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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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43 virtual ~WebExternalTextureLayer() {} | 43 virtual ~WebExternalTextureLayer() {} |
44 | 44 |
45 virtual WebLayer* layer() = 0; | 45 virtual WebLayer* layer() = 0; |
46 | 46 |
47 // Clears texture from the layer. | 47 // Clears texture from the layer. |
48 virtual void clearTexture() = 0; | 48 virtual void clearTexture() = 0; |
49 | 49 |
50 // Sets whether every pixel in this layer is opaque. Defaults to false. | 50 // Sets whether every pixel in this layer is opaque. Defaults to false. |
51 virtual void setOpaque(bool) = 0; | 51 virtual void setOpaque(bool) = 0; |
52 | 52 |
53 // Sets whether this layer's texture has premultiplied alpha or not. Defaults
to true. | 53 // Sets whether this layer's texture has premultiplied alpha or not. Defaults |
| 54 // to true. |
54 virtual void setPremultipliedAlpha(bool) = 0; | 55 virtual void setPremultipliedAlpha(bool) = 0; |
55 | 56 |
56 // Sets whether the texture should be blended with the background color | 57 // Sets whether the texture should be blended with the background color |
57 // at draw time. Defaults to false. | 58 // at draw time. Defaults to false. |
58 virtual void setBlendBackgroundColor(bool) = 0; | 59 virtual void setBlendBackgroundColor(bool) = 0; |
59 | 60 |
60 // Sets whether this texture should use nearest neighbor interpolation as | 61 // Sets whether this texture should use nearest neighbor interpolation as |
61 // opposed to bilinear. Defaults to false. | 62 // opposed to bilinear. Defaults to false. |
62 virtual void setNearestNeighbor(bool) = 0; | 63 virtual void setNearestNeighbor(bool) = 0; |
63 }; | 64 }; |
64 | 65 |
65 } // namespace blink | 66 } // namespace blink |
66 | 67 |
67 #endif // WebExternalTextureLayer_h | 68 #endif // WebExternalTextureLayer_h |
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