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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef DOMMatrix_h | 5 #ifndef DOMMatrix_h |
6 #define DOMMatrix_h | 6 #define DOMMatrix_h |
7 | 7 |
8 #include "bindings/core/v8/ExceptionStatePlaceholder.h" | 8 #include "bindings/core/v8/ExceptionStatePlaceholder.h" |
9 #include "core/dom/DOMMatrixInit.h" | 9 #include "core/dom/DOMMatrixInit.h" |
10 #include "core/dom/DOMMatrixReadOnly.h" | 10 #include "core/dom/DOMMatrixReadOnly.h" |
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74 setIs2D(!value); | 74 setIs2D(!value); |
75 } | 75 } |
76 void setM44(double value) { | 76 void setM44(double value) { |
77 m_matrix->setM44(value); | 77 m_matrix->setM44(value); |
78 setIs2D(value != 1); | 78 setIs2D(value != 1); |
79 } | 79 } |
80 | 80 |
81 DOMMatrix* multiplySelf(DOMMatrixInit&, ExceptionState&); | 81 DOMMatrix* multiplySelf(DOMMatrixInit&, ExceptionState&); |
82 DOMMatrix* preMultiplySelf(DOMMatrixInit&, ExceptionState&); | 82 DOMMatrix* preMultiplySelf(DOMMatrixInit&, ExceptionState&); |
83 DOMMatrix* translateSelf(double tx, double ty, double tz = 0); | 83 DOMMatrix* translateSelf(double tx, double ty, double tz = 0); |
84 DOMMatrix* scaleSelf(double scale, double ox = 0, double oy = 0); | 84 DOMMatrix* scaleSelf(double sx = 1); |
| 85 DOMMatrix* scaleSelf(double sx, |
| 86 double sy, |
| 87 double sz = 1, |
| 88 double ox = 0, |
| 89 double oy = 0, |
| 90 double oz = 0); |
85 DOMMatrix* scale3dSelf(double scale, | 91 DOMMatrix* scale3dSelf(double scale, |
86 double ox = 0, | 92 double ox = 0, |
87 double oy = 0, | 93 double oy = 0, |
88 double oz = 0); | 94 double oz = 0); |
89 DOMMatrix* scaleNonUniformSelf(double sx, | |
90 double sy = 1, | |
91 double sz = 1, | |
92 double ox = 0, | |
93 double oy = 0, | |
94 double oz = 0); | |
95 DOMMatrix* rotateAxisAngleSelf(double x = 0, | 95 DOMMatrix* rotateAxisAngleSelf(double x = 0, |
96 double y = 0, | 96 double y = 0, |
97 double z = 0, | 97 double z = 0, |
98 double angle = 0); | 98 double angle = 0); |
99 DOMMatrix* skewXSelf(double sx = 0); | 99 DOMMatrix* skewXSelf(double sx = 0); |
100 DOMMatrix* skewYSelf(double sy = 0); | 100 DOMMatrix* skewYSelf(double sy = 0); |
101 DOMMatrix* invertSelf(); | 101 DOMMatrix* invertSelf(); |
102 | 102 |
103 private: | 103 private: |
104 DOMMatrix(const TransformationMatrix&, bool is2D = true); | 104 DOMMatrix(const TransformationMatrix&, bool is2D = true); |
105 template <typename T> | 105 template <typename T> |
106 DOMMatrix(T sequence, int size); | 106 DOMMatrix(T sequence, int size); |
107 | 107 |
108 void setIs2D(bool value); | 108 void setIs2D(bool value); |
109 }; | 109 }; |
110 | 110 |
111 } // namespace blink | 111 } // namespace blink |
112 | 112 |
113 #endif | 113 #endif |
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