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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef ASH_WM_ACTIVATION_CONTROLLER_DELEGATE_H_ | |
| 6 #define ASH_WM_ACTIVATION_CONTROLLER_DELEGATE_H_ | |
| 7 | |
| 8 #include "ash/ash_export.h" | |
| 9 | |
| 10 namespace aura { | |
| 11 class Window; | |
| 12 } | |
| 13 | |
| 14 namespace ash { | |
| 15 namespace internal { | |
| 16 | |
| 17 class ASH_EXPORT ActivationControllerDelegate { | |
| 18 public: | |
| 19 virtual ~ActivationControllerDelegate() {} | |
| 20 | |
| 21 // Called when the ActivationController is about to activate |window|. The | |
| 22 // delegate gets an opportunity to take action and modify activation. | |
| 23 // Modification occurs via the return value: | |
| 24 // Returning |window| will activate |window|. | |
| 25 // Returning some other window will activate that window instead. | |
| 26 // Returning NULL will not change activation. | |
| 27 virtual aura::Window* WillActivateWindow(aura::Window* window) = 0; | |
| 28 | |
| 29 // Called when the ActivationController is about to focus |window|. Returns | |
| 30 // the window that should be focused instead. | |
| 31 virtual aura::Window* WillFocusWindow(aura::Window* window) = 0; | |
| 32 }; | |
| 33 | |
| 34 } // namespace internal | |
| 35 } // namespace ash | |
| 36 | |
| 37 #endif // ASH_WM_ACTIVATION_CONTROLLER_DELEGATE_H_ | |
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