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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/wm/activation_controller.h" | |
6 | |
7 #include "ash/root_window_controller.h" | |
8 #include "ash/shell.h" | |
9 #include "ash/shell_window_ids.h" | |
10 #include "ash/wm/activation_controller_delegate.h" | |
11 #include "ash/wm/property_util.h" | |
12 #include "ash/wm/window_util.h" | |
13 #include "base/auto_reset.h" | |
14 #include "ui/aura/client/activation_change_observer.h" | |
15 #include "ui/aura/client/activation_delegate.h" | |
16 #include "ui/aura/client/aura_constants.h" | |
17 #include "ui/aura/client/focus_client.h" | |
18 #include "ui/aura/env.h" | |
19 #include "ui/aura/root_window.h" | |
20 #include "ui/aura/window.h" | |
21 #include "ui/aura/window_delegate.h" | |
22 #include "ui/base/ui_base_types.h" | |
23 #include "ui/compositor/layer.h" | |
24 #include "ui/views/corewm/window_modality_controller.h" | |
25 | |
26 namespace ash { | |
27 namespace internal { | |
28 namespace { | |
29 | |
30 // These are the list of container ids of containers which may contain windows | |
31 // that need to be activated in the order that they should be activated. | |
32 const int kWindowContainerIds[] = { | |
33 kShellWindowId_LockSystemModalContainer, | |
34 kShellWindowId_SettingBubbleContainer, | |
35 kShellWindowId_LockScreenContainer, | |
36 kShellWindowId_SystemModalContainer, | |
37 kShellWindowId_AlwaysOnTopContainer, | |
38 kShellWindowId_AppListContainer, | |
39 kShellWindowId_DefaultContainer, | |
40 | |
41 // Docked, panel, launcher and status are intentionally checked after other | |
42 // containers even though these layers are higher. The user expects their | |
43 // windows to be focused before these elements. | |
44 kShellWindowId_DockedContainer, | |
45 kShellWindowId_PanelContainer, | |
46 kShellWindowId_ShelfContainer, | |
47 kShellWindowId_StatusContainer, | |
48 }; | |
49 | |
50 bool BelongsToContainerWithEqualOrGreaterId(const aura::Window* window, | |
51 int container_id) { | |
52 for (; window; window = window->parent()) { | |
53 if (window->id() >= container_id) | |
54 return true; | |
55 } | |
56 return false; | |
57 } | |
58 | |
59 // Returns true if children of |window| can be activated. | |
60 // These are the only containers in which windows can receive focus. | |
61 bool SupportsChildActivation(aura::Window* window) { | |
62 for (size_t i = 0; i < arraysize(kWindowContainerIds); i++) { | |
63 if (window->id() == kWindowContainerIds[i]) | |
64 return true; | |
65 } | |
66 return false; | |
67 } | |
68 | |
69 bool HasModalTransientChild(aura::Window* window) { | |
70 aura::Window::Windows::const_iterator it; | |
71 for (it = window->transient_children().begin(); | |
72 it != window->transient_children().end(); | |
73 ++it) { | |
74 if ((*it)->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_WINDOW) | |
75 return true; | |
76 } | |
77 return false; | |
78 } | |
79 | |
80 // See description in VisibilityMatches. | |
81 enum ActivateVisibilityType { | |
82 TARGET_VISIBILITY, | |
83 CURRENT_VISIBILITY, | |
84 }; | |
85 | |
86 // Used by CanActivateWindowWithEvent() to test the visibility of a window. | |
87 // This is used by two distinct code paths: | |
88 // . when activating from an event we only care about the actual visibility. | |
89 // . when activating because of a keyboard accelerator, in which case we | |
90 // care about the TargetVisibility. | |
91 bool VisibilityMatches(aura::Window* window, ActivateVisibilityType type) { | |
92 bool visible = (type == CURRENT_VISIBILITY) ? window->IsVisible() : | |
93 window->TargetVisibility(); | |
94 return visible || wm::IsWindowMinimized(window) || | |
95 (window->TargetVisibility() && | |
96 (window->parent()->id() == kShellWindowId_DefaultContainer || | |
97 window->parent()->id() == kShellWindowId_LockScreenContainer)); | |
98 } | |
99 | |
100 // Returns true if |window| can be activated or deactivated. | |
101 // A window manager typically defines some notion of "top level window" that | |
102 // supports activation/deactivation. | |
103 bool CanActivateWindowWithEvent(aura::Window* window, | |
104 const ui::Event* event, | |
105 ActivateVisibilityType visibility_type) { | |
106 return window && | |
107 VisibilityMatches(window, visibility_type) && | |
108 (!aura::client::GetActivationDelegate(window) || | |
109 aura::client::GetActivationDelegate(window)->ShouldActivate()) && | |
110 SupportsChildActivation(window->parent()) && | |
111 (BelongsToContainerWithEqualOrGreaterId( | |
112 window, kShellWindowId_SystemModalContainer) || | |
113 !Shell::GetInstance()->IsSystemModalWindowOpen()); | |
114 } | |
115 | |
116 // When a modal window is activated, we bring its entire transient parent chain | |
117 // to the front. This function must be called before the modal transient is | |
118 // stacked at the top to ensure correct stacking order. | |
119 void StackTransientParentsBelowModalWindow(aura::Window* window) { | |
120 if (window->GetProperty(aura::client::kModalKey) != ui::MODAL_TYPE_WINDOW) | |
121 return; | |
122 | |
123 aura::Window* transient_parent = window->transient_parent(); | |
124 while (transient_parent) { | |
125 transient_parent->parent()->StackChildAtTop(transient_parent); | |
126 transient_parent = transient_parent->transient_parent(); | |
127 } | |
128 } | |
129 | |
130 aura::Window* FindFocusableWindowFor(aura::Window* window) { | |
131 while (window && !window->CanFocus()) | |
132 window = window->parent(); | |
133 return window; | |
134 } | |
135 | |
136 } // namespace | |
137 | |
138 //////////////////////////////////////////////////////////////////////////////// | |
139 // ActivationController, public: | |
140 | |
141 ActivationController::ActivationController( | |
142 aura::client::FocusClient* focus_client, | |
143 ActivationControllerDelegate* delegate) | |
144 : focus_client_(focus_client), | |
145 updating_activation_(false), | |
146 active_window_(NULL), | |
147 observer_manager_(this), | |
148 delegate_(delegate) { | |
149 aura::Env::GetInstance()->AddObserver(this); | |
150 focus_client_->AddObserver(this); | |
151 } | |
152 | |
153 ActivationController::~ActivationController() { | |
154 aura::Env::GetInstance()->RemoveObserver(this); | |
155 focus_client_->RemoveObserver(this); | |
156 } | |
157 | |
158 // static | |
159 aura::Window* ActivationController::GetActivatableWindow( | |
160 aura::Window* window, | |
161 const ui::Event* event) { | |
162 aura::Window* parent = window->parent(); | |
163 aura::Window* child = window; | |
164 while (parent) { | |
165 if (CanActivateWindowWithEvent(child, event, CURRENT_VISIBILITY)) | |
166 return child; | |
167 // If |child| isn't activatable, but has transient parent, trace | |
168 // that path instead. | |
169 if (child->transient_parent()) | |
170 return GetActivatableWindow(child->transient_parent(), event); | |
171 parent = parent->parent(); | |
172 child = child->parent(); | |
173 } | |
174 return NULL; | |
175 } | |
176 | |
177 bool ActivationController::CanActivateWindow(aura::Window* window) const { | |
178 return CanActivateWindowWithEvent(window, NULL, TARGET_VISIBILITY) && | |
179 !HasModalTransientChild(window); | |
180 } | |
181 | |
182 //////////////////////////////////////////////////////////////////////////////// | |
183 // ActivationController, aura::client::ActivationClient implementation: | |
184 | |
185 void ActivationController::AddObserver( | |
186 aura::client::ActivationChangeObserver* observer) { | |
187 observers_.AddObserver(observer); | |
188 } | |
189 | |
190 void ActivationController::RemoveObserver( | |
191 aura::client::ActivationChangeObserver* observer) { | |
192 observers_.RemoveObserver(observer); | |
193 } | |
194 | |
195 void ActivationController::ActivateWindow(aura::Window* window) { | |
196 ActivateWindowWithEvent(window, NULL); | |
197 } | |
198 | |
199 void ActivationController::DeactivateWindow(aura::Window* window) { | |
200 if (window) | |
201 ActivateNextWindow(window); | |
202 } | |
203 | |
204 aura::Window* ActivationController::GetActiveWindow() { | |
205 return active_window_; | |
206 } | |
207 | |
208 aura::Window* ActivationController::GetActivatableWindow(aura::Window* window) { | |
209 return GetActivatableWindow(window, NULL); | |
210 } | |
211 | |
212 aura::Window* ActivationController::GetToplevelWindow(aura::Window* window) { | |
213 return GetActivatableWindow(window, NULL); | |
214 } | |
215 | |
216 bool ActivationController::OnWillFocusWindow(aura::Window* window, | |
217 const ui::Event* event) { | |
218 return CanActivateWindowWithEvent( | |
219 GetActivatableWindow(window, event), event, CURRENT_VISIBILITY); | |
220 } | |
221 | |
222 //////////////////////////////////////////////////////////////////////////////// | |
223 // ActivationController, aura::WindowObserver implementation: | |
224 | |
225 void ActivationController::OnWindowVisibilityChanged(aura::Window* window, | |
226 bool visible) { | |
227 if (!visible) { | |
228 aura::Window* next_window = ActivateNextWindow(window); | |
229 if (next_window && next_window->parent() == window->parent()) { | |
230 // Despite the activation change, we need to keep the window being hidden | |
231 // stacked above the new window so it stays on top as it animates away. | |
232 window->layer()->parent()->StackAbove(window->layer(), | |
233 next_window->layer()); | |
234 } | |
235 } | |
236 } | |
237 | |
238 void ActivationController::OnWindowDestroying(aura::Window* window) { | |
239 // Don't use wm::IsActiveWidnow in case the |window| has already been | |
240 // removed from the root tree. | |
241 if (active_window_ == window) { | |
242 active_window_ = NULL; | |
243 FOR_EACH_OBSERVER(aura::client::ActivationChangeObserver, | |
244 observers_, | |
245 OnWindowActivated(NULL, window)); | |
246 ActivateWindow(GetTopmostWindowToActivate(window)); | |
247 } | |
248 observer_manager_.Remove(window); | |
249 } | |
250 | |
251 //////////////////////////////////////////////////////////////////////////////// | |
252 // ActivationController, aura::EnvObserver implementation: | |
253 | |
254 void ActivationController::OnWindowInitialized(aura::Window* window) { | |
255 observer_manager_.Add(window); | |
256 } | |
257 | |
258 //////////////////////////////////////////////////////////////////////////////// | |
259 // ActivationController, aura::RootWindowObserver implementation: | |
260 | |
261 void ActivationController::OnWindowFocused(aura::Window* gained_focus, | |
262 aura::Window* lost_focus) { | |
263 if (gained_focus) | |
264 ActivateWindow(GetActivatableWindow(gained_focus, NULL)); | |
265 } | |
266 | |
267 //////////////////////////////////////////////////////////////////////////////// | |
268 // ActivationController, ui::EventHandler implementation: | |
269 | |
270 void ActivationController::OnKeyEvent(ui::KeyEvent* event) { | |
271 } | |
272 | |
273 void ActivationController::OnMouseEvent(ui::MouseEvent* event) { | |
274 if (event->type() == ui::ET_MOUSE_PRESSED) | |
275 FocusWindowWithEvent(event); | |
276 } | |
277 | |
278 void ActivationController::OnScrollEvent(ui::ScrollEvent* event) { | |
279 } | |
280 | |
281 void ActivationController::OnTouchEvent(ui::TouchEvent* event) { | |
282 if (event->type() == ui::ET_TOUCH_PRESSED) | |
283 FocusWindowWithEvent(event); | |
284 } | |
285 | |
286 void ActivationController::OnGestureEvent(ui::GestureEvent* event) { | |
287 if (event->type() == ui::ET_GESTURE_BEGIN && | |
288 event->details().touch_points() == 1) { | |
289 FocusWindowWithEvent(event); | |
290 } | |
291 } | |
292 | |
293 //////////////////////////////////////////////////////////////////////////////// | |
294 // ActivationController, private: | |
295 | |
296 void ActivationController::ActivateWindowWithEvent(aura::Window* window, | |
297 const ui::Event* event) { | |
298 // Prevent recursion when called from focus. | |
299 if (updating_activation_) | |
300 return; | |
301 base::AutoReset<bool> in_activate_window(&updating_activation_, true); | |
302 | |
303 // We allow the delegate to change which window gets activated, or to prevent | |
304 // activation changes. | |
305 aura::Window* original_active_window = window; | |
306 window = delegate_->WillActivateWindow(window); | |
307 // TODO(beng): note that this breaks the previous behavior where an activation | |
308 // attempt by a window behind the lock screen would at least | |
309 // restack that window frontmost within its container. fix this. | |
310 if (!window && original_active_window != window) | |
311 return; | |
312 | |
313 // TODO(beng): This encapsulates additional Ash-specific restrictions on | |
314 // whether activation can change. Should move to the delegate. | |
315 if (window && !CanActivateWindowWithEvent(window, event, CURRENT_VISIBILITY)) | |
316 return; | |
317 | |
318 if (active_window_ == window) | |
319 return; | |
320 | |
321 aura::Window* old_active = active_window_; | |
322 active_window_ = window; | |
323 | |
324 if (window && | |
325 !window->Contains(aura::client::GetFocusClient(window)-> | |
326 GetFocusedWindow())) { | |
327 aura::client::GetFocusClient(window)->FocusWindow(window); | |
328 } | |
329 | |
330 if (window) { | |
331 StackTransientParentsBelowModalWindow(window); | |
332 window->parent()->StackChildAtTop(window); | |
333 } | |
334 | |
335 FOR_EACH_OBSERVER(aura::client::ActivationChangeObserver, | |
336 observers_, | |
337 OnWindowActivated(window, old_active)); | |
338 if (aura::client::GetActivationChangeObserver(old_active)) { | |
339 aura::client::GetActivationChangeObserver(old_active)->OnWindowActivated( | |
340 window, old_active); | |
341 } | |
342 if (aura::client::GetActivationChangeObserver(window)) { | |
343 aura::client::GetActivationChangeObserver(window)->OnWindowActivated( | |
344 window, old_active); | |
345 } | |
346 } | |
347 | |
348 aura::Window* ActivationController::ActivateNextWindow(aura::Window* window) { | |
349 aura::Window* next_window = NULL; | |
350 if (wm::IsActiveWindow(window)) { | |
351 next_window = GetTopmostWindowToActivate(window); | |
352 ActivateWindow(next_window); | |
353 } | |
354 return next_window; | |
355 } | |
356 | |
357 aura::Window* ActivationController::GetTopmostWindowToActivate( | |
358 aura::Window* ignore) const { | |
359 size_t current_container_index = 0; | |
360 // If the container of the window losing focus is in the list, start from that | |
361 // container. | |
362 aura::RootWindow* root = ignore->GetRootWindow(); | |
363 if (!root) | |
364 root = Shell::GetActiveRootWindow(); | |
365 for (size_t i = 0; ignore && i < arraysize(kWindowContainerIds); i++) { | |
366 aura::Window* container = Shell::GetContainer(root, kWindowContainerIds[i]); | |
367 if (container && container->Contains(ignore)) { | |
368 current_container_index = i; | |
369 break; | |
370 } | |
371 } | |
372 | |
373 // Look for windows to focus in that container and below. | |
374 aura::Window* window = NULL; | |
375 for (; !window && current_container_index < arraysize(kWindowContainerIds); | |
376 current_container_index++) { | |
377 aura::Window::Windows containers = Shell::GetContainersFromAllRootWindows( | |
378 kWindowContainerIds[current_container_index], | |
379 root); | |
380 for (aura::Window::Windows::const_iterator iter = containers.begin(); | |
381 iter != containers.end() && !window; ++iter) { | |
382 window = GetTopmostWindowToActivateInContainer((*iter), ignore); | |
383 } | |
384 } | |
385 return window; | |
386 } | |
387 | |
388 aura::Window* ActivationController::GetTopmostWindowToActivateInContainer( | |
389 aura::Window* container, | |
390 aura::Window* ignore) const { | |
391 for (aura::Window::Windows::const_reverse_iterator i = | |
392 container->children().rbegin(); | |
393 i != container->children().rend(); | |
394 ++i) { | |
395 if (*i != ignore && | |
396 CanActivateWindowWithEvent(*i, NULL, CURRENT_VISIBILITY) && | |
397 !wm::IsWindowMinimized(*i)) | |
398 return *i; | |
399 } | |
400 return NULL; | |
401 } | |
402 | |
403 void ActivationController::FocusWindowWithEvent(const ui::Event* event) { | |
404 aura::Window* window = static_cast<aura::Window*>(event->target()); | |
405 window = delegate_->WillFocusWindow(window); | |
406 if (GetActiveWindow() != window) { | |
407 aura::client::GetFocusClient(window)->FocusWindow( | |
408 FindFocusableWindowFor(window)); | |
409 } | |
410 } | |
411 | |
412 } // namespace internal | |
413 } // namespace ash | |
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