Chromium Code Reviews| Index: third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h |
| diff --git a/third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h b/third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h |
| index cd01cc4da5849a0966a30759f407ae57f6894a51..da05057866eac0ebac991bbf7bffffc261e390ef 100644 |
| --- a/third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h |
| +++ b/third_party/WebKit/Source/core/html/canvas/CanvasRenderingContext.h |
| @@ -61,12 +61,16 @@ class CORE_EXPORT CanvasRenderingContext |
| public: |
| virtual ~CanvasRenderingContext() {} |
| - // A Canvas can either be "2D" or "webgl" but never both. If you request a 2D canvas and the existing |
| - // context is already 2D, just return that. If the existing context is WebGL, then destroy it |
| - // before creating a new 2D context. Vice versa when requesting a WebGL canvas. Requesting a |
| + // A Canvas can either be "2D" or "webgl" but never both. If you request a 2D |
| + // canvas and the existing |
|
Justin Novosad
2016/10/03 18:13:11
More effort needed for this paragraph.
|
| + // context is already 2D, just return that. If the existing context is WebGL, |
| + // then destroy it |
| + // before creating a new 2D context. Vice versa when requesting a WebGL |
| + // canvas. Requesting a |
| // context with any other type string will destroy any existing context. |
| enum ContextType { |
| - // Do not change assigned numbers of existing items: add new features to the end of the list. |
| + // Do not change assigned numbers of existing items: add new features to the |
| + // end of the list. |
| Context2d = 0, |
| ContextExperimentalWebgl = 2, |
| ContextWebgl = 3, |