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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
| 5 #ifndef UI_GL_GL_IMPLEMENTATION_OSMESA_ |
| 6 #define UI_GL_GL_IMPLEMENTATION_OSMESA_ |
| 7 |
5 #include "base/files/file_path.h" | 8 #include "base/files/file_path.h" |
6 #include "base/native_library.h" | 9 #include "base/native_library.h" |
7 | 10 |
8 namespace gfx { | 11 namespace gfx { |
9 | 12 |
10 bool InitializeStaticGLBindingsOSMesaGL(); | 13 bool InitializeStaticGLBindingsOSMesaGL(); |
11 base::NativeLibrary LoadLibrary(const char* filename); | 14 base::NativeLibrary LoadLibrary(const char* filename); |
12 base::NativeLibrary LoadLibrary(const base::FilePath& filename); | 15 base::NativeLibrary LoadLibrary(const base::FilePath& filename); |
13 | 16 |
14 } // namespace gfx | 17 } // namespace gfx |
| 18 |
| 19 #endif // UI_GL_GL_IMPLEMENTATION_OSMESA_ |
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