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Unified Diff: third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h

Issue 2387093002: Reflow comments in canvas-related folders (Closed)
Patch Set: Created 4 years, 2 months ago
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Index: third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h
diff --git a/third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h b/third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h
index cd01cc4da5849a0966a30759f407ae57f6894a51..da05057866eac0ebac991bbf7bffffc261e390ef 100644
--- a/third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h
+++ b/third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h
@@ -61,12 +61,16 @@ class CORE_EXPORT CanvasRenderingContext
public:
virtual ~CanvasRenderingContext() {}
- // A Canvas can either be "2D" or "webgl" but never both. If you request a 2D canvas and the existing
- // context is already 2D, just return that. If the existing context is WebGL, then destroy it
- // before creating a new 2D context. Vice versa when requesting a WebGL canvas. Requesting a
+ // A Canvas can either be "2D" or "webgl" but never both. If you request a 2D
+ // canvas and the existing
Justin Novosad 2016/10/03 18:13:11 More effort needed for this paragraph.
+ // context is already 2D, just return that. If the existing context is WebGL,
+ // then destroy it
+ // before creating a new 2D context. Vice versa when requesting a WebGL
+ // canvas. Requesting a
// context with any other type string will destroy any existing context.
enum ContextType {
- // Do not change assigned numbers of existing items: add new features to the end of the list.
+ // Do not change assigned numbers of existing items: add new features to the
+ // end of the list.
Context2d = 0,
ContextExperimentalWebgl = 2,
ContextWebgl = 3,

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