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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/ozone/surface_factory_ozone.h" | 5 #include "ui/gfx/ozone/surface_factory_ozone.h" |
6 #include "ui/gl/gl_bindings.h" | 6 #include "ui/gl/gl_bindings.h" |
7 #include "ui/gl/gl_egl_api_implementation.h" | 7 #include "ui/gl/gl_egl_api_implementation.h" |
8 #include "ui/gl/gl_gl_api_implementation.h" | 8 #include "ui/gl/gl_gl_api_implementation.h" |
9 #include "ui/gl/gl_implementation.h" | 9 #include "ui/gl/gl_implementation.h" |
10 #include "ui/gl/gl_implementation_linux.h" | 10 #include "ui/gl/gl_implementation_osmesa.h" |
11 #include "ui/gl/gl_osmesa_api_implementation.h" | 11 #include "ui/gl/gl_osmesa_api_implementation.h" |
12 | 12 |
13 namespace gfx { | 13 namespace gfx { |
14 | 14 |
15 namespace { | 15 namespace { |
16 | 16 |
17 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | 17 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
18 glClearDepthf(static_cast<GLclampf>(depth)); | 18 glClearDepthf(static_cast<GLclampf>(depth)); |
19 } | 19 } |
20 | 20 |
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102 switch (GetGLImplementation()) { | 102 switch (GetGLImplementation()) { |
103 case kGLImplementationEGLGLES2: | 103 case kGLImplementationEGLGLES2: |
104 return GetGLWindowSystemBindingInfoEGL(info); | 104 return GetGLWindowSystemBindingInfoEGL(info); |
105 default: | 105 default: |
106 return false; | 106 return false; |
107 } | 107 } |
108 return false; | 108 return false; |
109 } | 109 } |
110 | 110 |
111 } // namespace gfx | 111 } // namespace gfx |
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