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Issue 23868030: Make it possible to use OSMesa on Android (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_context.h" 5 #include "ui/gl/gl_context.h"
6 6
7 #include "base/android/sys_utils.h" 7 #include "base/android/sys_utils.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "base/sys_info.h" 10 #include "base/sys_info.h"
11 #include "ui/gl/gl_bindings.h" 11 #include "ui/gl/gl_bindings.h"
12 #include "ui/gl/gl_context_egl.h" 12 #include "ui/gl/gl_context_egl.h"
13 #include "ui/gl/gl_context_osmesa.h"
13 #include "ui/gl/gl_context_stub.h" 14 #include "ui/gl/gl_context_stub.h"
14 #include "ui/gl/gl_implementation.h" 15 #include "ui/gl/gl_implementation.h"
15 #include "ui/gl/gl_surface.h" 16 #include "ui/gl/gl_surface.h"
16 17
17 namespace gfx { 18 namespace gfx {
18 19
19 namespace { 20 namespace {
20 21
21 // Used to render into an already current context+surface, 22 // Used to render into an already current context+surface,
22 // that we do not have ownership of (draw callback). 23 // that we do not have ownership of (draw callback).
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68 return GLContext::GetExtensions() + " " + extensions; 69 return GLContext::GetExtensions() + " " + extensions;
69 } 70 }
70 71
71 } // anonymous namespace 72 } // anonymous namespace
72 73
73 // static 74 // static
74 scoped_refptr<GLContext> GLContext::CreateGLContext( 75 scoped_refptr<GLContext> GLContext::CreateGLContext(
75 GLShareGroup* share_group, 76 GLShareGroup* share_group,
76 GLSurface* compatible_surface, 77 GLSurface* compatible_surface,
77 GpuPreference gpu_preference) { 78 GpuPreference gpu_preference) {
78 if (GetGLImplementation() == kGLImplementationMockGL) 79 scoped_refptr<GLContext> context;
79 return scoped_refptr<GLContext>(new GLContextStub()); 80 switch (GetGLImplementation()) {
81 case kGLImplementationMockGL:
82 return scoped_refptr<GLContext>(new GLContextStub());
83 case kGLImplementationOSMesaGL:
84 context = new GLContextOSMesa(share_group);
85 break;
86 default:
87 if (compatible_surface->GetHandle())
88 context = new GLContextEGL(share_group);
89 else
90 context = new GLNonOwnedContext(share_group);
91 break;
92 }
80 93
81 scoped_refptr<GLContext> context;
82 if (compatible_surface->GetHandle())
83 context = new GLContextEGL(share_group);
84 else
85 context = new GLNonOwnedContext(share_group);
86 if (!context->Initialize(compatible_surface, gpu_preference)) 94 if (!context->Initialize(compatible_surface, gpu_preference))
87 return NULL; 95 return NULL;
96
88 return context; 97 return context;
89 } 98 }
90 99
91 bool GLContextEGL::GetTotalGpuMemory(size_t* bytes) { 100 bool GLContextEGL::GetTotalGpuMemory(size_t* bytes) {
92 DCHECK(bytes); 101 DCHECK(bytes);
93 *bytes = 0; 102 *bytes = 0;
94 103
95 // We can't query available GPU memory from the system on Android. 104 // We can't query available GPU memory from the system on Android.
96 // Physical memory is also mis-reported sometimes (eg. Nexus 10 reports 105 // Physical memory is also mis-reported sometimes (eg. Nexus 10 reports
97 // 1262MB when it actually has 2GB, while Razr M has 1GB but only reports 106 // 1262MB when it actually has 2GB, while Razr M has 1GB but only reports
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136 // increased the limit to 12 (8MB, or 12MB in emergencies). 145 // increased the limit to 12 (8MB, or 12MB in emergencies).
137 limit_bytes = 12; 146 limit_bytes = 12;
138 } 147 }
139 limit_bytes = limit_bytes * 1024 * 1024; 148 limit_bytes = limit_bytes * 1024 * 1024;
140 } 149 }
141 *bytes = limit_bytes; 150 *bytes = limit_bytes;
142 return true; 151 return true;
143 } 152 }
144 153
145 } 154 }
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