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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/base_paths.h" | 5 #include "base/base_paths.h" |
6 #include "base/command_line.h" | 6 #include "base/command_line.h" |
7 #include "base/files/file_path.h" | 7 #include "base/files/file_path.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "base/native_library.h" | 9 #include "base/native_library.h" |
10 #include "base/path_service.h" | 10 #include "base/path_service.h" |
11 #include "ui/gl/gl_bindings.h" | 11 #include "ui/gl/gl_bindings.h" |
12 #include "ui/gl/gl_egl_api_implementation.h" | 12 #include "ui/gl/gl_egl_api_implementation.h" |
13 #include "ui/gl/gl_gl_api_implementation.h" | 13 #include "ui/gl/gl_gl_api_implementation.h" |
14 #include "ui/gl/gl_implementation.h" | 14 #include "ui/gl/gl_implementation.h" |
| 15 #include "ui/gl/gl_implementation_linux.h" |
15 #include "ui/gl/gl_osmesa_api_implementation.h" | 16 #include "ui/gl/gl_osmesa_api_implementation.h" |
16 | 17 |
17 namespace gfx { | 18 namespace gfx { |
18 | 19 |
19 namespace { | 20 namespace { |
20 | 21 |
21 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | 22 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
22 glClearDepthf(static_cast<GLclampf>(depth)); | 23 glClearDepthf(static_cast<GLclampf>(depth)); |
23 } | 24 } |
24 | 25 |
25 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, | 26 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
26 GLclampd z_far) { | 27 GLclampd z_far) { |
27 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); | 28 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
28 } | 29 } |
29 | 30 |
30 base::NativeLibrary LoadLibrary(const base::FilePath& filename) { | |
31 std::string error; | |
32 base::NativeLibrary library = base::LoadNativeLibrary(filename, &error); | |
33 if (!library) { | |
34 DVLOG(1) << "Failed to load " << filename.MaybeAsASCII() << ": " << error; | |
35 return NULL; | |
36 } | |
37 return library; | |
38 } | |
39 | |
40 base::NativeLibrary LoadLibrary(const char* filename) { | |
41 return LoadLibrary(base::FilePath(filename)); | |
42 } | |
43 | |
44 } // namespace | 31 } // namespace |
45 | 32 |
46 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { | 33 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
47 impls->push_back(kGLImplementationEGLGLES2); | 34 impls->push_back(kGLImplementationEGLGLES2); |
| 35 impls->push_back(kGLImplementationOSMesaGL); |
48 } | 36 } |
49 | 37 |
50 bool InitializeGLBindings(GLImplementation implementation) { | 38 bool InitializeGLBindings(GLImplementation implementation) { |
51 // Prevent reinitialization with a different implementation. Once the gpu | 39 // Prevent reinitialization with a different implementation. Once the gpu |
52 // unit tests have initialized with kGLImplementationMock, we don't want to | 40 // unit tests have initialized with kGLImplementationMock, we don't want to |
53 // later switch to another GL implementation. | 41 // later switch to another GL implementation. |
54 if (GetGLImplementation() != kGLImplementationNone) | 42 if (GetGLImplementation() != kGLImplementationNone) |
55 return true; | 43 return true; |
56 | 44 |
57 switch (implementation) { | 45 switch (implementation) { |
(...skipping 25 matching lines...) Expand all Loading... |
83 | 71 |
84 InitializeGLBindingsGL(); | 72 InitializeGLBindingsGL(); |
85 InitializeGLBindingsEGL(); | 73 InitializeGLBindingsEGL(); |
86 | 74 |
87 // These two functions take single precision float rather than double | 75 // These two functions take single precision float rather than double |
88 // precision float parameters in GLES. | 76 // precision float parameters in GLES. |
89 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; | 77 ::gfx::g_driver_gl.fn.glClearDepthFn = MarshalClearDepthToClearDepthf; |
90 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; | 78 ::gfx::g_driver_gl.fn.glDepthRangeFn = MarshalDepthRangeToDepthRangef; |
91 break; | 79 break; |
92 } | 80 } |
| 81 case kGLImplementationOSMesaGL: |
| 82 return InitializeGLBindingsOSMesaGL(); |
93 case kGLImplementationMockGL: { | 83 case kGLImplementationMockGL: { |
94 SetGLGetProcAddressProc(GetMockGLProcAddress); | 84 SetGLGetProcAddressProc(GetMockGLProcAddress); |
95 SetGLImplementation(kGLImplementationMockGL); | 85 SetGLImplementation(kGLImplementationMockGL); |
96 InitializeGLBindingsGL(); | 86 InitializeGLBindingsGL(); |
97 break; | 87 break; |
98 } | 88 } |
99 default: | 89 default: |
100 NOTIMPLEMENTED() << "InitializeGLBindings on Android"; | 90 NOTIMPLEMENTED() << "InitializeGLBindings on Android"; |
101 return false; | 91 return false; |
102 } | 92 } |
103 | 93 |
104 return true; | 94 return true; |
105 } | 95 } |
106 | 96 |
107 bool InitializeGLExtensionBindings(GLImplementation implementation, | 97 bool InitializeGLExtensionBindings(GLImplementation implementation, |
108 GLContext* context) { | 98 GLContext* context) { |
109 switch (implementation) { | 99 switch (implementation) { |
110 case kGLImplementationEGLGLES2: | 100 case kGLImplementationEGLGLES2: |
111 InitializeGLExtensionBindingsGL(context); | 101 InitializeGLExtensionBindingsGL(context); |
112 InitializeGLExtensionBindingsEGL(context); | 102 InitializeGLExtensionBindingsEGL(context); |
113 break; | 103 break; |
| 104 case kGLImplementationOSMesaGL: |
| 105 InitializeGLExtensionBindingsGL(context); |
| 106 InitializeGLExtensionBindingsOSMESA(context); |
| 107 break; |
114 case kGLImplementationMockGL: | 108 case kGLImplementationMockGL: |
115 InitializeGLExtensionBindingsGL(context); | 109 InitializeGLExtensionBindingsGL(context); |
116 break; | 110 break; |
117 default: | 111 default: |
118 return false; | 112 return false; |
119 } | 113 } |
120 | 114 |
121 return true; | 115 return true; |
122 } | 116 } |
123 | 117 |
(...skipping 12 matching lines...) Expand all Loading... |
136 switch (GetGLImplementation()) { | 130 switch (GetGLImplementation()) { |
137 case kGLImplementationEGLGLES2: | 131 case kGLImplementationEGLGLES2: |
138 return GetGLWindowSystemBindingInfoEGL(info); | 132 return GetGLWindowSystemBindingInfoEGL(info); |
139 default: | 133 default: |
140 return false; | 134 return false; |
141 } | 135 } |
142 return false; | 136 return false; |
143 } | 137 } |
144 | 138 |
145 } // namespace gfx | 139 } // namespace gfx |
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