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Issue 23868030: Make it possible to use OSMesa on Android (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 10 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/gl/gl_implementation_linux.h"
6
7 #include "base/files/file_path.h"
8 #include "base/logging.h"
9 #include "base/native_library.h"
10 #include "base/path_service.h"
11 #include "ui/gl/gl_bindings.h"
12 #include "ui/gl/gl_gl_api_implementation.h"
13 #include "ui/gl/gl_implementation.h"
14 #include "ui/gl/gl_osmesa_api_implementation.h"
15
16 namespace gfx {
17
18 // Load a library, printing an error message on failure.
19 base::NativeLibrary LoadLibrary(const base::FilePath& filename) {
20 std::string error;
21 base::NativeLibrary library = base::LoadNativeLibrary(filename, &error);
22 if (!library) {
23 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error;
24 return NULL;
25 }
26 return library;
27 }
28
29 base::NativeLibrary LoadLibrary(const char* filename) {
30 return LoadLibrary(base::FilePath(filename));
31 }
32
33 bool InitializeStaticGLBindingsOSMesaGL() {
34 base::FilePath module_path;
35 if (!PathService::Get(base::DIR_MODULE, &module_path)) {
36 LOG(ERROR) << "PathService::Get failed.";
37 return false;
38 }
39
40 base::NativeLibrary library = LoadLibrary(module_path.Append("libosmesa.so"));
41 if (!library)
42 return false;
43
44 GLGetProcAddressProc get_proc_address =
45 reinterpret_cast<GLGetProcAddressProc>(
46 base::GetFunctionPointerFromNativeLibrary(library,
47 "OSMesaGetProcAddress"));
48 if (!get_proc_address) {
49 LOG(ERROR) << "OSMesaGetProcAddress not found.";
50 base::UnloadNativeLibrary(library);
51 return false;
52 }
53
54 SetGLGetProcAddressProc(get_proc_address);
55 AddGLNativeLibrary(library);
56 SetGLImplementation(kGLImplementationOSMesaGL);
57
58 InitializeStaticGLBindingsGL();
59 InitializeStaticGLBindingsOSMESA();
60 return true;
61 }
62
63 } // namespace gfx
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