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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_WM_ASH_ACTIVATION_CONTROLLER_H_ | |
| 6 #define ASH_WM_ASH_ACTIVATION_CONTROLLER_H_ | |
| 7 | |
| 8 #include "ash/ash_export.h" | |
| 9 #include "ash/wm/activation_controller_delegate.h" | |
| 10 #include "base/compiler_specific.h" | |
| 11 #include "base/basictypes.h" | |
| 12 | |
| 13 namespace ash { | |
| 14 namespace internal { | |
| 15 | |
| 16 class ASH_EXPORT AshActivationController : public ActivationControllerDelegate { | |
| 17 public: | |
| 18 AshActivationController(); | |
| 19 virtual ~AshActivationController(); | |
| 20 | |
| 21 private: | |
| 22 // Overridden from ActivationControllerDelegate: | |
| 23 virtual aura::Window* WillActivateWindow(aura::Window* window) OVERRIDE; | |
| 24 virtual aura::Window* WillFocusWindow(aura::Window* window) OVERRIDE; | |
| 25 | |
| 26 // Returns a handle to the launcher on the active root window which will | |
| 27 // be activated as fallback. Also notifies the launcher, so it can return | |
| 28 // true from Launcher::CanActivate(). | |
| 29 aura::Window* PrepareToActivateLauncher(); | |
| 30 | |
| 31 DISALLOW_COPY_AND_ASSIGN(AshActivationController); | |
| 32 }; | |
| 33 | |
| 34 } // namespace internal | |
| 35 } // namespace ash | |
| 36 | |
| 37 #endif // ASH_WM_ASH_ACTIVATION_CONTROLLER_H_ | |
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