.
50
47 // Returns whether this player is still current or in effect. 51 // Returns whether this player is still current or in effect.
48 // timeToEffectChange returns: 52 // timeToEffectChange returns:
49 // infinity - if this player is no longer in effect 53 // infinity - if this player is no longer in effect
50 // 0 - if this player requires an update on the next frame 54 // 0 - if this player requires an update on the next frame
51 // n - if this player requires an update after 'n' units of time 55 // n - if this player requires an update after 'n' units of time
52 bool update(double* timeToEffectChange = 0, bool* didTriggerStyleRecalc = 0) ; 56 bool update(double* timeToEffectChange = 0, bool* didTriggerStyleRecalc = 0) ;
53 void cancel(); 57 void cancel();
54 58
55 double currentTime() const; 59 double currentTime() const;
56 void setCurrentTime(double); 60 void setCurrentTime(double);
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68 void setStartTime(double); 72 void setStartTime(double);
69 73
70 TimedItem* source() { return m_content.get(); } 74 TimedItem* source() { return m_content.get(); }
71 75
72 // Pausing via this method is not reflected in the value returned by 76 // Pausing via this method is not reflected in the value returned by
73 // paused() and must never overlap with pausing via setPaused(). 77 // paused() and must never overlap with pausing via setPaused().
74 void pauseForTesting(); 78 void pauseForTesting();
75 // Reflects all pausing, including via pauseForTesting(). 79 // Reflects all pausing, including via pauseForTesting().
76 bool pausedInternal() const { return !isNull(m_pauseStartTime); } 80 bool pausedInternal() const { return !isNull(m_pauseStartTime); }
77 81
82 bool startCompositorAnimations();
83 void cancelCompositorAnimations();
84
78 private: 85 private:
79 Player(DocumentTimeline&, TimedItem*); 86 Player(DocumentTimeline&, TimedItem*);
80 inline double pausedTimeDrift() const; 87 inline double pausedTimeDrift() const;
81 inline double currentTimeBeforeDrift() const; 88 inline double currentTimeBeforeDrift() const;
82 89
90 bool isRunningCompositorAnimation();
91
83 void setPausedImpl(bool); 92 void setPausedImpl(bool);
84 93
85 double m_pauseStartTime; 94 double m_pauseStartTime;
86 double m_playbackRate; 95 double m_playbackRate;
87 double m_timeDrift; 96 double m_timeDrift;
88 double m_startTime; 97 double m_startTime;
89 98
90 RefPtr<TimedItem> m_content; 99 RefPtr<TimedItem> m_content;
91 DocumentTimeline& m_timeline; 100 DocumentTimeline& m_timeline;
92 bool m_isPausedForTesting; 101 bool m_isPausedForTesting;
93 }; 102 };
94 103
95 } // namespace 104 } // namespace
96 105
97 #endif 106 #endif
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