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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CanvasRenderingContext2DState_h | 5 #ifndef CanvasRenderingContext2DState_h |
6 #define CanvasRenderingContext2DState_h | 6 #define CanvasRenderingContext2DState_h |
7 | 7 |
8 #include "core/css/CSSFontSelectorClient.h" | 8 #include "core/css/CSSFontSelectorClient.h" |
9 #include "modules/canvas2d/ClipList.h" | 9 #include "modules/canvas2d/ClipList.h" |
10 #include "platform/fonts/Font.h" | 10 #include "platform/fonts/Font.h" |
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169 | 169 |
170 void setUnparsedFillColor(const String& color) { | 170 void setUnparsedFillColor(const String& color) { |
171 m_unparsedFillColor = color; | 171 m_unparsedFillColor = color; |
172 } | 172 } |
173 const String& unparsedFillColor() const { return m_unparsedFillColor; } | 173 const String& unparsedFillColor() const { return m_unparsedFillColor; } |
174 | 174 |
175 bool shouldDrawShadows() const; | 175 bool shouldDrawShadows() const; |
176 | 176 |
177 enum ImageType { NoImage, OpaqueImage, NonOpaqueImage }; | 177 enum ImageType { NoImage, OpaqueImage, NonOpaqueImage }; |
178 | 178 |
179 // If paint will not be used for painting a bitmap, set bitmapOpacity to Opaqu e | 179 // If paint will not be used for painting a bitmap, set bitmapOpacity to |
180 // Opaque | |
Justin Novosad
2016/10/03 18:13:11
Sentence should end with period.
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180 const SkPaint* getPaint(PaintType, ShadowMode, ImageType = NoImage) const; | 181 const SkPaint* getPaint(PaintType, ShadowMode, ImageType = NoImage) const; |
181 | 182 |
182 private: | 183 private: |
183 CanvasRenderingContext2DState(); | 184 CanvasRenderingContext2DState(); |
184 CanvasRenderingContext2DState(const CanvasRenderingContext2DState&, | 185 CanvasRenderingContext2DState(const CanvasRenderingContext2DState&, |
185 ClipListCopyMode); | 186 ClipListCopyMode); |
186 | 187 |
187 void updateLineDash() const; | 188 void updateLineDash() const; |
188 void updateStrokeStyle() const; | 189 void updateStrokeStyle() const; |
189 void updateFillStyle() const; | 190 void updateFillStyle() const; |
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244 | 245 |
245 bool m_imageSmoothingEnabled; | 246 bool m_imageSmoothingEnabled; |
246 SkFilterQuality m_imageSmoothingQuality; | 247 SkFilterQuality m_imageSmoothingQuality; |
247 | 248 |
248 ClipList m_clipList; | 249 ClipList m_clipList; |
249 }; | 250 }; |
250 | 251 |
251 } // namespace blink | 252 } // namespace blink |
252 | 253 |
253 #endif | 254 #endif |
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