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Issue 2387003002: [GeometryInterface] remove scaleNonUniform* method. (Closed)
Patch Set: rebase origin Created 4 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // http://dev.w3.org/fxtf/geometry/#DOMMatrix 5 // http://dev.w3.org/fxtf/geometry/#DOMMatrix
6 6
7 [ 7 [
8 Constructor(sequence<unrestricted double> numberSequence), 8 Constructor(sequence<unrestricted double> numberSequence),
9 RaisesException=Constructor, 9 RaisesException=Constructor,
10 // FIXME: Exposed=(Window,Worker) 10 // FIXME: Exposed=(Window,Worker)
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
44 44
45 // TODO(zino): Should implement rotate() method (See: crbug.com/645878) 45 // TODO(zino): Should implement rotate() method (See: crbug.com/645878)
46 // TODO(zino): Should implement rotateFromVector() method (See: crbug.com/64 5882) 46 // TODO(zino): Should implement rotateFromVector() method (See: crbug.com/64 5882)
47 // TODO(zino): Should implement rotateAxisAngle() method (See: crbug.com/645 883) 47 // TODO(zino): Should implement rotateAxisAngle() method (See: crbug.com/645 883)
48 // TODO(zino): Should implement transformPoint() method (See: crbug.com/6458 85) 48 // TODO(zino): Should implement transformPoint() method (See: crbug.com/6458 85)
49 // TODO(zino): Should remove scaleNonUniform() method (See: crbug.com/645887 ) 49 // TODO(zino): Should remove scaleNonUniform() method (See: crbug.com/645887 )
50 // Immutable transform methods 50 // Immutable transform methods
51 DOMMatrix translate(unrestricted double tx, 51 DOMMatrix translate(unrestricted double tx,
52 unrestricted double ty, 52 unrestricted double ty,
53 optional unrestricted double tz = 0); 53 optional unrestricted double tz = 0);
54 DOMMatrix scale(unrestricted double scale, 54 DOMMatrix scale(optional unrestricted double scaleX = 1,
55 optional unrestricted double scaleY,
56 optional unrestricted double scaleZ = 1,
55 optional unrestricted double originX = 0, 57 optional unrestricted double originX = 0,
56 optional unrestricted double originY = 0); 58 optional unrestricted double originY = 0,
59 optional unrestricted double originZ = 0);
57 DOMMatrix scale3d(unrestricted double scale, 60 DOMMatrix scale3d(unrestricted double scale,
58 optional unrestricted double originX = 0, 61 optional unrestricted double originX = 0,
59 optional unrestricted double originY = 0, 62 optional unrestricted double originY = 0,
60 optional unrestricted double originZ = 0); 63 optional unrestricted double originZ = 0);
61 DOMMatrix scaleNonUniform(unrestricted double scaleX,
62 optional unrestricted double scaleY = 1,
63 optional unrestricted double scaleZn = 1,
64 optional unrestricted double originX = 0,
65 optional unrestricted double originY = 0,
66 optional unrestricted double originZ = 0);
67 DOMMatrix rotateAxisAngle(optional unrestricted double x = 0, 64 DOMMatrix rotateAxisAngle(optional unrestricted double x = 0,
68 optional unrestricted double y = 0, 65 optional unrestricted double y = 0,
69 optional unrestricted double z = 0, 66 optional unrestricted double z = 0,
70 optional unrestricted double angle = 0); 67 optional unrestricted double angle = 0);
71 DOMMatrix skewX(optional unrestricted double sx = 0); 68 DOMMatrix skewX(optional unrestricted double sx = 0);
72 DOMMatrix skewY(optional unrestricted double sy = 0); 69 DOMMatrix skewY(optional unrestricted double sy = 0);
73 [RaisesException] DOMMatrix multiply(optional DOMMatrixInit other); 70 [RaisesException] DOMMatrix multiply(optional DOMMatrixInit other);
74 DOMMatrix flipX(); 71 DOMMatrix flipX();
75 DOMMatrix flipY(); 72 DOMMatrix flipY();
76 DOMMatrix inverse(); 73 DOMMatrix inverse();
77 74
78 Float32Array toFloat32Array(); 75 Float32Array toFloat32Array();
79 Float64Array toFloat64Array(); 76 Float64Array toFloat64Array();
80 stringifier; 77 stringifier;
81 }; 78 };
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